Sentences with phrase «since killzone»

Horizon is the first game from the studio since Killzone.
The videogame industry might have grown to become one of the largest entertainment mediums in the world since Killzone's debut back in 2006, but it's become more difficult than ever for a studio to actually break away from its area of expertise and take a real honest - to - god risk.
Or better yet, use the navigation controller (like a Wii nunchuk without the annoying cable) for the first time since Killzone 3.
I «mg getting Horizon Zero Dawn day 1 as I've bought all GG games day 1 since Killzone 2, but nothing in life is guaranteed, it could be bad and we just don't know it yet.

Not exact matches

While there were certainly excellent console - like experiences crafted for the portable — Uncharted: Golden Abyss and Killzone: Mercenary spring to mind — it has since transitioned into a niche handheld with a robust library of indie games and JRPG's.
It has been a long time since Guerrilla Games has done anything outside of their revered franchise, Killzone.
Horizon Zero Dawn is the first new IP from Guerrilla Games since it announced Killzone way back in 2003.
With a lack of basic features like voice chat and other odd omissions such as clan support, something that has been requested since the release of Killzone 3, only a few dedicated players will stick around for now, and player numbers have already dwindled significantly.
I've been a fan of Guerrilla Games since I received that fateful PS2 demo disk with a small chunk of «Killzone» in the mail.
With four years since the release of Killzone: Shadowfall, fans have been eagerly waiting for a new announcement without much luck.
I've been a fan of Guerrilla Games since I received that fateful PS2 demo disk with a small chunk of «Killzone»...
I've been playing online almost daily since launch, and I still get blown away by the visuals in Killzone!
I have only completed about 18 games since the xbox360 and PS3 era, here is my list to name a few: Bioshock - Completed twice Metal Gear Solid - Completed Gears of War 1 & 2 - Completed Modern Warfare 1 - completed - Could not complete MWF 2 kILLZONE 2 - Completed Demon Soul - Currently playing - Will complete by tomorrow.
first of all it's a known fact that if anything sony's systems is even less powerful the only game that really showed grapical prowness was killzone 2 one game does not mean it's more powerful the whole gimped issue because of DVD is now null and void since they increased the numbers of disc to 4 however it's a well known fact they were haveing issues with ram on the PS3 so if anything the PS3 will be to blame if quality is gimped
When the record was broken SCEA pulled all copies of killzone off the shelf and it hasnt sold one copy since than.
I wouldn't know cause I haven't log in to my PSn + account since I rented Killzone SF during launch last year.
Santa Monica's last game was so great that Sony cancelled it - not to mention it's been years since Guerilla made a good game (Killzone 2)... and don't even get me started on Kojima - the guy's barely started work on Death Stranding and people are already calling it a masterpiece, despite MGSV!
Since debuting on the PlayStation 2 the franchise has graced the PlayStation 3 and PlayStation Portable, with an upcoming entry set for the PlayStation Vita known as Killzone Mercenary.
Since a majority of the PS4's launch titles are multiplatform games you won't see a huge leap in visuals if you don't buy Knack, Killzone or Resogun.
Plus, he's contradicting himself since they offered Dishonored and Killzone Mercenary last month, so it's not all indies for the past few months.
A new IP has been a long time coming for Guerilla Games, who have been working on Killzone since they started working for Sony.
Dead Effect 2 is exactly the kind of first - person shooter the Vita is crying out for as it has been quite some time since the releases of Killzone Mercenary and Borderlands 2, but as Dead Effect 2 is not being ported to Vita; at least remote play is a consolation.
There's been some consternation about the file size of next - gen games since Sony's UK boss told Eurogamer that Killzone was «cracking on for 50 GB» and Nividia suggested that the PC version of Call of Duty: Ghosts required 50 GB of hard drive space.
The first - person shooter genre has always been something of a technological arms race, and since the launch of Metro we've had Battlefield 3, two Crysis games, Killzone 3 and Halo 4.
It has been a long time since Guerrilla Games has done anything outside of their revered franchise, Killzone.
It's been 30 - odd years since the events of Killzone 3, and my, how things have changed.
