Sentences with phrase «slightly smaller map»

Apart from some derezzed visuals and a slightly smaller map count, what you're looking at is the complete XCOM experience in portable, touchscreen form.

Not exact matches

The important thing to note is that none of these maps were particularly large, and all of them tended to cater to their respective game - modes: an altered 3 - lane layout (with the central lane swollen to accommodate so many AI soldiers) for Dominion, and slightly smaller arenas for Brawl or Duel.
- dungeon maps are a 3D model - specific locations you need to pursue are marked - can't see a floor - by - floor layout - no compass - dungeons are smaller and less labyrinthine - dungeons have a friendly voice guiding you that offers general hints and warns you of the boss - this voice is not heard outside of the dungeon, and Nintendo has not mentioned who the voice belongs to - dungeons do not hide items that are required to complete the dungeon - bosses won't be based around a singular dungeon - focused item - when you find a dungeon, you need to make sure you have everything you need, and lots of it - one dungeon has pockets of a poisonous, sentient liquid that hurts to touch - this substance is called malice, and little eyeballs will sprout from these patches - attacking the eyeball will clear away the malice and sometimes constituted a small puzzle - diamond - shaped switches that can be activated with an attack are present, and still react to your sword, bombs or arrows - in one dungeon, after activating a switch with his Sheikah Slate, Link was able to control the dungeon slightly - when looking at the map, he could tilt the dungeon in order to open new paths or to make blocks and switches slide around
Fixed an issue occurring in Port Mackerel where inking the top of an uninkable container near the center of the map earned a small amount of points and filled the special gauge slightly.
The feel is slightly different from Rush due to the smaller maps because this leaves the attackers with minimal flanking options.
The campaign is a bit shorter, and the popular War Room mode has been replaced by a slightly smaller series of training maps.
It didn't have too many things moving, so we decided to make a really, really small stuff, which is to add and slightly animate some clouds on top of the map.
Even «Cops & Robbers» is good fun to be fair, although the small selection of available maps can quickly become repetitive, making the recently released paid DLC to add more maps seem slightly cheeky.
a b c d e f g h i j k l m n o p q r s t u v w x y z