Regardless of these small problems, combat in Future Soldier is surprisingly fun and fluid, though perhaps
the slightly quicker pacing of it and shorter distances involved won't sit well with hardcore fans of the Ghost Recon games.
It's the three main actors who carry the film for the most part, which plateaus through the middle but perks up towards the end with
a slightly quicker pace.
Not exact matches
Strides: Start to run at your regular
pace, then take a few longer and
slightly quicker steps.
Imagine a Tyler Perry movie with
slightly better framing (just
slightly), a
quicker pace, a sweet disposition, and the surface sheen of a sitcom and you pretty much get JUMPING THE BROOM (not the Noah's Arc movie btw).
Kormákur's
pacing is
slightly problematic as he's too
quick to get the expedition on the mountain.
With a higher body count,
quicker pace, and
slightly shorter running time than Die Hard, the entire exercise smacks of shorthand, resulting in a breezier, if less substantial and sophisticated, experience.
His regular
pace is glacial, and while there is the ability to sprint — which is
slightly quicker than his standard
pace — Thomas can't continue at this
quicker pace longer than about 10 seconds before having to stop to catch his breath.