Occasionally, you'll be given a Poison Sac as a quest reward, however, there's also a way of getting them from
simply hunting the monster.
Not exact matches
Capcom has said that
hunting lobbies will still appear in
Monster Hunter World for those who
simply want to socialise.
The demo alone allows you to tackle well - known
monsters and return to previous
hunting grounds, including the Arctic Ridge / Snowy Mountain area that, having first experienced on the PSP, feel as though their arrival on the Switch is
simply the next obvious evolution.
So, it also plays like a light online RPG, the only difference being that you don't level up, you
simply improve your weapon and armor and adapt to every
monster you
hunt.
Another problem retained from
Monster Hunter is the fact that you're only able to carry a limited amount of items, which may not sound too bad in itself, but since the game expects you whilst you're out
hunting to combine items to create new ones as well as fashioning new weapons and armour once you're in town, it
simply isn't good enough, cue much traipsing backwards and forwards to your item storage box to get all the required items.
These bounties can range from
simply foraging a certain type of fauna or
hunting down one of the many creatures in
Monster Hunter World.
Crafting is important if you want to survive and finish
hunts in
Monster Hunter World, as you can create recovery items, traps, and other useful items by combining certain materials that you can
simply pick up in the game's open world areas.