The simple graphics of the Game Boy forced Nintendo to lean on narrative, and everything is better for it.
Not exact matches
Wonder World Amusement Park is a
game that I had hoped would be good, however with sub-par
graphics, varying quality
of sound, and somewhat
simple and repetitive gameplay, I can't help but have difficulty recommending this
game to most out there.
This
game has
simple graphics, but is rich in possibilities, and tons
of humor.
Though the
simple gameplay needs some polish, the fast - paced battles and the combination
of graphics and music can hold as a very successful party
game.
This
game has an incredible beauty, each pixel and well used, the
game despite seem boring and a lot
of fun, the
graphics are very good, the story does not lack, the gameplay is
simple and magnificent, my score is 10.
i have to say personal experience i love the
game graphic wise it is an astonishing
game i liked how the
game is compost
of 40 % movie cinemas that are gorgeous and 60 % actual
game i like this
game mode fixes my needs and play style why the cinema is running i get to enjoy my beer and watch and mind blowing graphical short clip i cant ask for more i do have to get real when it come to the
game play normal mode is so
simple the AI
of the robots and human is very poor, when you turn it up to very hard get a bit better make the
game play better, when it comes to open word it feels really liked Far Cry Primal a
game that i expend liked 200 + hrs for that main reason i may feel some repetition to this
game but overall the
graphics makes me keep my mind off
of it.
Very
simple concept but amazingly addictive, the HD
graphics are just so cute and clean, control is top class but is the gameplay that will keep you there, for hours and hours
of joy, the
game is not perfect (music is quite nice but very repetitive too) but at the incredible price
of 4,99 Euro it deserve a total «10» as a score, so much fun for the price, really.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess
of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting
game, at first, i was expecting a
simple fighting
game with some button mashing, however, the
game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto
games, with all
of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the
game runs smoothly without frame - rate issues and the cell - shaded
graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the
game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later
game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the
game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series
of special versus modes and online battle modes.
It is a pretty good
game withg an engaging storyline, with amazing
graphics, but the system is still outdated, and very laggy and crashy, and it is still following the same
simple fomat since oblivion, and in some parts there are a lot
of glitches, crashes, and sowtware lags.
The way the
game manages to weave
simple RPG mechanics on top
of the narrative works surprisingly well, even if, ultimately, it all feels like a curious throwback to the days when even the most basic
graphics were something
of a luxury.
Gun effects are appropriately meaty, and each strike
of a baseball bat or katana has a visceral quality to it that you almost wouldn't expect
of game with relatively «
simple»
graphics.
Simple gameplay mechanics adorned with beautiful
graphic design, relaxing music and challenging yet conquerable puzzles will guarantee many hours
of fun for
gamers of all ages.
Graphics are
simple, which as our «enthusiastic» video host informs us, they decided that the focus was on gameplay, not to mention the constraints
of a relatively small group tackling what appears to be a very large
game.
Developers are constantly pushing the limits
of current - gen hardware to achieve photo - realistic
graphics, complex physics engines and painstakingly detailed car models, but I've been longing to see the return
of simple driving
games that aren't so concerned with realism and instead focus on fun gameplay.
But if you like a little bit
of thinking,
simple puzzles, some cute
graphics and a little bit
of RPG nostalgia, this
game could be perfect for you.
This
game might be kinda cool, in a «retro» sort
of way, but this isn't actually what most people mean at all when they refer to the «good old days», in relation to talking about some great
game experience or maybe even a particularly awesome console back then, and the only thing this
game has that hearkens back to those times is the
simple looking
graphics and I hope
simple controls.
As with every [i] DDR [/ i] installation, Konami continues with its winning formula
of simple game mechanics, catchy pop tunes, and bright
graphics.
Don't let its
simple gameplay or monochromatic,
Game Boy - style
graphics fool you, though — BoxBoy's later levels will put your brain to the test, forcing you to use all
of its clever mechanics in tandem with one another.
Cutscenes themselves are done using a variation
of the
games cartoony
graphics, and only these segments have voice - over while the rest
of the
game is told via
simple text.
Though the spirit
of the
game remains the same, the introduction
of the new
graphics engine leads to a far greater boost in image fidelity than a
simple resolution increase.
Crying about the
graphics of a
game just let's us know the only reason you play is because your
simple brain id akin to a moth drawn to a flame, you're incapable
of grasping and or appreciating story and
game concepts which makes any opinion immediately invalid
While there's a handful
of other big name
games out there, all filled with menus or impressive
graphics or large - scale battles, Snoopy Pop's clean interface and
simple gameplay is the title that has kept us most interested.
To simply mock it is to deprive one's self a view
of the unique triumphs
of early
game development: to make an engaging experience under dire hardware constraints, to create a
game world with a tiny amount
of program space to work with, to get players to percieve the wonders
of a cinematic triumph in the form
of simple blocky
graphics and approaching footsteps.
This video
game adaption
of the popular cartoon looks to retain a lot
of the show's charm and heart through its pastel
graphics and
simpler, but still cute, character designs.
Sierra On - Line began in 1980 as just husband and wife team Ken and Roberta Williams, making
simple adventure
games like Mystery House that nevertheless pushed the boundaries
of what people expected from
games at the time — like having
graphics — before booming to become one
of the biggest and most important companies in gaming history.
