Sentences with phrase «slow this game way»

Team Gross knew they'd need to slow this Game way down to get a W..

Not exact matches

The reason why I spend so much time during slow periods thinking about my finances is because once the busyness begins again, I'll have already come up with a game plan to deploy capital in the most profitable way possible.
I cant sit there and just watch a full game though, baseball moves way too slow.
Slow Cooker Taco Dip Recipe - If you're watching a football game or have guests over, slow cooker appetizer recipes are a fun way to prepSlow Cooker Taco Dip Recipe - If you're watching a football game or have guests over, slow cooker appetizer recipes are a fun way to prepslow cooker appetizer recipes are a fun way to prepare.
A surefire way to elevate your tomato game is a slow and leisurely roast.
Wenger lacks tactical flexibility We've watched all the games so far this season and we've witnessed Wenger on the sidelines with no Plan B playing the same way; slow build ups to attacks from the start of the whistle till the end of the match which worked a few times and failed most times which has resulted in our dropping out of the title race and the Capital One Cup.
And the best way to slow down that pressure is to establish a ground game.
We are in a confident mood at the moment, but lets not forget that even though we have won our last 3 matches, we started all of them games in a very slow and nervous way.
In Game 4, defense was the name of the game for the Pacers, who found ways to slow down the world's best plaGame 4, defense was the name of the game for the Pacers, who found ways to slow down the world's best plagame for the Pacers, who found ways to slow down the world's best player.
On the way to their ACC tournament showdown with Duke, North Carolina's Tar Heels ran into trouble, SOUTH CAROLINA slowed them down with a waiting game, harassed their big shooters with a 2 -1-2 zone and beat them 70 - 57.
The pairing of Chambers and Mertersacker is very stupid, Both tall and slow wenger showed why he plays monreal next to metersacker simply because hes faster and nimble in the tackles to accomdate Merts this way he can stick to his main abilities by game reading and last ditch tackles around the box.
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's end... obviously a mistake by both parties involved, as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack of real intent have been the real undoing in this mess... Lacazette, who I think has some world - class skills as a front man, will only be as good as the players and system around him, which is troubling due to our current roster and Wenger's love of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the get - go... both of these players have suffered numerous injuries over their respective careers and neither are good enough to overcome such difficulties: not to mention, they both are below average first - touch players, which should be the baseline test for any player coming to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment of this club's failure to get things right... this isn't necessarily an attack on Giroud because I think he has some highly valued skills, but not for a team that has struggled to take their sideways soccer to the next level, as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just think of all the sacrifices you've made along the way and simply reply... f *** off
All good students of the game know you do not run on the Bearcats, because they laugh if you try it and steal your passes; nor do you pressure Cincinnati, because the Cincinnati press sticks three ways faster, including under water; and you do not play slow and careful against Cincinnati, because this is Cincinnati's specialty and what is the use of being the first basketball team ever held scoreless?
watching my team against Ireland yesterday even tough we won i wasn, t impressedit, we only start playing with purpose when we go behind and when we, re in front we slow down our play, i thought koscielny had a decent game with a couple of good clearance and his job was made more difficult by adil rami who is a burden on the team and always one mistake away, giroud can, t be blamed for his first half performance the guy was starved of any service and it, s only when griezman was moved to his favourite position that giroud started making the difference what a great assist, by the way shane long dived for the penalty but that, s ok we are square now with the irish we had henry, s handball & they had the penalty!!
Holding did ok but Chambers was very cocky how many miss passes in dangerous areas did he miss place why didn't he booted the ball way down the field and take the pressure off at the first half the commentator spook of the inexperience of the defense and that liverpool did nt put enough pressure klopp rectified that straight away bang bang bang with runners and no protection while wenger face went all red with nothing to say the only thing that saved us really was the injuries for the game to take a change MR wenger is far to slow to fix things what is wrong with him he most not be in good health or something personnel worrying him cause after all he is the manager his got to have a fast thinking brain smell danger and act fast not seat and debate the issue with bold
That way there would be more urgency in his game not in midfield where he slows down our attacking play by having to turn 360 degrees every time he has the ball before passing backwards or sideways.
Noticed the tempo of the game slowed a bit when Alexis went off, we NEED this man, not only for his skill, but the way his enthusiasm inspires everyone else.
A DM will not make a difference as long as we play the way we play, Sanchez still has that Barcelona «press as a pack mentality», the way he was pressing and kept asking his team mates to join him in hunting for that ball was amazing, but non of our players had the same attitude, I don't know why but our play changed since 2010, we don't dominate games any more, we look so slow to close down, it always feels like we are just waiting for the opposition to misplace the ball and then we he ago, it is so easy to play against as their is no intensity and the other team has all the time to run at us and play defense splitting passes..
In my preview of the national championship game, I laid out Michigan's seemingly impossible task: Find a way to slow down Villanova while simultaneously generating enough offense for the defensive effort to be worth it.
