Not exact matches
read up on quantum
mechanics and tell me that sounds more realistic then the notion of a being of superior knowledge manipulating the elements of earth to create sentient man... its a logical fallacy... if we can do what we can do in a universe four billion years old,
simple statistics demands than someone else would have done it beforehand, especially if we had «evlved» so drastically in a cosmic blink of an eye, as the prophet richard dawkins
likes to put it.
The
mechanics for how United can burst into the top six can be as
simple or complicated as you
like.
Decades later multiple experiments showed that quantum
mechanics was in fact complete; reality is not as
simple a concept as Einstein and colleagues would have
liked.
With
simple game
mechanics -
like upgrade your base, build turrets etc...
The sense of speed,
simple to learn yet hard to master controls, and the consistent
mechanics make the game truly come together as a great arcade racer with some surprisingly consistent, almost simulation - grade
mechanics like cornering and drifting.
Still, I
like the anime - influenced art, the stylized (but
simple) graphics and the strong core
mechanics.
The way the game manages to weave
simple RPG
mechanics on top of the narrative works surprisingly well, even if, ultimately, it all feels
like a curious throwback to the days when even the most basic graphics were something of a luxury.
The
simple, organic game
mechanics will put players to the test with rhythms and beats
like no other.
It's a
simple, but chaotic game and
like any good platformer / shooter, its
mechanics are easy to pick up, but profoundly difficult to master.
If you assume that the
mechanic would have checked the basics
like spark then what's left is expensive and / or time consuming to fix, however it may be the seller has not spent money on getting it looked at so it could be something
simple.
Whether you need something
simple like an oil change or a headlamp replacement, or you're looking for something more complex
like new brakes installed, you can rest assured that our
mechanics are up to the job.
According to news reports, a
mechanic was taking the car for a
simple test drive when the engine «caught alight,» as they
like to say in the Land Down Under, on Walsh Street in Thebarton.
For basic things,
like changing lightbulbs (in all parts of the car), replacing wiper blades, checking oil, refilling washer fluid, changing a flat tire, etc., the manual provided with the car and
simple mechanics of the car made these small fixes very easy.
Like many of its kind, Green Heart teaches you the
simple mechanics of gameplay by integrating the tutorial as just conversations with your neighbors and friends in the village.
It sounds
like a
simple and fair
mechanic — and maybe it is — but the enemies are ruthless and quite adept at attacking you.
Anyone else feel that the fighting
mechanics and rag doll
mechanics in Gang Beasts look to revolutionize things kind of
like GTA and their NPC's moving and leaning on things around the world... If not in looks pretty neat for as plain and
simple of a game it is
When it comes to killing and feeling
like a one person army, Hotline Miami 2 is as fun as ever, thanks the
simple yet challenging combat, varied enemy types that'll have keep players on their toes, and all new characters that change up the way you kill by offering new and cool gameplay
mechanics, replacing the mask system in the first game.
Like his best games it features
simple mouse - based
mechanics with addictive gameplay.
What I mean about this is the core
mechanics are really
simple, almost to a point where it feels
like a beatem up.
This leads on to another highly interesting point; even though games
like GTA are available on iOS and Android, the chart is topped by games with
simple mechanics and focus.
The art style and chiptune music is a delightful nostalgia trip back to the
simple gameplay
mechanics of the 90's whilst incorporating the advancement of duck -
like creatures.
The developer has been criticized routinely for making their games unnecessarily complex, whereas MeiQ: Labyrinth of Death goes for much more
simpler and traditional
mechanics, especially in areas
like stats where games
like Mugen Souls blew the complexity sky high.
Once players get used to the
simple mechanics, players then travel through the procedurally generated dungeon floor, facing off against a variety of enemies, unlocking chests and doors, avoiding hazards
like lava, poison, pitfalls and more, and collecting items, weapon codex and letters.
The controls are easy to learn and the fighting
mechanics are
simple because the playable characters walk
like they are partially disabled.
It all sounds
simple when you put exactly how I put it above, but being a puzzle game, Puzzle Adventure Blockle soon turns up the heat as new gameplay
mechanics are introduced in every «world» and while you only have to deal with things
like Hard Blocks that remain in a fixed position, there was blocks that also move,
like Flame Blocks that put out flames that will burn you and shock blocks that will shock you.
Mario games have a palpable level of attention put into even the
simplest movement
mechanics that makes just truly «playing» — not for the goal but
like a child playing with toys - really fun.
The intricacy of these game
mechanics mean that
simple things
like Sherlock's costume affect his ability to interact with other characters, gain information, and solve the mystery.
It takes one
simple mechanic — cloaking yourself so that you're invisible to enemies, cameras, security devices, and the
like — adds in a jump button, and creates an entire game experience around this one idea.
Things
like a
simple up and down
mechanic has been added to the Free Running system, which helps a lot.
Perhaps the most important gameplay
mechanic is the ship; this is very much
like Black Flags
mechanics which makes sense as it was
simple, easy and a lot of fun.
As a pure form of puzzle game, this is one of those games that has a
simple core and some fun little
mechanics that make it look
like it should be easy when it can really be quite challenging.
These puzzles do a great job at keeping the game from ever getting boring thanks to their
simple yet creative solutions, and new puzzle
mechanics keep being added throughout the adventure for more variety,
like switching between day and night cycles, among others.
Games
like «Ironpants» and «Flappy Bee» take the same tap - to - fly formula made popular by «Flappy Bird,» building on that title's
simple gameplay
mechanic with unique visuals and power - ups.
And with an impressive amount of customization, sound and
simple fighting
mechanics, and an endearing art direction, RCTR feels
like it'd be a fantastic addition to any 3DS owner's game library.
Its interface and
simple mechanics make it perfect for small touch screens
like the iPhone and iPod Touch.
Hitman GO was built to incorporate the franchise's core
mechanics (those seen in the brand's many console games),
like disguises, distractions and weapon variety, but offers the
simplest possible game to appeal to the most players.
Attributing climate is more
like figuring out the structure of DNA than it is
like figuring out the laws of quantum
mechanics —
simple curve - fitting («exponentials, polynomials») doesn't cut it.
I do not believe a Lawyer or Doctor or even
Mechanic can waive their fiduciary duties, with a
simple letter or waiver,
like a REALTORr can today in some provinces, which is the real problem, isn't it.