Sentences with phrase «simple puzzles like»

Mostly, they are quite simple puzzles like finding unscrambling letters for a password.
Crosswords and Puzzles Even simple puzzles like crosswords help train the brain.
Common toys babies love to play with in their first year of life are stacking and nesting cups, pushing along toy cars, watching cars drive down ramps, and completing simple puzzles like shape sorters.

Not exact matches

I knew I did not want to spent to much time cooking all this puzzle, so I thought on the simplest cooking like sauteeing or quick pickle that yield maximus flavor with minimal efforts.
Kids will get a lot of mileage out of simple classics like Lincoln Logs, Tinkertoys, puzzles, washable art supplies, sidewalk chalk, balls and bubbles.
Age appropriate toys for toddlers are musical toys, outdoor toys, ride - on toys and simple construction toys like building blocks and puzzles.
I particularly like the LEGO games as the simple puzzles make him think about solutions, so we're really looking forward to LEGO Dimensions in our house, though the cost is the biggest problem.
ok with stuff like this, i ALWAYS pose a simple question of concern with an example being: - What about the puzzle in Phantom hourglass, where you had to close the DS to progress?
Dragging two colours to make one sounds like an extremely simple puzzle to figure out and unfortunately, they don't get much more complicated than that.
It can be based on simple structures, like snakes and ladders, jumbled puzzle pieces, or swiping to match similar items.
You can also buy sophisticated puzzle feeders or make your own using simple household items like paper towel or toilet paper rolls.
It looks like a simple puzzle game that has nice presentation.
I think the problem was that the retailers in America didn't really want to pick it up — it was an advanced 3D game, and they wanted simple puzzle - like games, which of course were selling like hot cakes.
Coming back to that notion of simple, addictive fun, this sounds like a title that could well hold up to that ideal and scratch your puzzling itch while you're at it.
Point and click games may seem like one of the simplest genres to create, but as those who have been ardent players over the years know there's a subtle and tricky art to crafting the many puzzles that make up the core gameplay.
The game, from a distance, looks like your standard platformer with various enemies to overcome, simple puzzles and a nice «indie» aspect to the graphics; however, once you actually start playing the game you begin to see that there is much more to it than meets the eye.
But if you like a little bit of thinking, simple puzzles, some cute graphics and a little bit of RPG nostalgia, this game could be perfect for you.
A Virus Named TOM is a game that ask you a simple question: how sadistic do you take your puzzle games and begins to show you how deep that rabbit hole can go and there have been a few games like that Metrico being one of them.
The art will make you sentimental for your childhood picture books and the simple puzzles - adjusting various parts of the landscape so the titular old bloke can cross the screen - warms up your brain, like someone has just sloshed a nice milky tea down your earhole.
It's another «simple to play, hard to master» game that puzzle - heads like us here at Any Button Gaming just love.
Saturnalia, a simple atmospheric puzzle game that's set in a beautiful world will with a lot of what seems like electrical poles, a bunch of mirrors and a huge planet, with a rotatable ring around it, that's too close for comfort but incredibly epic.
Gameplay-wise it's an action / adventure with simple puzzles that can be solved by indirectly manipulating a griffin - like creature named Trico.
Bright colors are abound, the presentation is simple and easy to digest — it feels and looks like most puzzle games, accessible to a wide audience and is completely E rated.
Release Date: Developer: KatGames Publisher: Playfirst Singleplayer: Yes Multiplayer: No I can't deny it came as a mild shock to learn that games like Dream Chronicles still exist, a sub-genre all of their own that simply involved finding objects in a static screen and solving simple puzzles with -LSB-...]
Like all of the best minimalist puzzle games, Lines is a brilliant exploration of a single, simple concept.
Tasks like bringing wet firewood up to the tip of a mountain to dry it off after finding flowers that had turned crisp and stale from being left there are relatively simple puzzles to decipher, while also refraining from being blatantly signposted.
A simple puzzle game might require over fifty pages, including 3D modeling and scripts, so you can imagine what goes into much more complicated games like Halo or Call of Duty.
