You get some good storytelling mixed with okay acting on top of what ends up being
simple gameplay design that is just a tad faster, and much prettier than the original Battlezone title that came out in the arcades in the early 80s, as well as the original version from the 90s.
It contains
simple gameplay design that equals out to quick / fun experiences with a layer of RPG adding just a little depth to the gameplay.
Not exact matches
Puddle is a hard puzzle - game that presents immediate and
simple gameplay and an intense level
design in a minimal visual dimension.
A
simple gameplay meets a complex level
design, for an instant classic with a terrific art direction.
Layers of Fear Legacy features a
simple and accessible
gameplay mechanic that puts the player in a horror - themed adventure that includes a very detailed and well -
designed visual environment, as well as some interesting puzzles.
Simple gameplay but with a new polish and sheen and really clever
design, mixed with immaculate presentation help to make Bit.Trip Complete, and its Nintendo 3DS cousin Bit.Trip Saga, worthwhile purchases.
Inventive level
design in the second act offers some much needed diversity to some of Color Splash's otherwise linear
gameplay before the disappointing third act regresses into
simple and uninteresting battles.
With Sonic Mania, SEGA swapped things and focused on complicated level
design and
simple gameplay — which is what made Sonic so great in the first place.
The two
gameplay elements that make it up could have been integrated more firmly by more thoughtful
design; and, individually, those parts could have turned out far more engaging if
simple steps had been taken to avoid minor and recurring annoyances.
The initial
gameplay design of Sea of Thieves is
simple; you get on a ship, you acquire a treasure map and you go exploring the high seas for treasures.
Everything about Yooka - Laylee, from the name to the collectathon style of
gameplay was
designed to remind us of those
simpler days, when bright colors, talking animals, and trinkets to collect were all we needed.
In recent years, though, the trend has been toward «elegant game
designs with unique functionalities but
simple gameplay that still allows you a lot of strategical options.»
The beauty of Overcooked is the title's
simple commitment to co-op play that shows through in its minimalist plot, vibrant visual
design, and collaborative
gameplay.
According to reviews, the art
design is amazing, the
gameplay and controls are
simple yet enthralling and even the music is top notch.
Simple gameplay mechanics adorned with beautiful graphic
design, relaxing music and challenging yet conquerable puzzles will guarantee many hours of fun for gamers of all ages.
So I had to make this game as fast as possible with a
simple design but interesting
gameplay.
Mind the Traps was inspired by older local multiplayer games like Mario Party and Legend of Zelda: Four Swords because of how its
simple design and cycling variety of
gameplay captures a whirlwind of emotions and interactions that only comes with playing games face - to - face with each other.
INSIDE and LIMBO combine
simple gameplay mechanics with award winning artistry, expertly crafted sound
design and incredible visual storytelling.
A relatively
simple game, but an extremely engrossing and unique narrative as well as some delicate but distinctive twists on
gameplay and visual
design made for a wonderful experience.
I know this is classic arcade beat»em up rules, but this isn't the
simple git gud
gameplay, it is just eat your credits and badly
designed.
The
gameplay is a mix of platforming, puzzle solving and combat
designed to entertain kids and adults alike, not through its complexity but through the
simple charm and fun of it all.
Enjoy an new
design with
simple and addictive
gameplay, without ADs, microtransactions or ranking of scores.
The game's painted neon aesthetic, clever level
design and varied
gameplay mechanics instantly have me intrigued — and that's just from watching a
simple trailer!
Sky Rogue's
simple design and replayable
gameplay loop are perfect for quick pick - up - and - play sessions.
Gameplay (puzzles), even considering the target audience the game throws some overly
simple and boring puzzles that are plagued by some frustrating camera or hard to see
design.
«It is
simpler for me to write code that «
designs» it for you by generating rather than
designing these maps by myself,» noted Jan. «And it allows players to have almost endless
gameplay since every new game sets new challenges and opportunities.
He's going to hype Nintendo's new product, and tell developers how to
design good games on it by going with retro elements like sprites and difficult
gameplay with
simple controls.
With a unique
gameplay approach and its
simple design, Heroes Tactics is sure to satisfy all levels of mobile gamers.
The game is exquisitely
designed, taking a
simple core
gameplay mechanic and
designing an ever - evolving, complete game experience around it.
It follows the beloved storyline with a wonderful cinematic flair, top - notch audio
design, colorful yet
simple graphics and a basic set of
gameplay mechanics.
I think that this kind of
simple control layout is more like the older generation of games, going back to the days where the thing that made a game great wasn't amazing graphics but brilliant level
design and
simple gameplay.
Gameplay ranges from
simple to incredibly tricky with alternative control schemes, camera perspectives, multiple objects, faster pace and more, all
designed to get you out of your comfort zone and challenge your coordination and reflexes
Despite the art style, controls, and
simple brawler
gameplay being a welcomed nostalgic approach; you have the same exact technical and
design problems that plagued those games in the past.
A
simple level
design challenge that is drowned in a sea of poor
gameplay choices.
The platforming and
gameplay was
simple though fine in
design offering some small amounts of challenge occasionally.
I enjoy this game so much mainly because of the amazing
simple gameplay (yet difficult to master), but it's the mood and level
design that makes it so unique.
Whilst the
gameplay itself is
simple in
design, enemies will always provide a stern test for the player.
Prismatica's aesthetic
design & hauntingly beautiful soundtrack by award winning composer Svarar Knutur bolsters the stoic feel of the mental challenge presented by the
simple gameplay & deceptively tricky puzzles that promise to tickle the brains of both beginners & veterans.
But very little of what I tried felt substantive and polished the way that Chronos or EVE: Valkyrie do, whether the issue was underdeveloped
gameplay, awkward glitches, a confusing interface, rough art
design, or
simple brevity.
We put a lot of attention into user experience,
gameplay, and
design, and the reason for that is
simple: our goal is to bring blockchain — often mistaken for an exclusively financial instrument — closer to the masses.