But
the slow motion effects are absolutely mesmerizing when they work, matching what we've seen from the Xperia XZ1 and XZ1 Compact.
In another interview during E3, Michael Murray (Senior Game Designer for Tekken) stated that they aimed not only to make Tekken fun to play, but also fun to watch with
its slow motion effects and more.
Everything from the score,
the slow motion effects to Abrams» ability to instantly draw you into this new universe quickly sets the tone for an engaging two - hour thrill ride.
Its jumpy editing,
slow motion effects, undisturbing scene of teen drinking, and often - blaring soundtrack of broody tunes come across as a desperate attempt to be hip and edgy.
The slow motion effect that activates whenever you're close to dying is absolutely brilliant and will hopefully see its way to other games.
Wonder Woman can switch between her sword and shield stances; The Flash can activate
a slow motion effect; and Bane can increase his damage output at the cost of a hefty cool - down period.
Furthermore, there is the really cool «bullet time»
slow motion effect, which just slows down time, allowing you to catch and bounce projectiles towards an enemy, block bullets and even cut bullets into pieces using your sword.
You also get a handy
slow motion effect called TrazerTime by pressing X which, admittedly, I used a lot due to my shaky piloting skills.
Not exact matches
He videotaped the ball striking the court and painstakingly analyzed the «divot
effect» in
slow motion.
The
effects of climate change, such as coral bleaching, become
slow -
motion disasters, with knock - on
effects for years
While
slow motion is typically achieved by filming scenes with a high - speed camera, Benza and his team were able to achieve the same
effect by bringing the footage into Apple's Shake digital - compositing software, then retiming it using a Shake plug - in called Furnace Kronos.
Special
effects were some of the worst I've ever seen, in particular those involved in explosions and
slow -
motions.
Director Cate Shortland shows this off to good
effect, but could have done without the arty shots of falling leaves, and
slow -
motion captures of passing countryside and kept the story told in a more straightforward way.
Everything about this film oozes class; the 60's setting is beautifully captured with it's attention to detail and strikingly rich photography by Eduard Grau; the
slow motion scenes with overbearing sound
effects; the subtle changes of colour saturation providing an excellent technique in developing the mood and feeling of Firth's character and a fitting soundtrack to accompany the lush imagery.
Battles are accompanied by screams of pain, realistic gunfire, and
slow -
motion effects,» begins the ESRB summary description.
Battles are accompanied by screams of pain, realistic gunfire, and
slow -
motion effects,»
It doesn't help that Snyder's trademark use of
slow motion and dramatic sound
effects to accentuate everything comes across as so absurdly pompous and pretentious.
The graphics are clearly outdated, the
slow -
motion shooting is great but it seems like you have to depend on it too much, you can hardly hit the enemies without the
slow -
motion effect.
This bullet - time - like
slow -
motion effect gives you a few seconds to disable your spotter with short - range melee attacks or a well - placed shot to the head in order to avoid triggering a base - wide alert.
Regardless, the
effect of limiting the film to the Dunst - Hartnett storyline is twofold: first, we get to enjoy many many many shots of pretty young actors being pretty, walking in
slow motion, rolling around in the grass, etc; second, none of the other characters ever mean anything to us.
As a big - budget studio fantasy, its hypocrisy is blatant: If the point is that, in an age of endlessly proliferating screens, mass media has already replaced reality with fiction (as Baudrillard suggests),
slow -
motion gun fights and revelatory special
effects are hardly the antidote.
And just like Non-Stop, the third act goes into heights of ridiculousness involving hilarious
slow -
motion stunts, iffy green - screen
effects and a character reveal that again goes HONK - HONK!
And let's not forget about the action sequences, which feature awesome fight choreography, impressive special
effects allowing the heroes and villains to throw air, fire, water or air at each other, and some really cool long unbroken shots that use zoom - ins and
slow -
motion in a way that recalls «The Matrix» or «300».
According to IGN, it works very similarly to how it did in the last game, although it does have the satisfying
effect of long - distance kills playing in
slow -
motion from a reverse angle to truly appreciate them.
The curiosity factor is certainly high on the streaming service's first aspiring blockbuster, a movie that looks every bit the big - screen
effects extravaganza — right down to its sickly neon glow and cacophony of
slow -
motion fight sequences.