Holding did ok but Chambers was very cocky how many miss passes in dangerous areas did he miss place why didn't he booted the ball way down the field and take the pressure off at the first half the commentator spook of the inexperience of the defense and that liverpool did nt put enough pressure klopp rectified that straight away bang bang bang while wenger face went all red with nothing to say the only thing that saved us really was the injuries for the game to take a change MR is far to slow to fix things what is wrong with him he most not be in good health cause after all he is the manager his got to have a fast thinking brain smell danger and act fast not seat and debate the issue with bold
People been unfair to the BFG, yes he's slow but he's intelligent, he reads the game well, he makes good interceptions and on one on one situations if you notice, nothing gets pass him when he puts those long legs on the way.
We are a much better side with Flamini in instead of Arteta, the first half hour vs Newcastle was as good a tempo as weve played at and he was the driving force, I was a huge Arteta fan but I reallydont know what he brings to the table the way Wenger is using him, hes lacking pace and conceding more and more fouls in 50 / 50s, also he takes the speed out of our passing game with slow predictable backward passing, its fine when your ahead but kills us when we are chasing a win.
«I think we start the game one way, up - tempo and in the flow, and as soon as that happens we try to get the ball inside and try to slow it down.
Pre-match traffic would be directed along parallel streets and round to face south along Drayton Park, five and six deep across the road and stretching all the way from the station down to the corner of Gillespie Road, ready for a slow getaway after the game.
The team have fallen into their old ways of slowing down in games that plagued both Jose Mourinho and Guus Hiddink last term.
If the market price on a game is «Ohio State -14 -LRB--110)», we have two ways to slow down bets on the Buckeyes.
I was way slow to the game to ordering Halloween costumes and I leave for my girl's trip to AZ..
I was way slow to the game to ordering Halloween costumes and I leave for my girl's trip to AZ..
The slow motion effect that activates whenever you're close to dying is absolutely brilliant and will hopefully see its way to other games.
The game has kept my interest in that way, but I can see how the daily player who's focused on equipment drops may get a little frustrated by the slow pace and grind of the end game.
I read somewhere about it being a little slow and it was for the first 25 minutes, but if you look at the way the award system works a game is only supposed to go 4 turns if you good, that takes about 15 min total per match.
The whole first act sets up the story for the rest of the game in a neat way but it also slows down the pacing of the game.
The game has some slow steps that I noticed more so on my second go through, but for the most part the PSP version succeeds in every way that the console version managed to do well in as well.
Catan is a Turn - based strategy and is one of those games that to just look at the screen shots or pics and you would say well this looks very boring and slow... In a way that is sort of true... It is slow at the start just... Read Full Review
The reward was seeing the game react to him - the way the action goes into slow - mo on a super jump, the way gates would smash open and cars would dent and deform on impact.
These rounds are welcome diversions to this otherwise slower - paced game and are a fun way to earn extra lives.
I felt Nintendo made those games longer by either having to repeat quests in Majora's Mask or having a very slow way of traveling from place to place in Wind Waker.
With so few big budget horror games on the way and the remaining kings (Silent Hill, Resident Evil, Dead Space) either dying slow deaths or losing much of what made them special in the first place, The Evil Within stands out as a potential «savior» for the survival horror genre.
LEGO Batman 3: Beyond Gotham takes the Master Builder mechanic from the movie game and uses it as a way to represent characters with super speed — Flash, Superman, Not Slow Man and the like.
When I say this I am not saying this in a good way, this makes the game feel extremely slow and everything just doesn't seem to flow very well.
This is just an example of the incremental upgrades that the game will constantly throw at your way provided you have the patience to deal with the initial slow and infuriating pace of its design.
A fun and mostly traditional shmup that uses online features in an interesting way, but maybe the game should be re-balanced a little to slow the framerate down during the bullet hell parts.
I feel western gamers are quicker to put the game down if they don't find it immersive from the start, but if the the slow start on MonHun was remedied to meet these tastes I feel like it'd lose something else on the way too.
«The eBook market for children has been slow to grow, but eBooks aren't the only way that children can read on - screen... we are particularly interested in the opportunities to use digital devices to blur the edges between storytelling and games...
I approach building good money habits the same away I approach my tennis game: In a slow, disciplined way, with lots of short - term goals that are part of a long - term plan.
«Slow Clap,» which will air on Fox during the big game, is about a man who buys a car through CarMax and is literally applauded for it from the moment he gets in the car at the dealership all the way home.
I'm way too jumpy for even the slightest jump scares, and the slow methodical nature of most horror games doesn't really appeal to me.
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
In a way they are alreaday «out» because most games have some level of frame drops or are locked at a frame rate that is below that of the display (60 fps)... That running out thing is basically B.S. computers, all of them were always out of memory and processing, super computers can take days (or months) to finish rendering some simulation, render farms can take hours to output a single frame of a movie, database servers can require hundreds of gigabytes of memory of RAM just for their daily operations, web servers can only handle x amount of requests per seconds before slowing down or completely crashing, game machines, be it PC or consoles all need some trade offs to run games at a given frame rate / resolution... you can not just declare a machine ahs run out of ressources like that, it depends on the scope of the project you want to achieve!
I am willing to look past the occasional slow down in FPS because the game is amazing in pretty much every other way.
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