Not exact matches
Let's face it goalkeepers tend to march to the beat
of a different drum and Szczesny certainly fell into that category, but most
of his antics were relatively harmless and simply reflected a certain level
of immaturity that isn't uncommon for someone thrust into the limelight at such a young age... lord knows we've seen that happen with numerous players throughout the years and very few were ever banished for such behaviour... the only on - field action that drove me crazy was his inability to take a deep breath and not try to rush the play with an ill - timed throw at certain points
in the
game when common sense suggested holding the ball and
slowing things down... the fact that he continued to do this probably had a
lot to do with the glaring lack
of coaching time spent with the goalkeepers... ultimately he made the fateful decision to take his frustrations out into the public sphere and paid dearly for it...
in the end, his services were wanted by several
of the best Italian squads, which is significant considering the historical importance placed on the defensive side
of the ball
in Serie A... all I know is that if someone asked me to pick the most athletically gifted goalkeeper we have had
in our squad since the arrival
of Wenger, without hesitation, he would be my pick and for that reason his departure is more than a little disappointing... what else is new though
Would Henry have missed the shot Giroud has, and Im not just talking about yesterday (Re the Monaco
game as just one example) Walcott goes missing and seems terrified
of getting too involved
in tackles or any rough play that goes on and is NOT a natural striker, Welbeck has a
lot of heart but just does nt have the talent, Sanchez is knackered, Ozil is getting fed up with it (look to see if he wants to go elsewhere this summer) Ramsey is missing
in action too and looks unlikely to pull himself out
of this rut any time soon, belerine looks jaded Mertsaker is too
slow and Gabriel too stupid........
They got over excited about Ozil, I had watched him play from his Bremen and Schalke days where he played mostly as a winger, his personality looked tired,
slow, etc, we were linked with him so closely but I had a feeling his personality and physicality would struggle
in the hustle and bustle
of the EPL, he ended up at Madrid, I watched him having
lots of 50/50
games, frustrating Madrid fans who used to call him lazy and would say he went missing
in every single big
game.
yeah but i also have to say that he does nt sparkle either: / he did score some goals but whenever i see him
in the
game i cant really say that he is the one i want to have permanently on the right because he
slows the attacks down very often and often passes turn on the wing and passes back, right now he is only better than the ox because he scored 3 goals more i think maybe a bit more, but neither
of them do enough, ramsey on the other side when he started on the wing at the start
of the season did a
lot of things for the build - up i prefer ramsey to campbell... well
of course an
in form walcott
of the season 12/13 would be the dream because
in that season he was
in my opinion equal if not better than sanchez
of the season 14/15 but thats a dream xD
a
lot of the balls he had
in the last couple
of games were very poorly weighted, either too fast or too
slow leaving the big guy with a
lot of work to do.
Useless Ramsey and Giroud
slowing down play, the one because he back passes all the time the other because he is
slow and off side a
lot, falling behind deservedly, playing great
in the beginning
of the second half, failing to put the
game away when 2 - 1 up only to concede.
The
slow start has been a common theme
in a
lot of Arsenal's recent trips to Anfield, as it seemed the initial ploy was to sit a bit deeper and soak up pressure, as has worked for Arsenal
in other big
games this season.
When it works, the movement
in the
game can be a
lot of fun, but it always seemed like whenever I got some momentum going, I'd end up getting stuck on an object or
in a wall, or fall into a pit
of water (touch water twice
in a row, and you drown — sending you back to a checkpoint), or the evil Wild Card boxes will appear seemingly out
of nowhere to
slow you down with their blast
of sound.
This gives the
game a
lot of potential
in terms
of gameplay, as things like speed,
slow, stun, cripple, and invigoration could greatly change the Meta.
While there is a
lot going on
in this
game, the player is introduced to all the different elements one by one at a
slow pace during the beginning
of the
game.
I approach building good money habits the same away I approach my tennis
game:
In a
slow, disciplined way, with
lots of short - term goals that are part
of a long - term plan.
Once you've actually managed to load up the
game properly you'll still spend a
lot of time waiting for the
slow A.I. to complete their turns, especially
in large matches.
A
lot of its brilliance comes from the fact that this is a true roleplay
game in the sense that it's happy to keep the pace
slow.
It's a
slow game as the opening hours don't present a
lot of abilities to utilize
in combat and specializing soldiers doesn't feel like its making much difference out
in the field, but as you progress a
lot more options finally start to open up and those points spent
in specific areas begin to feel worth it.
In the Kojima vs Konami feud I side with Kojima»cause Konami treatment toward its workers was extremely unethical plus they didn't let the
game to be completed, but there might be more to the story than we know, Kojima was no saint either, he burned through a
lot of money missing deadline after deadline and acting like a loose cannon, the gamble on this
game was pretty high, alas a
slow development was to be expected»cause the team was managing all the ports
of the
game while using their own engine.
The
game starts off
slow, with simple puzzles,
lots of text and an introduction to the new characters, but not too long
in and you will begin to see Suda51's creative mind take effect with a few twists and surprises.
Games
in this genre usually involve
lots and
lots of action and usually little story or
slow moments
in the
game, though that isn't always true.
i don't know about you guys but i think gears is one
of the best
games in these gen yes its have some flaws but i don't see why some people bashing it just because its exclusive i mean they complain about the movement is fell heavy and
slow but so do kz2 they complain about the grey and black graphics so do kz2 i know this article have nothing to do do with kz2 but am just mention some point to know that there are people are very blind when it comes to exclusive i don't see a
lot of xfans complaining about gears glitch because its ecxlusive and i don't see any ps fan complain about kz2 awkward gameplay why people have to mess a
lot of great
games and even if they play it they complain about anything just because its not exclusive?
While the
slower - paced fighting
of IV brought
in several new players, and made it a
lot more accessible to fighter others with the help
of online play, many feel that it completely cut off the community that loved the prior
games.
In all
of the chaos, I had a bit
of trouble focusing on this element, but they're a welcome addition and make the
slower parts
of the
game (like the beginning where there is only one fireball) a
lot more fun.
Running feels a bit
slow and jumping / launching yourself doesn't send you as far as it feels like it should, Just running around
in Shinobi Strikers is actually a
lot of fun, so I hope it becomes more free and energetic before the
game releases.
With that being said, it isn't surprising there have been reports
of the
game being no longer than five hours, which was pushed for
in the speed playthroughs that left with few deaths, and a whole
lot of annoyances when fighting against the werewolves whom were determined at
slowing down the pace that was being aimed for.
This gives the
game a
lot of potential
in terms
of gameplay, as things like speed,
slow, stun, cripple, and invigoration could greatly change the Meta.
When you get down to it, Steel Diver is a racing
game in a
lot of ways, just a really
slow one.
Not just
in areas with high particle counts or where there was a
lot of action, but even
in the
slower parts
of the
game.
Online play
in general is a little disappointing, with a
lot of slow - down when eight people are
in the ring at once, poor matchmaking where
games will take a very long time to be populated and a fairly useless party system.
The
Slow Regard
of Massive Things Desensitization
in games can mean a
lot of things.
The
game demands a
lot of the PS4's already aging hardware with the nonsensical amount
of colorful neon signs, Tokyo-esque amount
of pedestrians and real - time rendered buildings, which results
in a much
slower experience than before.
- I don't have a problem with the visuals, again, it's a downloadable
game, but I've also noticed a
lot of pop -
in and
slow texture loads.
That means it's going to take a
lot to
slow the ZenFone down — namely, running a
game of Wands
in the background with 10 open tabs
in Google Chrome while launching the Camera and a few AR apps.