By self - publishing this compendium, we want to show that the gaming public does indeed care about local multiplayer; that the future
of this medium concerns more than just fancy
graphics, but also innovative design and replayability; that sometimes, the best
games of them all are the
simplest.
On the other hand, if you're a fan
of Strategy RPGs, especially the Fire Emblem series, and you can deal with
simple graphics, typos, and a few non-fatal glitches, developer Imago's freshman offering is remarkably deep, very nearly on par with big budget
games like Final Fantasy Tactics [$ 13.99] and Spectral Souls [Free]...
A cute
game with cartoonish
graphics, Cat Quest is a
simple RPG that sees an unnamed feline protagonist — with the help
of an assistant called... something...... [Read full story]
Hokra is a
simple 2D soccer
game with 4 goals instead
of two,
graphics and controls are strange but it's pretty fun.
Well it looks close to what a PC could do with it to be honest but for those
of you that needs better
graphics to enjoy a
game more then this is it for you right here, short and
simple, it does look better yes.
It's a
simple title, even more so than Orisinal's similar UFO
game The Truth Is Up There released nine years ago, but the grainy
graphics, distant buildings, out
of focus elements, and sound effects (e.g. cars driving by, turn signals) really capture the feel
of those amateur videos you often see in documentaries about aliens.
Overall: Beautiful
graphics, enjoyable storyline, shorter
game but interesting throughout with entertaining HOG and Mini
games.More HOG than Mini
games for a change.Visuals are exceptional especially for anyone who might have difficulty seeing small objects.Only a few characters to keep track
of and locations and scenes are well developed.Could have done without the baron villain theme, but it worked and wasn't overdone.Mechanical pet is quiet and not used that often.Build a few components to create needed items and as the pet forecasts a mechanical theme, but nothing too difficult.Rather
simple and relaxing
game and moves forward without lots
of back and forth.Rather abrupt ending but that is the norm in some
of these
games and at least there was closure.
\» 4.5 / 5 TouchArcade — \» Zombie Tsunami is a
game you really need to own \» 5/5 AppSmile — \» Featuring Pixar - like
graphics,
simple controls, and plenty
of content \» 4.5 / 5 148Apps — \» It \'s fun madness, emphasis on fun.
While the
game can be
simple compared to other
games in the genre, the combination
of the easy to pick up gameplay and the
graphics and humor that The Behemoth is known for makes this a
game worth checking out regardless
of whether you've played other tactical RPGs or if this is your first one.
Not that Grand Theft Auto III for Android has bad
graphics that need improving upon as they are quite good as - is, but for those
of you who really like to tweak
games and push your devices, you can actually boost the graphical quality
of this
game with a few
simple tweaks which will probably take you no longer than 5 minutes if you have everything in place already.
It's
simple platforming at its heart, a chance for
gamers of any age to enjoy a retro feeling without having to deal with 8 - bit
graphics or frustrating die - to - learn gameplay.
I think that this kind
of simple control layout is more like the older generation
of games, going back to the days where the thing that made a
game great wasn't amazing
graphics but brilliant level design and
simple gameplay.
Zelda Forever combines many familiar elements
of the original series with new,
simple game play in colorful
graphics.
Graphics: The black and white stick figure style visuals might look
simple at first, but definitely has a lot
of charm Sound: Although the
game doesn't feature any voice acting, it has a great soundtrack and plenty
of sound effects.
Last year saw the release
of the highly acclaimed Horizon Chase from Brazil - based Aquiris Studioon iOS and Android, a
game that evoked a
simpler time when racing
game developers weren't obsessing over glossy
graphics, comprehensive car lists and ultra-realistic handling.
Fez, at first glance, looks like a nostalgic retro Nintendo
game: 8 or 16 - bit
graphics,
simple gameplay and hours upon hours
of pure fun.
Pilotwings and F - Zero's
graphics may look fairly crude by today's standards, but this was a glimpse
of the future in the early»90s when most
games were
simple sprites on a flat background.
By the Numbers is a short adventure
game created using the AGS engine, featuring full voice acting and characters rendered using a combination
of motion - capture script and
simple vector
graphics.
Hearkening back to the days
of simpler games and 8 - bit
graphics, Undertale features and old - fashioned look but a distinctly modern style.
It's the code that takes care
of the seemingly
simple stuff that's universal to most
games, like interpreting controller inputs, pulling up the appropriate
graphics and sound, and modeling the physics.
It's one
of the best
games to attempt a total throwback design, delivering not only pitch - perfect NES - level
graphics, but also the kind
of simple - yet - challenging platform - action that evokes all kinds
of memories from nostalgic
gamers.
While the
graphics seems a bit
simple, the
game is still a lot
of fun to play — it just does» t sound all that great to me.
Time has done nothing to diminish my enjoyment
of the
game's
simple but engaging story, well - defined characters, and absolutely top - notch animation, voice acting,
graphics, and gameplay.
A
simple game, say a well done side - scroller
of gameboy
graphic quality would even appease me.
A
simple game, say a well done side - scroller
of gameboy
graphic