Sentences with phrase «similar sort of game»

Not exact matches

We think we'll see a similar effect with Super Mario Run, and especially as we continue to develop Mario games for our own platforms that have more robust action and those sorts of elements, we think those will be appealing to the audience playing Super Mario Run on mobile devices.
Last season when we began to rid ourselves of the unwanted rep of crumbling in big games, Coquelin was a massive part of our away win at the Etihad and we really need Flamini to do ma similar sort of job on Monday.
It will be a fun game seeing them take on the Steelers, who have a similar sort of attack downfield kind of style.
The Gunners need a similar sort of morale boosting result as the 4 - 1 drubbing of Galatasaray in our last group game.
The worrying fact is that Arsenal only mustered one shot in target during the whole game and that would not normally be enough to have taken a point and if we play in a similar sort of way on Wednesday then I reckon that PSG will take advantage and claim the important top spot in our Champions League group.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
I can understand why Arsene Wenger wanted to make sure that Arsenal did not have a similar sort of disastrous start that killed the game for us at Anfield last season, and was evident again in the first half at Stoke recently.
The game is similar to FourSquare in that you sort of check in to different place to score points and level up.
Farming games, village life simulators, and similar games to Stardew Valley have always felt most at home on some sort of portable device.
I am wondering if the 100 people who enter a game are random or there is some sort of matchmaking which places people with similar skills.
They always have a massive stand with a few big games on offer, and the live show slot has in recent years been replaced by a Nintendo Direct or «digital event» — a pre-recorded show that holds similar sort of content to a traditional live conference that goes out a little before the show opens.
Instead of always jumping right into the game, DOA Ultimate has a sort of lobby feature that puts you in a room with up to eight players, and you have to wait for your turn similar to an Arcade setting.
I must say that the game looks very similar to Need For Speed Underground 2, with the same sort of tracks and ideas.
During a recent interview with Gameinformer, Aonuma was asked if we might see some sort of multiplayer in the upcoming Zelda game for Wii U similar to Hyrule Warriors.
Serious games are similar to typical games, but offer some sort of educational value.
One could even see the creation of neighborhood schools similar to the neighborhood associations in communities; such «community chartered schools» could actually allow for more - democratic control of schools because the people who directly pay into it and start it have skin of sorts in the game.
Nintendo is actually pretty lazy about policing this sort of thing: For instance, there are literally several hundred similar Metroid fan games and ROMhacks online that have * not * been DMCAed.
3DS has Smash Run, which is kinda similar (not really) and isn't that great, but its quality and length is understandable since it's a portable game that otherwise has the full Smash Bros experience built - in, so it gets a pass, but the Wii U one would've been massively improved with a new Subspace Emissary sort of mode.
As part of a scheme to give back to their fans Yogscast are sending out codes to a game currently in Early Access named TUG, which is sort of similar to what Yogventures was supposed to be.
The complexity of the brick arrangements in those hills makes it seem a little unlikely, unless the game sort of auto - fills areas with «correct shapes» like something more similar to 7 Days to Die.
One thing I like is that they are sort of mashing all the animal crossing games together and improving on them to create this game and make it more unique but also the similar to its predecessors because in my opinion the other 2 were more like spin - offs or successors than actual sequels so im going to recap on how, wild world seemed more like an update (kind of like animal forest + and + e) because all it didn't really add much and it kinda removed more but the exception is that it was really made to be a portable version other than a sequel so they have an excuse for removed content plus, all they really removed was 3 features.
Japan sort of teased us with the idea weeks ago that Kirby and the Rainbow Curse will be seeing a similar release of being cheaper in in other countries when the game drew closer to launch there but as it is also turning out America and Canada are basically proving this to be true.
It's sort of like Otto the Odd Ostrich, but everybody is Metal Gear Solid style Cyborg Ninjas on motorcycles (My friends and I made a game similar to that once...).
It's a product of their internal mobile game development team dubbed HAL Egg, and featured an adorable UFO helping out all sorts of folks by using its special ability to carry around objects similar to a claw machine game.
