Sentences with phrase «simple platform games»

In this regard as well as many others, Interceptor's Rad Rodgers: World One is a clear callback to this era, where simple platform games were all it took to make players happy.
Overall we had a lot of fun with this simple platform game and would recommend it to anyone.
Myster Muszel is a simple platform game from 2002 year.
Much like Hearth Forth, Alicia, calling Shattered — Tale of the Forgotten King a simple platforming game doesn't do the game justice.
Hearth Forth, Alicia is definitely one of the most promising platform games coming next year, even though calling it a simple platform game doesn't do it justice, as it will feature a big world to explore, deep RPG mechanics and a story that will delve deep into the origins of Alicia's world and her role in it.
Zipman III 1994 Zipman III is a fairly simple platform game.
Caveman Warriors is, at its heart, a simple platform game.

Not exact matches

So what we've done is we've looked at how we can take advantage of the uniquenesses of that mobile platform, and design a Mario game that's perfect for that sort of simple interface and broader user base.
Before playing in a regular season pro game, Russell is already prepared to cash in, through his own platform, in countless ways beyond his salary or a simple sneaker endorsement contract.
Whether you're negotiating platforms (made simple thanks to a camera that pans down) or involved in the final climatic battle with Metroid Prime, you always feel as if you're at one with the game.
A platform game type self - runner friendly, but with a difficulty not always well metered, passing without warning from too simple to very delicate.
Little Triangle is a 2D platforming game with one simple concept: get from the beginning of the level to the end.
Everything needed to create a game from scratch — music software, animation software, modeling software, video software, essentially the entire Unity game development platform — is contained within, and made so that players can use the programs with a simple PlayStation 4 controller or the PlayStation VR's Move controllers.
Of course the platforming action that takes up most of the game is far from simple.
The game looks very simple with a platform gameplay and all you need to do is keep moving from one point to another.
Anyone that has already played the game will have long since started taking this for granted, but Nintendo's ability to take the shooter genre and infuse it with platforming elements, thanks to the genius mechanic of shooting and swimming through your own ink — up the sides of platforms, around obstacles to take foes by surprise — it's a simple mechanic, that can be used in a shocking variety of ways.
I grew up playing quite simple games as released for the Atari 2600 and see in Juju a high quality entertainment game that leads to a feeling of great classic platform games released for consoles.
At the start of the game, the puzzles and platforming you are expected to guide Trico and his ward through are simple enough but right from those opening moments you'll notice that controlling the boy is a little off.
Much like the platform games of the past, things are kept simple, which leads to some enjoyable gameplay experiences.
It is a platformer at its core but the game offers a lot more than simple platforming and puzzle solving moments.
At its heart it's a simple platform action game, and it doesn't try to be anything more.
Project Cars is one of the most ambitious games to date, but with several cross-platform games having problems on the Wii U, the developers wanted to make sure that fans know that while the PC is considered the lead platform for the development team, the Wii U version will not be a simple port.
Using a step - by - step lesson for creating a simple Scratch game, I set my students loose on the Scratch site to get familiar with the drag - and - drop platform that introduces them to the language and logic of coding.
Developers consistently report how simple it is to bring their Android apps to the Fire OS platform and how they see increased monetization and engagement with their apps and games on Kindle Fire.
I do believe that one simple change to the way that the Worms games work on Android and iOS would bolster sales and turn Worms into a huge success on these platforms (not to mention: they'd be a blast for your customers).
This game is great for the Kindle platform because of its simple design.
JR: In a way it has played a role in our first choice, thinking in all the PS3 owners waiting for a good RPG, but the main reason of our effort in developing a great PS3 game first is because the PS3 is a very complicated platform that is most of the time not used to its best, and we know that if we concentrate now on all the difficulties and strong points of this console and if we can go over them, the other platforms should be more simple to approach.
And of course why exactly not on the nintendo platforms, well it's simple: microsoft is making around 2 billions each year from their live gold scheme, we all know those numbers are silly high but even half of that is way too much money to spread the marketing around, giving money - sorry - «resources» to the top publisher while justifying those programs with free «indie» games, you know the guys chased away from the industry.
So it sounds like we can expect more than simple ports; we can expect PC games optimised for our platform, with bespoke features.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Features: • Platform game that combines action and puzzle elements • More than two hours of play with 3 week update • Fun and challenging gameplay • Simple controls and accurate • Per - level achievements • Department Bosses • Use checkpoint to save your progress
Instead of having simple platforms everywhere you can just jump to and move onto the next room from there, many of the game's environments have tricky platforming areas surrounded by deadly spikes, flames, pits, and more that require some resourcefulness to platform around and get past.
In terms of gameplay, Little Nightmares is more than just a simple platform video game where you have to travel from left to right.
There are additional friendly characters that introduce some new mechanics in short spurts and each stage has a number of collectibles to find, but Shu still feels focused on presenting a simple and pure kind of platforming game.
The Drop is but a simple listing of all the games being released on Sony platforms each week.
Super Mario 64 is much more than a simple transition from 2D to 3D, it's a brilliant, ground - up rethinking of what made platforming, and more specifically Mario games, fun.
Thankfully, the controls are simple, and shooting the jetpack gun is as easy as point in a direction and pulling the trigger, so it's easy to get used to, and also the game is very forgiving, respawning players on the last platform if they fall to their deaths or meet other unfortunate ends.
Traditional platforming games, for the most part, are extremely simple: get from from point A to point B by hopping on platforms and enemies.
PixelJunk Shooter Developer: Q - Games Price: $ 9.99 Platform: PS3 Q - Games is known for making surprisingly simple yet addictive games on the PSN and...
The majority of games launched on the platform are simple to play and contain a strong competitive element.
Platform: iOS / Android Game Dandelion is a simple yet philosophical gGame Dandelion is a simple yet philosophical gamegame.
It's a bold choice by Capcom to make this an expanding platform rather than a simpler game release, and it means that while it's light on content, you have to appraise its stability, core combat and look to its true form in the future.
It's a very simple game; one that relies on a single jump button and the mastery of its momentum based platforming.
The HD Adventures of Rotating Octopus Character — The 2D Adventures of Rotating Octopus Character is a twitchy, fast paced platform game playable with the simple use of just two buttons.
Community manager Dan Sheridan said in response to a fan question on whether the re-releases would be coming: «Sadly, it's not as simple as porting the games to current platforms as we will need...
Unorthodox Gameplay Several 2D platform games are simple when it comes to their objective.
Likewise platforming and combat have both been kept nice and simple, again never really deviating too far from the tried and tested methods of previous LEGO games.
VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?
Once we've expanded our game engine to support PC development, it should be relatively simple to release our games on both the PC & XBLIG platforms simultaneously (or as cloes to simultaneously as the peer review process allows).
The game's simple platforming adventure challenges players to find hidden secrets.
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