Not exact matches
Even though the only thing we have to go on is a
single cinematic trailer, people are already assuming that the
game will have a throwaway story mode with the focus put into Red Dead Online simply because GTA 5 didn't get any story DLC and the
game's
microtransactions brought
in half a billion dollars of revenue.
There are
microtransactions available
in the
game to buy mystery chests, and you can also purchase physical (
single use) mystery chests.
In the video version of this week's show, Brent and Ben get together to discuss the removal of
microtransactions from Battlefront 2, the first concrete details on Curse of Osiris, Marvel Heroes Omega shutting down, October's NPD results and the curious case of Bethesda
single - player
games, the
games and developers of this year's PlayStation Experience, PUBG's nomination for «
Game of the Year» at this year's
Game Awards, Mario returning to Hollywood, this week's new releases, and lots more!
The closure of Visceral, a fan favourite studio, the re-focusing of the
single - player Star Wars
game into a «
game as a service» and the backlash to the Loot Box /
Microtransactions that have permeated the design of Star Wars: Battlefront 2 has resulted
in a relatively small but sharp drop
in the companies share prices.
Keep
in mind, this is for a five - year - old offline
single - player
game, with no DLC or
microtransactions.
The conspiracy theory is that Rockstar Games no longer makes GTA
single player DLC because of all the money they make on Shark Cards
microtransactions, which give players
in -
game cash instantly.
That kind of
microtransaction exclusivity gets dangerous when a
game can release with 30 % of the content behind a paywall but it still lies
in the «unnecessary» territory.The same kind of thing happened
in Deus Ex: Mankind Divided as well where you can pay money to increase your
single - player skills for one play through.
As more and more
games shift focus to multiplayer
in an effort to hawk
microtransactions, it's nice to see
games that still care about making a good
single - player experience and story, which is why we wanted to buy the
game in the first place.
The fact that EA hasn't managed to take full advantage of the Star Wars license is one thing, but the publisher's stance on linear or
single - player
games is what's really worrisome, especially when it comes to company's push for more
microtransactions in its
games.
Despite being the hotly anticipated sequel to Middle - earth: Shadow of Mordor, one of 2014's most beloved dark horse hits, last year's blockbuster
game release, Middle - earth: Shadow of War nonetheless got criticized by reviewers and consumers alike for its controversial decision to include
microtransactions and paid
in -
game loot boxes, despite being primarily a
single - player action - adventure
game, a genre where such practices virtually never thrive.
Even though the only thing we have to go on is a
single cinematic trailer, people are already assuming that the
game will have a throwaway story mode with the focus put into Red Dead Online simply because GTA 5 didn't get any story DLC and the
game's
microtransactions brought
in half a billion dollars of revenue.