Star Wars Battlefront II's single - player campaign is one of the most intriguing news regarding EA's upcoming title since the «first» Battlefront title lacked
single player content big time.
Not exact matches
The
biggest in terms of
content will be the long - awaited Arcade Mode, where you can enjoy the linear
single -
player experience of taking on a variety of computer - controlled fighters before finally facing off against a boss.
Titanfall 2 is
bigger and better than its predecessor, adding a ton of new
content and features, including a short but immensely fun
single player campaign.
Is This True Or Electronic Arts Are Missing Out Something
Big By Missing Out
Single -
player Content From Star Wars: Battlefront?
After my disappointment with Street Fighter V's paltry
single player content, my
biggest concern with KoF was whether it would satisfy my mostly offline interest in fighting games.
There's too many things missing from SSB4 (mainly lack of DK
content and GOOD
single player content), too much bias from his part (way too much Fire Emblem and Kid Icarus
content compared to other /
bigger series.
Burnout Paradise Remastered's replayability originates from Burnout Paradise's vast quantity of
content combined with the Year of Paradise post-launch downloadable
content all being contained on the disc resulting in dozens of hours of
single player, party mode local multiplayer and online multiplayer gameplay throughout Paradise City,
Big Surf Island, smashing through gates and billboards, performing jumps, additional cars and much more besides.
This wasn't that
big of an issue for me because the
single player, and local multiplayer were enough
content to keep me happy.
It seems
big publishers like Activision, EA, and Ubisoft are happy to make
single -
player content, but only within
bigger, multiplayer - focused worlds.
With a cracking roster of characters, a deep suite of online options and more
single player content on the way, it's hard to find fault with the
bigger picture Capcom has in mind here and, assuming the online issues are dealt with quickly at launch and the rest of the game modes arrive as promised, this is looking like a perfect round.
I think the
biggest similarity between these two games (if there is any at all) is that they both offer a
single player mode that can be fairly brief but offer a lot of side
content.
Capcom talked a
big talk about post-release
content, but only half of those promised extras arrived and
single player gamers felt left out of the loop.