Sentences with phrase «similar games of old»

That isn't a criticism but rather an assessment of a faithfully captured experience from similar games of old.

Not exact matches

All of these pieties have a similar ring, as well they should, for they all reflect a centuries - old Anglo - Saxon article of faith: a man who plays games is a right guy.
Monaco are similar to the old arsenal about 3 years agoin terms of they like to play short passing game in the oppositions half filled with through passes.
Now Allardyce is backing the 27 - year - old to have a similar impact under his successor De Boer, who is reportedly on the verge of being sacked after losing his opening three Premier League games in charge.
Strong, stocky, daring and brave, this trio of English playmakers all share similar threads to their game, starting with Barkley, Everton's 22 - year - old prodigy, to the cult hero of Italia» 90, Gazza via captain and England's all - time top scorer, Wayne Rooney.
If you think it was bad last night wait for the Tottenham game, I was speaking to a mate of mine and he said a lot of the old faces are already planning to come and cause trouble inside and outside, the trouble is all the old faces and some new ones know this Stadium is perfect for hooliganism, even if they get banned it might be one or two last hurrahs, I expect every game we are allowed to play this season will have similar stories and our name will be dragged through the mud, everyone that is involved in it if found guilty by a court should be named and shamed publically so that there families and employers can judge them also.
Manchester United hosted Belgian side Anderlecht in the UEFA Europa League 2017 second leg of their quarterfinal tie at Old Trafford and it turned out to be a similar game like the first leg where United took the lead through Henrik Mikhitaryan in just 10th minute but Anderlecht found their way back into the game thanks to goal from Hanni Sofiane.
At the beginning of a similar card game played with 3 - and 5 - year - old Chinese children, researchers told some of the kids that they had a reputation for being smart.
While most of the aspects, ideas or to say a similar platform of game play taken from grand theft auto franchise.The game has also got its own distinction such as portraying old west, horse and carriage ride and of all the cow boy lingo.
If you aren't a part of that coveted 2 - year - old demographic (or at least know someone that age), you probably won't get too much out of this game, though it's interesting to consider how similar It's Spring Again is to artsy games like Hohokum, Eufloria, or Flower.
All in all, Shadow Complex is a finely - crafted game that is sure to please anyone with a fondness for the older Metroids or the newer side - scrolling Castlevanias as this offers up a similar experience, with some of its own touches that help it stand out from the rest.
With so many better supercross games on the market, many of them older and available at similar bargain - basement price points, Motocross Mania has no place in the market.
It's a fun, old - school game that brings back fun memories of similar NES games.
A scene in which Milo's vaguely hilarious food allergy comes into play is curiously never resolved, two of Milo's hacker pals from the old days are so similar in appearance and voice to one another that I was abstractedly surprised to see them on the screen together at the end of the film, the reveal of a secret molestation is abused in an insulting and clumsy way, and a stock blue - collar cop character is introduced as the worst kind of deus ex machina: the late - in - the - game triumph of a heretofore marginalized comic foil (see: Barnard Hughes in The Lost Boys).
Defenders of Oasis is a largely unknown RPG, but I played it on the Game Gear long ago and can tell you it is a solid JRPG, with a very similar play style as the older Dragon Quest games.
Set up similar to an old - school Pokemon game, this Russian, Indie developed, ninja - cat game was one of the more difficult games I've ever taken on.
Mortal Kombat X follows up on that game with a similar fighting system and a storyline that jumps around in time so much that it can be hard to follow the exploits of both the old MK fighters and a collection of their offspring.
It even sounds incredibly similar to Call of Duty games of past — we're pretty sure that the vast majority of vocal work has been recycled, with the AI teammates yelling the same old, clichéd, phrases every few seconds.
With your COD argument, my rebuttal is this: I suppose that there are many people out there similar to the MK crowd who don't care that the only major difference between the new and old games are a coat of paint and some new maps here or there.
I mean seriously, if the average consumer preferred to play the older version of an extremely similar game, then why the hell do millions of people still buy the next Call of Duty game every single year?
Maybe, instead of throwing your money down for an overpriced port of a four - year - old game you've already played, you should check out Koei's other action titles or similar ones, like Fate / Extella, if you haven't played them already.
Once you've chosen your character, whether you're playing alone with the AI, local coop or over Xbox Live, you'll be presented with a level selection similar in style to the old Mario games, advancing along a line of main stages with each having two other levels attached to it.
Sure, the game insists on having its unique bunch of characters speaking by taking a few similar sounds and mashing them together into a grating mess just like the used to do back in the good old days, but Yooka and Laylee themselves are wonderfully animated, from the way Yooka covers his ears before a sonic attack or how Laylee runs on top of Yooka while Yooka rolls.
