Since Kojima - san was not involved and he does not like the changes we made, he does not think the NES version is an authentic Metal Gear.
As the first instalment in the series
since Kojima left Konami for good last year, it's quite a thematic departure for the series because, you know, zombies.
The studio's announcements
since the Kojima rumours began to swell haven't looked like it's even an option — while Konami confirmed it intends to produce a new Metal Gear series after the release of The Phantom Pain, there hasn't been much about other games.
The English language version of Snatcher appeared on the Mega-CD in 1994 and
since Kojima's breakout success with Metal Gear Solid, the game is become a highly sought - after title.
Despite the distance, the two teams have been working closely with one another ever
since Kojima opted to utilize Guerrilla's Decima Engine for his upcoming indie project, Death Stranding.
Pushed back to 2018, Metal Gear Survive is the first game in the Metal Gear series
since Kojima Productions parted ways with Konami.
Metal Gear Survive is the first big - budget spinoff Konami has made
since Kojima's departure.
But then again Kojima was given a budget limit, which he used to create the Fox Engine (probably spend millions of dollars) and MGSV, Kiefer (contract probably cost too much that previous MGS voice actor couldn't be cast since they were offer little money), surpass the limit and led Konami and Kojima to go against each other so you can't blame Konami completely
since Kojima waisted too much money that the game couldn't even finish the last chapter.
Since Kojima took to the stage at GDC wrapped in bandages to announce the latest Metal Gear Solid game, nobody has been entirely sure whether The Phantom Pain and Ground Zeroes were the same -LSB-...]
Since Kojima's freedom from Konami, he's been milling together the next big title with his new company Kojima Productions.
And he's clearly lucky he got to play the role as long as he did
since Kojima clearly wanted to replace him before.
Tell me that AFTER I see MGSV
since Kojima is known for detail amongst other things.
It is, however, the very first Metal Gear game produced
since Kojima and Konami parted ways in less than ideal circumstances.
, especially
since Kojima's influence has always been essential to the very spirit of the series.
Since Kojima visited a lot of first party Sony studios, there is a good chance he is utilizing one of their engine.
Since Kojima Productions» goal was to bring the classics to current generation consoles, the decision was made to keep the controls as they were, instead of rebalancing and essentially changing the games.
Since Kojima was only a producer on Portable Ops, though, its importance to the overall storyline is debatable.
While Konami has received community backlash ever
since Kojima was fired, it's not that common that a Hollywood director curses directly at a publisher.
It's been almost a year
since Kojima founded his new company, the now independent Kojima Productions.
The English language version of Snatcher appeared on the Mega-CD in 1994 and
since Kojima's breakout success with Metal Gear Solid, the game is become a highly sought - after title.
Not exact matches
Kojima, who has been largely hidden from public view
since before the game's release, did take to Twitter to share several supportive notes from fans and fellow developers after Keighley's announcement.
The short announcement deepened the wedge between the game publisher and its fanbase, which has been up in arms
since Konami removed
Kojima's name from the Konami website in March.
While it seems like they've been quiet
since the launch of the PS4 and the moderately received sequel to their landmark IP, they've actually been building the brand new Decima engine set to power the next generation of Sony titles, including Hideo
Kojima's latest, Death Stranding.
It's been a little over a year
since the announcement of Silent Hills, a ground - breaking horror video game project by Hideo
Kojima and Guillermo...
The first gaming title in the Metal Gear franchise
since Hideo
Kojima's 2015 departure from Konami is set to be released sometime in 2018.
Despite some recent drama and a highly - publicized falling out between series creator Hideo
Kojima, Metal Gear Solid V: The Phantom Pain is finally here, over a year
since fans were teased with Ground Zeroes.
Producer Yuji Korekado has worked on the series
since Metal Gear Solid and pushed back against
Kojima during the production of Metal Gear Solid 4: Guns of the Patriots.
It's been a little over a year
since the announcement of Silent Hills, a ground - breaking horror video game project by Hideo
Kojima and Guillermo del Toro.
Hayter, speaking with GameInformer, said
Kojima has been looking to replace the voice actor
since Metal Gear Solid 3.
But if it look like it could be, that's because it was drawn by Yoji Shinkawa, who's done concept art for Metal Gear games
since 1997 (and who's now at the end
Kojima Productions studio as we know).
Since Metal Gear series creator Hideo
Kojima left Konami, the status of the franchise was thrown into question.
Gaming has changed a lot
since Solid Snake bid us adieu in 2008, and it makes me wonder whether the franchise, under
Kojima's guidance, has what it takes to stay relevant six years on.
Kojima is a supremely talented individual who has delivered with Metal Gear ever
since that first game took the world by storm back in 1987.
We've known that
since last year's Tokyo Game Show, when
Kojima Productions showed off a cameo of P.T.'s Lisa in The Phantom Pain.
Kojima Productions» first video game
since becoming an independent studio is Death Stranding.
The studio reformed itself into an independent video game developer separate from Konami, and
Kojima announced that the first title in their new franchise - Death Stranding - would be released exclusively on the PS4, which made sense
since Sony Interactive Entertainment would be publishing the game.
It's also no secret that Hideo
Kojima wants to move on and make something different — he's been saying it
since Sons of Liberty after all.
It's been a year
since I established
Kojima Productions.
This is the first Metal Gear Solid console game, not pachi - slot remake, that Konami has announced
since series creator Hideo
Kojima left.
Kojima's new webseries HideoTube has had two successful episodes so far, but it's been a while
since the last one, most likely due to
Kojima's busy schedule.
The Fox Engine, which
Kojima and his team have been developing
since the release of Metal Gear Solid 4 in 2008, will run the next Metal Gear Solid game.
Since last week,
Kojima has tweeted about his journey with Cenry as well.
Del Toro and
Kojima have stated to been friends
since the promotion of Hellboy 2 in Japan back in 2008.
«
Since the establishment of
Kojima Productions last December, I have been fully focused on what lies ahead.
At the Eurogamer Expo
Kojima talked a little bit about the Metal Gear movie, that has been in the making
since recently.
I have been feeling sort of estranged from
Kojima since Metal Gear Solid 5: Ground Zeroes, but Death Stranding is sucking me back in by being gorgeously weird — and also for featuring Mikkelsen, a blessing after which much may be forgiven.
Hideo
Kojima says this is the vision he has long
since had of the franchise, but older technology just couldn't allow him to realize the vision.
Filmmaker Guillermo del Toro, a buddy who once said he'd do anything
Kojima told him to, also performed for the trailer, but it's not clear if his character has a major role,
since he's not listed on the two movie poster - style Death Stranding images below, which
Kojima Productions released after the trailer dropped.
It'll be Hideo
Kojima's first game
since Metal Gear Solid V; and...
Kojima's name has
since been removed from Phantom Pain's box art and his Silent Hills project has been cancelled.