If you liked T.E.C. 3001, or perhaps other
similar running games, this might be worth a look.
Not exact matches
We think we'll see a
similar effect with Super Mario
Run, and especially as we continue to develop Mario
games for our own platforms that have more robust action and those sorts of elements, we think those will be appealing to the audience playing Super Mario
Run on mobile devices.
The Infinity 3.0 team
ran into
similar challenges with Star Wars, according to one source, juggling priorities to make levels and characters for Star Wars Rebels, a popular animated series even as the
game's developers wanted to focus more on the movies, particularly the then - upcoming Star Wars: The Force Awakens.
The Dutchman won 11 out of his 13 league
games as Chelsea caretaker in 2009 and a
similar run would see the surrendering champions rocket up the table.
They dominated for the 2nd time this Season on Wednesday Night and it makes you think that if they can make a
run similar to last year's # 10 Seed and get to the Championship Flag Football
game they can win the whole thing.
I actually voiced
similar thoughts about the Patriots riding their
running game ahead of them facing the Broncos in the AFC Championship
game earlier this year.
Mate I could
run a
similar glass half empty, «we were lucky» story for every team in the PL — we are 3rd after 26
games and luck doesn't really much enter in to the equation anymore.
Our last nine
games last season yielded 8 wins, and if we are to have any chance of finishing in the top two we will need to have a
similar run of results.
We have a
similar run this November with an extra League Cup
game.
Reality check,
running at the 1 yard can and will fail if your OL has failed to get push on multiple,
similar occassions throughout the
game.
All players of
similar game play, all looking for that number 10 spot and they literally cluttered in the middle while we have only one man in the box and nobody making
runs down the wing.
But to hate on Theo for everything he just said, would be
similar to hating on Ozil for not scoring in a
run of
games.
Only the Phillies profile as roughly
similar in their mean to variance relationship, and that is really driven by one extreme outlier (a 20 -
run game).
Win one, lose one and draw one that seems to be the pattern of the
games we play, we need to put in a solid
run similar to Newcastle of like 5 wins in a row!
In the Chelsea
game when the ball was floated to Costa who was about to be free on goal rather than
run with him Mert went for a
similar tackle against Costa whjch earned him a deserved red card.
The same exact goal could have happened much sooner in the
game, as
similar situations occurred with Schalke's wing - backs
running at BVB's at full speed, swatting the buildup of the Black and Yellows.
Should the Patriots continue this remarkable
run, they'll likely be listed at a
similar price in the national championship
game.
After enduring a
run of one win in twelve
games, The Imps have bounced back with three wins from their last four matches and
similar to Mansfield, have won back - to - back
games against Scunthorpe and Oldham.
The Baggies had a
run of nine winless during the backend of the previous campaign, and they appear to have entered a
similar streak with no victory since the second
game of the campaign.
Last time these two meet was back in 2004 when England
ran out 6 - 1 winners and its foolish to think of a
similar scoreline on Monday night but we can safely assume England to nick this
game one way or the other.
Running the
game while recording people's brain activity with a functional MRI machine revealed that people who made
similar giving choices (either to give half or what they had, or half of what their partner thought they had) showed
similar brain patterns in the medial prefrontal cortex, a region associated with decision - making.
The finding suggests that skills in one
game can apply to different mental challenges,
similar to the way
running is good for parts of the body other than just the legs.
«To study the properties of the
games themselves and how they relate to problem gambling, we have focussed on two psychological distortions that occur across many forms of gambling: «near - miss» outcomes (where a loss looks
similar or «close» to a jackpot win) and the «gambler's fallacy» (for example, believing that a
run of heads means that a tail is «due», in a
game of chance).
With computer
games running on more modern hardware, however, the use of FMV for cutscenes has been drastically reduced as
similar quality graphics can be produced in the
game engine with much less disc space required for the source data.
After giving HappyPlayTime a quick test
run, and receiving significant praise, Gong could see there was a huge demand for this type of
game, especially among women who grew up in a
similar atmosphere as she did.
Running on a version of their Ego
game engine that's powered their previous
games since the original «DiRT,» Codemasters gives us a
similar experience in their brand of racing sim.