man, this is going to be such a long and annoying next gen of consoles with people saying «the ps4 version looks almost as good as the pc version» when it will be an even larger mountain of difference between pc and console last gen, at least for the first year, the console versions of games look somewhat similar, obviously the pc versions had way better res and better anti aliasing but next gen, the ps4 and xbox1 are so far behind even a 3 year old pc, and the new stuff coming out just utterly obliterates the xbox1 and ps4 making them 100 % obsolete and to the people who say «devs will never use it» and «all that power is wasted» talk to me when you have played a game like the witcher 2, crysis 3, or metro last light in 2560x1600 at 60 buttery frames it makes a game like killzone shadowfall look like a freaking ugly launch psp game
The game and its mechanics are typical of old - school arcade shooters, similar to that Tron tank game where you went around in those 3D vector maps shooting down the Recognizers.
For those who played Star Fox Zero they all sing a similar tune, «the controls to this game are awful», «Star Fox Zero is almost impossible to play», «Star Fox Zero fails to capture the spirit of the older games due to its supposedly innovative controls.»
The bosses of the game are similar — they are all variations on older bosses.
It was free the first month of PS Plus, but at $ 19.99 on PS4 and PC it's definitely a fun game that has similar intensity moments like old school Mario Kart 64.
The game features gameplay very similar to that of old - school Castlevania games, with the characters batting through hordes of monsters whilst deftly hopping their way through numerous platforming puzzles in a large labyrinthine castle.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
I love strategy games but even my old - school favorites, like tactics orge are dated in terms of pace, not sure how I feel about having to slog through a similar game...
A pair of runes can be faceted into the blade as well, granting powerful strikes that operate on a cooldown timer and feel similar to magic in the older games.
The orchestration is excellent but the Super Metroid portion is very similar to the version on an old long out of print album Game Music Concert 4 excluding the Big Boss portion.
Similar to the JRPGs of old, there will be linear sections of the game, as well as more non-linear sections where you'll be able to freely explore.
Unlike the strenuous nerve racking experience of the aforementioned game, Poker Night 2 harkens back to the old PC Poker days of yesterday and if you're old enough, you may remember that quite a few games by Sierra Entertainment featured some of their classic video game characters in similar gambling situations.
It's the stuff of dreams for anyone who loves those old Infinity Engine RPGs, although the number of similar games released since Pillars made its debut, be it Divinity 2, Tyranny, or Tides of Numenera, does blunt the nostalgic edge somewhat.
I don't think MP9 formula is that kind of horrible, but it's true in MP1 - 8 the formula is better, and in Island Tour, I honestly like the formula and you're right about Nd Cube, it seems the formulas of their MP games are bit by bit more similar to the old formula.
They quickly begin to realize that Ainground, the new world formed from the remnants of the old one, is very similar in many ways to what they were used to experiencing before they were able to log out of the game.
The game is a tribute to older games of a similar nature, such as Streets of Rage.
Lately though, it's been more of the same though, playing through experiences that are similar to the old - school games, like New Super Mario Bros..
Similar to the barrel - breaking and car - crushing bonus games of Street Fighter II, Street Fighter preceded its older brother with board - and block - breaking bonus games spliced in - between the bouts.
If looking through lists on Wikipedia isn't your cup of tea, then YouTube has plenty of videos showcasing gaming classics: searches for [old atari games], [top retro games] or similar phrases will hopefully show you something to draw inspiration from.
Set up similar to an old - school Pokemon game, this Russian, Indie developed, ninja - cat game was one of the more difficult games I've ever taken on.
Apart from the obvious challenges of playing a Bullet Hell shooter, Sine Mora challenged players with an ever - present countdown timer similar to old - school arcade racing games; players can only affect their remaining time through power - ups and a cooldown - based ability to temporarily slow time.
The plot is much more linear, even compared to some of the prior games, particularly because there's no more Old San Francisco or similar area to explore.
Hopefully it was a tad more interesting than the usual ones you've seen on other gaming sites, and went into the origins of various video game elements a bit more than «did you know Super Mario Bros 2 was not originally a Mario game» (or other common sense, old hat «revelations» of a similar nature).
While Mario's name was based on Mario Segale, Luigi's name is said to have been based on a popular pizzeria near Nintendo of America's headquarters, named Mario & Luigi's [5]; coincidentally, his name was also noted to be similar to the Japanese word 「 類似 」 (ruiji), meaning «similar» [6], which was one of the reasons why Luigi was a simple palette swap of Mario in the older games.
While I have faith in Mikami, I'm a tad sceptical for the time being as I don't see much originality or technical superiority compared to older games of similar genre.
Similar to old school Zelda games with its bird's - eye view, The Binding of Isaac: Afterbirth + is an indie game about a boy who fears sacrifice and must battle through dungeons with various monsters.
With a new movie coming out and Star Wars Battlefront II offering a similar multiplayer experience to the original game, its worth giving the gift of Star Wars even if its an older game.
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