While weapons use is minimal, the hand - to - hand combat is brutal with sound
effects and
slow motion sequences.
Aside from starting
slow, U-571 goes through the
motions at a pleasant clip, with some dazzling special
effects along the way.
Combat is highlighted by screen - shaking and
slow -
motion effects, cries of pain, and explosions.
Francis Ford Coppola 1992 film Bram Stoker's Dracula could have been retitled «Mario Bava's Dracula», for Coppola and his son, Roman, who worked on the film as a second unit director and was in charge overseeing special
effects, were so taken with one scene in Black Sunday — a
slow motion horse - drawn carriage riding through fog — they lifted it wholesale for Dracula's arrival at the Borgo Pass.
Battles are frenetic with realistic gunfire and large explosions; certain attacks are highlighted by
slow -
motion effects.
Ritchie, one of the more aggressive and overt visual directors today, makes sure that he bludgeons you almost to death with heavy transitions, and ruthless use of super
slow motion and computer generated
effects.
But after seeing real stunts in real - time (rather than the «ruthless use of super
slow motion and computer generated
effects.»
Then how to add a title page, credits and special
effects like
slow motion, fading in and out and music.
Neat features like Action Burst, Instant Capture, Panorama,
Slow -
motion various
effects to pictures and video to share the moment as it takes place in real time round out the Rezound's camera.
There are some really solid
effects in this footage, from the blurring in the foreground when you use your sight, to the
slow -
motion dueling with two pistols (John Woo would be proud).
Ships, objects, and enemies explode when hit, sometimes with realistic or
slow -
motion effects.
Personally I like the unintentional
slow -
motion effect after a kill, but frankly Bandai Namco could have put some effort into making use of the New 3DS» faster processor.
Graphically, Time Recoil on PS4 looks as good as you would anticipate a top - down shooter to be with fluent animations from your character and enemies, while the weaponry and special moves produce some amazing visual
effects and explosions within the destructible environments, alongside the highlight of the time travel
effects in
slow motion and moving between timelines through a time vortex reminiscent of the time displacement unit in Terminator Genisys.
We can't help but wonder what the
effect would have been if Housemarque had locked at 30 fps instead - this is exactly what happens in Burnout Paradise, for example, where the panel - rending vehicle - on - vehicle crashes operate in
slow -
motion, just like the
effect in Resogun, but run at 30 fps instead of the standard 60.
I won't deny that the first nightmare chase was made slightly more difficult by trying to use
motion controls and look the right way but overall I enjoy the
effect of using the Wii Remote in the
slower parts of the game.
With the help of an advanced and enhanced battle suit, you'll be able to evade attacks using boosters and the
slow motion bullet time
effect as the bullets and missiles come at you relentlessly.
As for general violence, the game contains «realistic gunfire,
slow -
motion effects, and large blood - splatter
effects», and use a variety of firearms as well as stealth attacks like choking or stabbing, and the ability to kill non-adversary characters.
The game sound is also great with excellent voice acting for the characters and some brilliant sound
effects for bullets flying through your enemies as you activate
slow motion finishing.
-- popular Space setting of the game with futuristic NPC and Bosses — stunning art which creates a real 3D world with accelerometer support — tons of amazing explosions, lighting, post
effects and
slow motion wow
effect — easy one - finger game control — an unique blend of addictive game mechanics and technologies
Even though the gameplay can be difficult, the «pounce» mechanic, which enables Shank to soar through the sky in
slow motion with some speed blur for added
effect and inflict a huge chunk of damage on whoever isn't lucky enough to move out of the way is certainly a powerful addition.
When your character goes into
slow motion the world
slows down, particle
effects really stand out and explosions look marvelous.
When two Reversal Edges clash, there will be a
slow -
motion effect, similar to the one in Tekken 7.
The player is quickly introduced to the game's simple combat mechanics as they tackle the DomZ, with Jade using her Daï - jo combat staff to attack, sidestep and retreat as the game cinematically uses
slow -
motion to brilliant
effect.
i am just saying in the 4 player thing it would be kind of cool in a different game like in a 2D sonic battle similar to the one on the GB but in the classic sonic style with machinics similar to the download game dishwasher on the 360 i played the demo it was epic with the
slow motion attack
effects.
Slowed - down
motion effects could create fun puzzles and some crazy situations.