There are a handful of
simple environmental puzzles to be solved, but much of the play time is spent sneaking around groups of enemies, either to dispatch them quietly, one at a time, or to circumvent them completely.
What started as a thesis project for two Zurich University of the Arts students has developed into a dark but delightful puzzle - platformer that will have you playing as fuzzy little beast tasked with solving
simple environmental puzzles and battling even bigger, fuzzier beasts.
Not exact matches
There are some very
simple puzzles which require players to bring along Mirages with specific abilities, such as the Sizzle ability, or stack them on platforms to activate
environmental changes required to proceed.
The protagonist must avoid deadly traps, solve some
simple jumping and
environmental puzzles (such as stepping on pressure plates to raise portcullis), and engage in sword fights with the guards.
A bit of
simple hack and slash combat, basic
puzzle solving by way of building needed items out of LEGO bricks, and a lot of
environmental destruction into to find every single collectible stud you can.