The Mac version just got an update to 2.602.3, which adds
skirmish mode support for up to 4 vs 4 matches against the AI, across 50 maps
Not exact matches
Guardians of Middle - Earth
supports five player online co-op in
skirmish mode or custom matches.
Halo Wars 2 will
support online co-op in the campaign, blitz firefight and
skirmish modes.
The
Skirmish mode will
support up to 8 players and 8 unique AI characters in co-op play.
Some more info has gotten out there now and, like its predecessor, the game will
support co-op in both the main campaign and a separate «
Skirmish Mode,» which will let you and up to five friends (depending on the multiplayer
mode selected) engage in some good ole comp stomping.
Support post-launch is thankfully ongoing, and all content so far can be used on the campaign and
skirmish modes, giving commanders new ways to tackle Deadlock's tactical battles.
The basics I was taught from 4 - on - 4
skirmishes have given me a head start in understanding how to wage a vast war where the Weapons Triangle rules all, and though learning how the
support conversations and recruiting works (I already stupidly blew getting Donnel Tinhead), as well as suffering through the pain of losing favorites who can never come back (I see now why Classic
mode is preferred — it's an emotional roller coaster), Awakening is the logical progression, the Fire Emblem meat after the appetizer, a dish I can really sink my teeth into and savor.
The title offers four single player campaigns, a
skirmish mode, and a multiplayer
mode that
supports e-sport features.