When your batting average is so high, it can be the case that
the slightest dip in quality is overstated as something far more troubling than it actually is.
At times, I was blown away by the idea that I could play the full console version of Ninja Gaiden II on a handheld, but the frequent
dips in the frame rate and
slight lag often left me wondering if handheld consoles aren't quite ready for PS3
quality games just yet.
Don't get me wrong, the game looked nice and graphically ambitious — but pop -
in was pretty bad, texture load speeds, framerate dips, jaggies, slight stutter etc... In Movie mode the game felt more consistent and the quality of the game looked much better — everything is sharper, there was less pop - in and it just felt and looked better to pla
in was pretty bad, texture load speeds, framerate
dips, jaggies,
slight stutter etc...
In Movie mode the game felt more consistent and the quality of the game looked much better — everything is sharper, there was less pop - in and it just felt and looked better to pla
In Movie mode the game felt more consistent and the
quality of the game looked much better — everything is sharper, there was less pop -
in and it just felt and looked better to pla
in and it just felt and looked better to play.
Doing so disables full - array local dimming, and Roku plainly admits that picture
quality takes a
slight hit, but I never really saw any obvious
dip in my experience playing Xbox One S and PS4.