Sentences with phrase «slow their development because»

Not exact matches

«Not because simply Haiti needs it, but we feel that it would be in the interest of both countries as Haiti is putting in motion its development plan based on the catastrophe of the Earthquake in 2010 and a set of other issues that came up along the way that has slowed down our reconstruction process.»
Bechtolsheim said he became interested in the startup because the development tool lets people «modify things very quickly» without having to futz with the underlying software that can slow things down.
Another behavior is anchoring, where investors are slow to react to fundamental changes in economic, corporate or market developments because of an irrational attachment to a perceived value, even in the face of changing information.
Traditionally, they were very slow in technology development, because they must know that it will operate well over time.
This is because salt slows down the gluten development.
«Now being owned by a larger company will help us facilitate growth and development,» he says, while conceding that consumers currently are cautious in their big - ticket purchases because of the slow energy economy.
When we cook bolognese sauce with a steam jacketed kettle it can be a challenge to scale recipes from the development kitchen because of slow cook times and limited control.
But democratic systems also have the downside of high cost of periodic elections, the influence of special interests on elected leaders and the general lack of a sharp national focus, in some cases, because of the frequent changing of leadership and change of national development plans anytime such changes happen, and also the generally slow nature of the decision - making process.
Curcumin is more effective at slowing down the development of Alzheimer's disease than many medications, because it decreases inflammation and oxidation in the brain.
Diets for teens have to be rich in Calcium, because of their growing bones; rich in protein because of the muscle development; rich in simple / slow carbohydrates because of the long lasting energy they gave; rich in vitamins and minerals because of sustaining healthy life.
Researchers have discovered that fruit in general provides a boost to the brain because specific properties contained in some fruits can inhibit the development of dementia, potentially hold off Alzheimer's, naturally increases the blood flow to the brain, slow down the aging process specifically related to the brain, and can reduce the risk of damage to brain cells.
Because large amounts of calcium are lost in the urine when magnesium is under supplied, the lack of this nutrient indirectly becomes responsible for much rampant tooth decay, poor bone development, osteoporosis and slow healing of broken bones and fractures.
Due to the relatively slow economic development here, the willingness of the girls to marry abroad is stronger than elsewhere, because they appreciate Chinese men's merits such as being considerate and family - oriented,» told the agent.
Dear Prof Masters, There is one main mitigating factor against the capacity of the school systems in Australia to address, with flexibility, the slower start and subsequent development of some children because of inherent learning disabilities, socio - economic factors or any of the myriad factors that affect child development.
Honda, long an innovator in the marriage of performance and efficiency in naturally aspirated engines, has been slow to adopt across - the - board turbocharging in comparison to its competition — in part because of the strengths of its naturally aspirated engine development.
While these developments may slow the pace of recovery because spending and credit makes our economy go, there will be long - term benefits if we get the balance right.
In his last development blog post before the games release, Emilios confessed that they «like games that are a slow burn,» and that they «don't really like gratification because [they] double clicked the game's icon!
In a recent interview with Weekly Famitsu the game's producer, Ichirou Hazama, and director, Takeo Kujiraoka, said that the only reason a console version of Dissidia Final Fantasy wasn't shown at the recent Final Fantasy 30th anniversary event was because development of a single - player campaign has slowed things down.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
A key insight from the day was how some teams still felt they needed to use the traditional, but ultra slow development methodology of wireframe > Photoshop > markup > integration etc... Because, basically, that's what they're used to.
In my observation, the legal profession has made such slow progress on diversity because we tend to view this topic as something separate and apart from something much more fundamental — lawyer development.
At the heart of the dispute is an issue that has dogged bitcoin's development: as its popularity grew, transactions slowed because of a cap on the amount of data processed by the blockchain.
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