Sentences with phrase «slow in open play»

To slow in open play.

Not exact matches

Players have noticed that the green courts in Rio play slower and offer higher bounces than hard courts used on the North American circuit leading to the U.S. Open later this month.
Xhaka — paid $ 3 million more for him than Kante was sold for... another of the many ridiculous Wenger sanctioned moves... like some of his skills, especially his long - ball potential but he's looked a shadow of his Swiss National team self and that really worries me... too slow and can't seem to master the timing needed to tackle in the open field... this might have something to do with the lack of leadership and coaching on this team, made more obvious by the fact that when he plays with Coquelin he plays in a deeper role (WTF???)
Of course, that only works when there's nothing on the line, since Mickelson and playing partners Luke Donald and Billy Horschel were the poster boys for slow play at the U.S. Open in June.
It's been a dreadfully slow offseason, the kind that makes writers complain about it in the opening paragraphs of every article, but there's a little recency bias at play.
Reaction: De Bruyne is my Man City blueprint — Guardiola (Premier League) Report: De Bruyne makes it sweet 16 for awesome Man City (Premier League) Report: Otamendi wins derby to fire Man City 11 points clear (Premier League) Reaction: Klopp calls for Liverpool focus after Euro spree (Champions League) Report: «Fab Four» fire seven - goal Liverpool into last 16 (Champions League) Reaction: Mourinho pledges only «the truth» on injuries (Champions League) Report: Lukaku and Rashford send Man United into last 16 (Champions League) Reaction: Mourinho wants new shooting boots for Lukaku (Premier League) Report: Old boy Young downs Watford to lift Man United (Premier League) Reaction: Klopp looks on bright side after Chelsea draw (Premier League) Report: Willian denies Liverpool morale - boosting win (Premier League) Reaction: Guardiola targets Champions League milestone (Champions League) Report: Sterling strikes late to earn Man City top spot (Champions League) Report: Young England stifle Neymar's Brazil (friendly) Reaction: Loftus - Cheek showed he can cut it — Southgate (friendly) Report: New boys impress as England hold Germany (friendly) Reaction: Mourinho defends lack of Lukaku charity (Champions League) Report: Hapless Svilar helps Man Utd to brink of last 16 (Champions League) Reaction: «Stand up and be counted», Klopp tells Liverpool (Premier League) Report: Spurs» Kane rips sorry Liverpool to shreds (Premier League) Reaction: Guardiola proud to beat «best opponents» Napoli (Champions League) Report: Jesus earns Man City narrow win over Napoli (Champions League) Reaction: Mourinho and Klopp at odds over Anfield stalemate (Premier League) Report: Man Utd held at Liverpool as Mourinho parks the bus (Premier League) Report: McClean breaks Welsh hearts as Ireland reach play - offs (2018 World Cup) Reaction: Southgate admits England have long way to go (2018 World Cup) Report: Kane sends lacklustre England to World Cup (2018 World Cup) Reaction: Man City's show of force thrills Guardiola (Champions League) Report: Chelsea old boy De Bruyne gives Man City crucial win (Champions League) Reaction: «Amazing» Lukaku won't lose focus — Mourinho (Champions League) Report: Lukaku and Martial lead Man United in CSKA rout (Champions League) Reaction: Klopp says Liverpool on track despite stalemate (Champions League) Report: Coutinho scores as Liverpool held in Moscow (Champions League) Reaction: Man United part of «second level», says Mourinho (Champions League) Report: Fix - it Fellaini gets Man United off the mark (Champions League) Reaction: De Bruyne masterclass leaves Guardiola purring (Premier League) Report: Mané sent off as five - star Man City crush Liverpool (Premier League) Reaction: Alli gesture takes shine off England win (2018 World Cup) Report: Rashford redemption sends England closer to Russia (2018 World Cup) Reaction: Klopp hopes Euro progress yields transfer lift (Champions League) Report: Can brace gets Liverpool back into big time (Champions League) Report: Sterling rescue act spares 10 - man Man City (Premier League) Reaction: Conte happy for Chelsea to play the hunters (Premier League) Report: Alonso ruins Spurs» Wembley house - warming (Premier League) Report: Lukaku double fires Man United to winning start (Premier League) Reaction: Wenger lauds Giroud after Arsenal edge Leicester (Premier League) Report: Giroud earns Arsenal madcap opening win (Premier League) Reaction: Wenger fearful of another slow Arsenal start (Community Shield) Report: Courtois and Morata gift Arsenal victory at Wembley (Community Shield)
I am single, easy going person, friendly, loyal understanding and God fearing respectful and open minded, I enjoy slow or fast dancing, walking in the woods holding, hands, candle lite dinners, travel, shopping and watching movies, and playing romantic piano for that special person.
The opening credits of «Nocturnal Animals» play out over shots of overweight, middle - aged burlesque dancers performing in slow - motion, harsh lights accentuating their naked bodies.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The problems arise once lower light or indoor lighting comes into play, as Samsung tends to choose slow shutter speed over high ISO, resulting in blurry moving subjects (since the shutter stays open for longer than a few milliseconds).
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