Sentences with phrase «simple gameplay design»

You get some good storytelling mixed with okay acting on top of what ends up being simple gameplay design that is just a tad faster, and much prettier than the original Battlezone title that came out in the arcades in the early 80s, as well as the original version from the 90s.
It contains simple gameplay design that equals out to quick / fun experiences with a layer of RPG adding just a little depth to the gameplay.

Not exact matches

Puddle is a hard puzzle - game that presents immediate and simple gameplay and an intense level design in a minimal visual dimension.
A simple gameplay meets a complex level design, for an instant classic with a terrific art direction.
Layers of Fear Legacy features a simple and accessible gameplay mechanic that puts the player in a horror - themed adventure that includes a very detailed and well - designed visual environment, as well as some interesting puzzles.
Simple gameplay but with a new polish and sheen and really clever design, mixed with immaculate presentation help to make Bit.Trip Complete, and its Nintendo 3DS cousin Bit.Trip Saga, worthwhile purchases.
Inventive level design in the second act offers some much needed diversity to some of Color Splash's otherwise linear gameplay before the disappointing third act regresses into simple and uninteresting battles.
With Sonic Mania, SEGA swapped things and focused on complicated level design and simple gameplay — which is what made Sonic so great in the first place.
The two gameplay elements that make it up could have been integrated more firmly by more thoughtful design; and, individually, those parts could have turned out far more engaging if simple steps had been taken to avoid minor and recurring annoyances.
The initial gameplay design of Sea of Thieves is simple; you get on a ship, you acquire a treasure map and you go exploring the high seas for treasures.
Everything about Yooka - Laylee, from the name to the collectathon style of gameplay was designed to remind us of those simpler days, when bright colors, talking animals, and trinkets to collect were all we needed.
In recent years, though, the trend has been toward «elegant game designs with unique functionalities but simple gameplay that still allows you a lot of strategical options.»
The beauty of Overcooked is the title's simple commitment to co-op play that shows through in its minimalist plot, vibrant visual design, and collaborative gameplay.
According to reviews, the art design is amazing, the gameplay and controls are simple yet enthralling and even the music is top notch.
Simple gameplay mechanics adorned with beautiful graphic design, relaxing music and challenging yet conquerable puzzles will guarantee many hours of fun for gamers of all ages.
So I had to make this game as fast as possible with a simple design but interesting gameplay.
Mind the Traps was inspired by older local multiplayer games like Mario Party and Legend of Zelda: Four Swords because of how its simple design and cycling variety of gameplay captures a whirlwind of emotions and interactions that only comes with playing games face - to - face with each other.
INSIDE and LIMBO combine simple gameplay mechanics with award winning artistry, expertly crafted sound design and incredible visual storytelling.
A relatively simple game, but an extremely engrossing and unique narrative as well as some delicate but distinctive twists on gameplay and visual design made for a wonderful experience.
I know this is classic arcade beat»em up rules, but this isn't the simple git gud gameplay, it is just eat your credits and badly designed.
The gameplay is a mix of platforming, puzzle solving and combat designed to entertain kids and adults alike, not through its complexity but through the simple charm and fun of it all.
Enjoy an new design with simple and addictive gameplay, without ADs, microtransactions or ranking of scores.
The game's painted neon aesthetic, clever level design and varied gameplay mechanics instantly have me intrigued — and that's just from watching a simple trailer!
Sky Rogue's simple design and replayable gameplay loop are perfect for quick pick - up - and - play sessions.
Gameplay (puzzles), even considering the target audience the game throws some overly simple and boring puzzles that are plagued by some frustrating camera or hard to see design.
«It is simpler for me to write code that «designs» it for you by generating rather than designing these maps by myself,» noted Jan. «And it allows players to have almost endless gameplay since every new game sets new challenges and opportunities.
He's going to hype Nintendo's new product, and tell developers how to design good games on it by going with retro elements like sprites and difficult gameplay with simple controls.
With a unique gameplay approach and its simple design, Heroes Tactics is sure to satisfy all levels of mobile gamers.
The game is exquisitely designed, taking a simple core gameplay mechanic and designing an ever - evolving, complete game experience around it.
It follows the beloved storyline with a wonderful cinematic flair, top - notch audio design, colorful yet simple graphics and a basic set of gameplay mechanics.
I think that this kind of simple control layout is more like the older generation of games, going back to the days where the thing that made a game great wasn't amazing graphics but brilliant level design and simple gameplay.
Gameplay ranges from simple to incredibly tricky with alternative control schemes, camera perspectives, multiple objects, faster pace and more, all designed to get you out of your comfort zone and challenge your coordination and reflexes
Despite the art style, controls, and simple brawler gameplay being a welcomed nostalgic approach; you have the same exact technical and design problems that plagued those games in the past.
A simple level design challenge that is drowned in a sea of poor gameplay choices.
The platforming and gameplay was simple though fine in design offering some small amounts of challenge occasionally.
I enjoy this game so much mainly because of the amazing simple gameplay (yet difficult to master), but it's the mood and level design that makes it so unique.
Whilst the gameplay itself is simple in design, enemies will always provide a stern test for the player.
Prismatica's aesthetic design & hauntingly beautiful soundtrack by award winning composer Svarar Knutur bolsters the stoic feel of the mental challenge presented by the simple gameplay & deceptively tricky puzzles that promise to tickle the brains of both beginners & veterans.
But very little of what I tried felt substantive and polished the way that Chronos or EVE: Valkyrie do, whether the issue was underdeveloped gameplay, awkward glitches, a confusing interface, rough art design, or simple brevity.
We put a lot of attention into user experience, gameplay, and design, and the reason for that is simple: our goal is to bring blockchain — often mistaken for an exclusively financial instrument — closer to the masses.
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