Sentences with phrase «single favorite thing about»

I know, it's probably your single favorite thing about the holidays: sending and receiving generic, non-denominational cards reading «Happy Holidays From XYZ Law Firm, LLP».
«Perhaps my single favorite thing about building Authorgraph has been the opportunity to interact with the author community.
My single favorite thing about the Kindle is that all of my books are consolidated into one device and I don't have to attempt to fill my home with hundreds of books.
My single favorite thing about attending conferences is the friendships I've developed with other writers and freelancers.

Not exact matches

I wouldn't change a single thing about this recipe, but it's definitely customizable and you can swap in your favorite vegetables according to taste.
i'm pretty sure i've spoken about my affinity for peanut butter, but when i looked in my blog archive and found only a single recipe highlighting one of my favorite things to enjoy, i knew i needed to fix that!
One of my favorite things about this recipe, besides caramelized bananas smothered in ice cream, is that it's a single serve recipe in a cute 5 ″ cast iron skillet.
Whether it be a story about faith, family, or favorite things, my goal and hope is that you take something away every single time you leave this site.
Leanna, fall is just about my favorite time of year, but I haven't done a single thing to show it at my house!
One of my all time favorite shades of lipstick, either on its own or on top of a darker pink, I love every single thing about it from the texture to how long it lasts!
In the same musical where said meadow - singing occurs, she does this whole «these are a few of my favorite things» ordeal about kittens and strudel, and obviously every single thing she says is 100 % accurate and fit for a queen (get it?).
My favorite thing about Brave Beagle treats are that they are made with a single ingredient.
the article should include original content about things such as: a little bit of background information about yourself, where you are from, what motivated you to start your travel blog, what style of writing you would classify your travel blog as (informal, personal perspective), how you would categorise your travel blog (single travel, female travel, boyfriend / girlfriend, husband / wife, family travel, friends travelling, etc), highlights of your favorite places travelled so far, as well as your future travel plans.
- the scene at the beginning of a ceremony caused Shimamura a bit of trouble - the lines of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge of Cinematic Design, including screenplay, and cutscenes)- the whole thing was rewritten several times, until they arrived at the final result - there's quite a lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all of those feelings through the single «Yes» she spoke - recording felt completely different than for animation, the dubbing of (foreign) movies, or other games - there was no fixed routine of how to approach it, as all different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories of Princess Zelda
As a single - player game, the AI acquits itself admirably (one of my favorite things about ports of Euro games like this is that purer math lends itself to artificial intelligence).
My very favorite thing about APCP is that I can play the game pretty regularly and fully without having to pay a single cent.
The problem would be the same if we lived in a barter system or if we priced everything against a single, arbitrary «numeraire» good (my favorite in college was the milkshake — I thought about how much things cost in terms of how many milkshakes I'd have to give up to get them).
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