It's sort of similar to the Playstation Vita in a way; great hardware let down by a subpar game library that consists mostly of ports you can play on other (and since I prefer consoles over handhelds), better systems.
Racing games tend to have a very similar sort of setup and control, but Dotstream manages to do something decidedly different.
Fuel Overdose mixes post-apocalyptic car combat, which in a weird sort of way contains a plot similar to the movie Death Race, with fighting game mechanics in that each character has Super and Ultra moves preformed with the right analog stick.
Blizzard has done a similar approach for Overwatch, the base game doesn't come with any sort of season pass.
This game mechanic is sort of similar to clearing out hoods in GTA: San Andreas.
This portion will apparently be similar to how Kingdom Hearts 3 will function giving us a prologue of sorts to that long - awaited game.
Suikoden 2 was a different sort of beast when it debuted in 1998, a time when games of a similar ilk where pushing the tried and tested «chosen one vs all - encompassing evil».
There will be numerous support characters joining Naruto on different missions and they will each contribute dialogue of sorts, which looks similar to what we've seen in the past Storm games.
I know that this sort of approach is probably nothing but wishful thinking on my behalf but considering how similar both of the main games are, both technically and visually, it certainly doesn't seem like it would have been too hard to do (Programmers / Designers feel free to tell me how wrong I am in the comments)
Sort of similar to how Professor Layton reads less like a «Nintendo» character, and more a LEVEL - 5 character whose every game just so happens to have been published by Nintendo.
I could easily see this sort of game being popular at a Timezone or something similar but as a home experience it would wear out its welcome very, very quickly.
The clip rounds out by teasing a boss character of sort — the devil that the Doctor refers to, which seems strikingly similar to something out of Killing Floor 2 — and then reminds gamers that the newest Call of Duty will drop for Xbox One, PS4 and PC on November 3rd later this year.
Similar to other games in the series, players accept and receive various missions all of which include some sort of illegal activities such as drug deals, kidnapping bank heist and even killing people.
Battle Royale games can do something similar: have a sort of dungeon master watching the entire map, picking and choosing potential skirmishes on the map and directing the camera to focus on those areas.
Herein lies the rub with Yonder — it reminds me of similar, deeper, better games that I sort of wished I was playing while going through this.
With ten playable races (one of which is exclusive to the deluxe edition), Elder Scrolls Online seems like the sort of game that might rank very highly on this list, but it does lose some points for how similar many of those races are.
Unfortunately, due to the general lack of interest in the Virtual Boy as a whole, the game is considered a sort of lost treasure, and without any similar hardware available, the possibility of a port or re-release of Wario's Awazonian adventure remains dubious, at best.
The gameplay looks similar to the first game, but it does look like we'll see some sort of tank gameplay where both players are inside and controlling its movements.
In some cases they do attempt to stick with the original storyline and unfold it in a similar way, sort of like how they handled the LEGO Star Wars games or the LEGO Harry Potter games.
However that won't stop Crystal Dynamics from aiming to create 2015's Game of the Year, and I think they could if «Tomb Raider 2» had some sort of event choice system, similar to Infamous, but with the subtley of Mass Effect (minus the books of dialog).
Nano Ninjas iOS is sort of like Plants Vs Zombies with Ninjas facing Robot Samurai - it's a tower defense game that looks similar but lacks most of the charm.
Yes, there isn't just «a profession» of law but, rather, many overlapping sorts of practices; yet at some basic level each aims to use similar tools to deal with similar human problems, so that even though the «ladder» up which A2J solutions will climb more closely resembles a snakes and ladders game board, perhaps, some players will get to the top.
NVIDIA SHIELD has SHIELD Games and SHIELD Game Streaming — and access to exclusive apps and games galore, while the Razer Forge TV offered some sort - of similar services — though the Google Store no longer sells the Razer Forge TV anyway, so that point is a bit moot.
They offer the same apps, in the same sorts of grids, with similar approaches to notifications and quick settings, and at this stage in the game you're probably happy with your choice...
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