Maybe Temple
Run 2 didn't change or improve enough for your liking but knocking it because its
similar to the first
game doesn't hold up.
So
similar to what Left Field Productions did in Excite Bike 64 and that is take a very simplistic and easy to access
game and just
run with it.
We're getting 15 minutes of information, so we can probably expect a decent look at the
game and a rough release date,
similar to what we saw for Super Mario
Run way back in November 2016.
I'm hoping they continue the tale of fusion in a 2D 3DS
game, with free aiming using the touchscreen
similar to the control method of PC - title abuse (where you
ran with keys, aimed with a mouse).
Before making RCR, I was working on a
similar 8 - bit open - world
game called Grand Theftendo, which actually
ran on the NES.
Other non-starters include Camera (essentially a hidden object puzzle where you're looking to take photos of on - the -
run criminals), Patchwork (a tiresome pattern - matching puzzle
game), Ski (a motion - controlled top down
game very
similar to the F - Zero mini-
game from Nintendo Land), Kung Fu (a frustratingly slow - paced platform
game with the art style from Ōkami), Design (a thinly veiled excuse to indulge Shigeru Miyamoto's love for guessing the length of objects (no, really)-RRB-, and Ashley (a tedious 2D shooter without any actual shooting).
Ubisoft announced today that Rayman Fiesta
Run — a mobile
game in a
similar vein to Rayman Jungle
Run — will launch on iOS, Android and Windows 8 mobile devices this Fall.
I had a nagging feeling that Capcom's long -
running fighting series was something I had been missing out on for far too long, and it felt different than every
similar experience I had had with fighting
games before.
Samus has a full range of movement and much more freedom to jump and
run than the
Game Boy original, and indeed the last time we experienced
similar gameplay on the GBA.
Back then GNiE still had a functioning forum and I already guessed that the disc streaming speed was a factor for the slow overworld exploration; largely based on
similar open - world
games from the Playstation 2 also
running into streaming limitations (Jak II).
I am sure you have played
similar games in the past but this one actually
runs nicely on my 9900 and has some fun gameplay dynamics.
Again, the
game looks very
similar on both platforms, The new iPad
runs the
game at mostly 60 FPS.
SolverLabs has decided to capitalize on that success by releasing a very
similar 3D
game called Tomb Escape that
runs on some BlackBerry 7 devices.
3DS has Smash
Run, which is kinda
similar (not really) and isn't that great, but its quality and length is understandable since it's a portable
game that otherwise has the full Smash Bros experience built - in, so it gets a pass, but the Wii U one would've been massively improved with a new Subspace Emissary sort of mode.
Outlast plays
similar to
games like Amnesia: The Dark Descent in that there was no combat, but instead you must
run and hide from terrifying enemies.
That's why a PC with a
similar powered GPU, but a modern CPU is
running the same
games 60 - 120 FPS instead of 25 - 60.
I'm sure some
similar style arcade
games will
run in 4k eventually on the PS4.
Nice to hear that... I'd be worried if they were trying to
run it at 60 fps... it's not like environments are static as in a normal racing
game like GT5P and
similar
Sure, the
game insists on having its unique bunch of characters speaking by taking a few
similar sounds and mashing them together into a grating mess just like the used to do back in the good old days, but Yooka and Laylee themselves are wonderfully animated, from the way Yooka covers his ears before a sonic attack or how Laylee
runs on top of Yooka while Yooka rolls.
In fact as this is their first PS3
game they might find it even harder now the extra restrictions of the 360s limits have been added to the mix to get the PS3 version
running well at a
similar level - we've seen it before and in Ghostbusters case even with PS3 as lead platform.
The
game ran on what was said to be
similar to the PS4's architecture, and even borrows the console's control - scheme, so a console port was likely to make an appearance down the line.
Additionally the price should be what the norm is for
similar game types on smartphones — $ 1 - $ 2, but I expect Z -
Run will be priced much higher, at $ 5 - $ 10.
The
game adopted a perspective
similar to SEGA's Super Scaler arcade racer Out
Run, with a camera behind the player's vehicle and the course stretching out ahead at a sharply tilted angle.
You can also cross play — or cross something — between the
games, because they showed footage
running next to each other with arrows,
similar to what SCEA does when they show Cross Save from Vita to PS3.