This is even more important with speculative applications, when readers may not have a particular
role in mind for you — you need to make it easy for them to see how you might «
fit»
into their organisation or bring
skills or experience that will be an asset for them.
- the 18 returning classes were chosen by seeing which popular classes would
fit with the game - they also wanted to include classes to cover
roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other
skills with good synergy - when an after - image appears, it does the same
skills as the Hero, except on the following turn - it becomes possible for
skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means
skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class
skills, but also their subclass
skills - if the subclass is an Imperial, the Drive
skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting
skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's
skills to inflict status ailments - the
skill tree is slowly unlocked as a character grows - there are more
skills that make jobs» individual styles stand out more, or expand the player's choices - the
skill tree is also made so that there are less requirements to learn specific
skills as compared to 5 - this makes it easier for players to get the
skill they want without spending large numbers of
skill points on lower
skills - it's now easier to put points
into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
She possesses excellent relationship building
skills, has a consultative approach to achieving results, and will easily
fit into any
role whose primary objective is the presentation, promotion, and sale of products in a given territory.