I'll never know the difference, but I can say this build of the game felt well paced: the game offers a lot of variety, with the aforementioned platforming sections including your typical vanishing platforms, the sticky - tongue pole - swinging, sliding sections, and simple puzzles, and the action segments, like the one that ended the level I played, which involved a slew of ghosts gunning for our hero on a circular platform that turned in two different directions between the center and edge.
These battles feel more like simple puzzles rather than battles but still provide a nice way to «close» a region and not just mash one button to win.
While it has some flaws, like it's impossible to fail a puzzle if you have auto correct on and there could be simpler puzzles, it still has ample content for those interested in Picross.
I had hoped the simple puzzle solving elements in the first game would be developed such as adding abilities like turning in to a locoroco liquid or become locoroco bubbles and float and so adding puzzle solving possibilities and interesting stimulating levels likely.
It all sounds simple when you put exactly how I put it above, but being a puzzle game, Puzzle Adventure Blockle soon turns up the heat as new gameplay mechanics are introduced in every «world» and while you only have to deal with things like Hard Blocks that remain in a fixed position, there was blocks that also move, like Flame Blocks that put out flames that will burn you and shock blocks that will shocpuzzle game, Puzzle Adventure Blockle soon turns up the heat as new gameplay mechanics are introduced in every «world» and while you only have to deal with things like Hard Blocks that remain in a fixed position, there was blocks that also move, like Flame Blocks that put out flames that will burn you and shock blocks that will shocPuzzle Adventure Blockle soon turns up the heat as new gameplay mechanics are introduced in every «world» and while you only have to deal with things like Hard Blocks that remain in a fixed position, there was blocks that also move, like Flame Blocks that put out flames that will burn you and shock blocks that will shock you.
It plays out more like a point and click adventure, with simple puzzles completed by collecting various items and following key prompts.
What I Like: Adjustable gameplay; strong graphics; multiplayer options; voice acting (especially for Lara Croft); simple control scheme; puzzle solving challenges; boss battles; action / movement variety; fast pace; item collection; high replay value
As a pure form of puzzle game, this is one of those games that has a simple core and some fun little mechanics that make it look like it should be easy when it can really be quite challenging.
Like most puzzle games, the concept is amazingly simple in principle yet devilishly difficult in practice.
These puzzles do a great job at keeping the game from ever getting boring thanks to their simple yet creative solutions, and new puzzle mechanics keep being added throughout the adventure for more variety, like switching between day and night cycles, among others.
These puzzles range from simple platforming sections and moving heavy objects to activate switches, to much more complex ones like moving a timed explosive through obstacles courses to destroy frail walls or using them to activate pressure plates, and more.
It is feature packed with with plenty of ramps and targets to hit and features simple mini-games which are fun to play such as a maze like puzzle in which you must rotate the screen to move the ball to the exit.
Kate doesn't have an inventory anymore, so the puzzles follow the simple «cause and effect» logic — very much like in Telltale's The Walking Dead series.
But its graphics style is gorgeous, pretty interesting puzzles (although some can be sort of cheated by flying the wizard (which sounds like a sex act)-RRB-, and simple but cute story telling.
I like simple puzzle games — word and number games, like Sudoku and crosswords.
Another entry in the GO - style franchise, like Hitman GO (which we played) and Deus Ex GO, this game gives the franchise a simple, isometric spin, complete with a variety of challenging puzzles.
While that might seem like a deal compared to other games available for download through the PlayStation Store, the simple puzzles, suspect presentation, and meager touch controls make the price tag seem extravagant.
Much like a point - and - click game you'll be interacting with specific objects, collecting items to solve simple puzzles, talking with characters, and making decisions.
The puzzles do require thought, although it's common to overthink and make an elaborate solution when a simple one would suffice, but such is the nature of puzzle games like this.
Simple platform and puzzle games are assured to work, while more graphics - intensive choices are likely limited to devices, like the Lumia 920, with 1 GB of RAM or more.
Once you learn each of the pieces, it will become very simple to begin to put them together like a puzzle, and soon you will be able to figure out what an unfamiliar word means at a glance!
Even something simple like working on a puzzle together can be a creative release.
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