Ever since the launch of the PS Vita there has been talk of Killzone's Vita contribution, and while things have been kept very much under wraps, major details have finally been released about Killzone: Mercenary.
perhaps necessary to cramp in all the finer nuances... but what use is it if we still have to move through loading screens... Even the all power UC2 adn Killzone 2 HAVE LOADING SCREENS at the end of the day... True next gen poweress lies in removing this fundamental obstacle... something which Carmack has been struggling since the days of Doom... Hopefully ID tech 5 will provide the solution to «doors»...
In 1998 Mark established Cerny Games as a consultancy, and has since participated in the creation of the Jak & Dexter and Ratchet & Clank series on PlayStation 2, the PlayStation 3 titles Resistance: Fall of Man, Resistance 2, Uncharted: Drake's Fortune, God of War 3 and Killzone 3, and the PlayStation 4 launch title Knack, on which he served as director.
While doing so, players are treated to one of the best compositions by Joris de Man since his days on Killzone 3 while he had been heavy at work with Velocity, Velocity 2, and even N +.
It was announced to be in development since release of the PlayStation Vita under the name Killzone: Vita (Obviously) and it will now officially be known as Killzone: Mercenary.
With a lack of basic features like voice chat and other odd omissions such as clan support, something that has been requested since the release of Killzone 3, only a few dedicated players will stick around for now, and player numbers have already dwindled significantly.
man, i got nothing again from no one only my grandma gave me something but then again im used to it since i get nothing every year: (oh well still got my copy of killzone that game is perfection!
I'm not directly affected since I just can't get a PS4 at launch, but perhaps you should consider extending the Killzone Shadow Fall MP Trial to at least a week — I believe it would be better.
It doesn't seem that long ago since we finally got our hands on Killzone 2, but today it was announced exactly when North Americans can pick up Killzone 3.
To date, Guerrilla Games have not revealed very much, but since the four Killzone games to date have been very well received, we can have high hopes that this will become a must have title.
Guerrilla Games only just shipped Killzone Shadow Fall in November last year, so it's not even been a year since their last game.
Perhaps hit up a friend to share their Killzone: Mercenary beta code with you since it's a PS Vita game?
After making nothing but Killzone first - person shooters since 2004, developer Guerrilla Games knocked it out of the park with its first open - world RPG Horizon: Zero Dawn.
Only a short time has passed since we played Killzone 2, and now the ISA and the Helghast are back again.
You blew my mind back when Killzone 2 was coming out and every game since you keep doing the same.
Meanwhile, Evolution's primary project is elusive PS4 racer Driveclub — a title that was originally due to be in the launch line - up for the next - gen console, but has since been taken «back to the drawing board» — while Guerrilla Cambridge's last title was September's Killzone Mercenary for Vita.
Since joining the studio in 2003, she has produced multiple games in Guerrilla's celebrated FPS franchise Killzone.
No small feat, since it's console - mates with the content - heavy Killzone: Shadow Fall — which, to be honest, is the only other worthwhile title available.
«I am thrilled that so many users have been enjoying KILLZONE SHADOW FALL since the launch of PS4,» said Shuhei Yoshida, President of Sony Computer Entertainment Worldwide Studios (SCE WWS).
Actually its a console trick to hide detail and its called blur, killzone has been doing it since ps2.
Far cry 3 uses that trick to cover up the detail in long distances, or shouldi mention killzone doing it with animations since ps2?
Since Martin de Ronde, the co-founder of Killzone creator Guerrilla Games, announced his new non-profit charity publisher OneBigGame over two years ago, public information about the label's plans has come at a trickle.
It's been some time since we heard anything about SOCOM 4, and not much has been said about the multi-player aspect of the game, but according to a post on the Playstation Blog, those who buy a specially marked copy of Killzone 3, will get an access code for the SOCOM 4 multiplayer beta.
Horizon Zero Dawn, Guerrilla Games» first release outside of the Killzone series since Shellshock: Nam ’67 in 2004, represents a huge change for the Sony first - party studio.
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