Sentences with phrase «simple puzzle design»

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Designed using a simple puzzle concept, SHOEZOOZ educational shoe stickers are adorable educational animal shoe stickers that adhere inside the heels of kids» shoes.
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creatively living across the blvd too - much - time interior frugalista three kids and a fish weekend craft the diy dreamer katherines corner the blissful bee craft - o - maniac cherished bliss the cookie puzzle savvy southern style coastal charm rooted in thyme lou lou girls diy showoff i got ta create craft dictator the pin junkie french country cottage pieced pastimes the cottage market crafts a la mode finding silver pennies create - with - joy the happy scraps shabby art boutique the 36th avenue cookin and craftin the charm of home vmg 206 life on lakeshore drive dwellings one more time events cupcakes and crinoline milas little things aka design rustic - refined my pinterventures i should be mopping the floor keeping it simple crafts sand and sisal stonegable a stroll thru life a tray of bliss the curators collection farmhouse 40 kammys korner craftberry bush my thrift store addiction jann olson funky junk interiors i heart naptime poofing the pillows sadie season goods crafty wife lehman lane
Puddle is a hard puzzle - game that presents immediate and simple gameplay and an intense level design in a minimal visual dimension.
Layers of Fear Legacy features a simple and accessible gameplay mechanic that puts the player in a horror - themed adventure that includes a very detailed and well - designed visual environment, as well as some interesting puzzles.
Simple gameplay mechanics adorned with beautiful graphic design, relaxing music and challenging yet conquerable puzzles will guarantee many hours of fun for gamers of all ages.
Limited in this manner and with the small range of abilities the pen initially offers the opening 30 - minutes to hour of Max: Curse of Brotherhood are actually a little dull as both the design of and solutions to puzzles are simple.
Solving the puzzles is simple enough, it's the terrible level - designs, trial and error nature and lack of signposting that'll leave you stumped.
With some very clever puzzle designs, I mused, this could be an incredibly compelling game with simple yet elegant head - scratchers that mock the often convoluted logic that other examples of the genre exhibit.
A simple yet fun and educational tangram puzzle game designed to foster critical thinking, spatial rotation skills, a...
Kontrast is a short and unusual puzzle game available now on iOS and Android, eschewing traditional design to present you with stylish illustrations and simple challenges focused on playful experimentation.
I finally got around to taking a look at the unique puzzle game, and its simple design brings forth something rather addictive.
The gameplay is a mix of platforming, puzzle solving and combat designed to entertain kids and adults alike, not through its complexity but through the simple charm and fun of it all.
Rather than an oversight, these simple puzzles are actually a part of the design.
With all movement tied to the left thumbstick, and a strangely simple yet convoluted attack system on the right, it doesn't take much to swim and splash your way through the well designed puzzles that are placed in front of you.
The puzzle mechanics here are simple with you mostly just interacting with a highlighted object and activating it according to the games design.
Gameplay (puzzles), even considering the target audience the game throws some overly simple and boring puzzles that are plagued by some frustrating camera or hard to see design.
With addictive puzzles, perfectly orchestrated level design and a most simple concept, Bye - bye Boxboy!
The action itself is simple, but the stages are designed as increasingly challenging puzzles and none of the 50 stages are as easy as they seem.
I'm happy to report though that the game does get much more interesting towards the later levels with some simple puzzles and better enemy designs that have the power to warp your vision or attack you if you are not looking at them.
While the puzzle design is initially simple, Detention improves with some brain teasers down the line giving you time to get invested.
Kill The Bad Guy is an indie puzzle game that revolves around assassinating targets using objects in the environment whilst remaining undiscovered and depicted in a simple, understated artistic design with plenty of dark humour.
I found the puzzles themselves to vary from simple to tricky but none of them seemed to be designed to stump players; Apocalipsis strives to balance challenge and the need to avoid frustration.
The simple, retro aesthetic is pleasant to behold and the puzzle - design is exquisitely challenging.
Level designs are suitable for the younger audience this game strives to please; puzzles are simple and straightforward.
Main story dungeons are something else entirely and much better designed, with simple yet fun puzzles and challenges centered around specific mechanics.
Again, simple concept leads to great puzzle design.
It's quite a simple game, with fairly easy puzzle design, but it's a fun premise, with charming pixel art visuals and funky tunes.
Prismatica's aesthetic design & hauntingly beautiful soundtrack by award winning composer Svarar Knutur bolsters the stoic feel of the mental challenge presented by the simple gameplay & deceptively tricky puzzles that promise to tickle the brains of both beginners & veterans.
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