Sentences with phrase «slower than most games»

Not exact matches

The problem is our defence and cdm Flamini: always help the other side Arteta: never was the player than we expect him, he injured most of the time, and lost the ball in dangerous situation Per: he is good just in corners but he is lazy and slow Our good defender is just kosc and chambers And also debuchy but we must play with out him aleast 1 month Gibbs and monreal are good players but they are not good defence So we are very delicate in big and important games
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's end... obviously a mistake by both parties involved, as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack of real intent have been the real undoing in this mess... Lacazette, who I think has some world - class skills as a front man, will only be as good as the players and system around him, which is troubling due to our current roster and Wenger's love of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the get - go... both of these players have suffered numerous injuries over their respective careers and neither are good enough to overcome such difficulties: not to mention, they both are below average first - touch players, which should be the baseline test for any player coming to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment of this club's failure to get things right... this isn't necessarily an attack on Giroud because I think he has some highly valued skills, but not for a team that has struggled to take their sideways soccer to the next level, as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just think of all the sacrifices you've made along the way and simply reply... f *** off
Let's face it goalkeepers tend to march to the beat of a different drum and Szczesny certainly fell into that category, but most of his antics were relatively harmless and simply reflected a certain level of immaturity that isn't uncommon for someone thrust into the limelight at such a young age... lord knows we've seen that happen with numerous players throughout the years and very few were ever banished for such behaviour... the only on - field action that drove me crazy was his inability to take a deep breath and not try to rush the play with an ill - timed throw at certain points in the game when common sense suggested holding the ball and slowing things down... the fact that he continued to do this probably had a lot to do with the glaring lack of coaching time spent with the goalkeepers... ultimately he made the fateful decision to take his frustrations out into the public sphere and paid dearly for it... in the end, his services were wanted by several of the best Italian squads, which is significant considering the historical importance placed on the defensive side of the ball in Serie A... all I know is that if someone asked me to pick the most athletically gifted goalkeeper we have had in our squad since the arrival of Wenger, without hesitation, he would be my pick and for that reason his departure is more than a little disappointing... what else is new though
Turf War is exactly the same as it was in the first Splatoon, just with a few new maps to jump into — essentially, instead of the game being decided on kills and deaths, the winner is the team that has most of the map floor covered in their colour ink — a nice fact is that you'd be doing this anyway, as swimming through your ink on the floor is faster than walking, and enemy ink slows you down and damages your health.
The reality is that despite having talked about personalized learning for more than a decade, most schools and teachers have been slow to discover its potential through the use of the social web, interactive games, and mobile devices.
The only real complaint I have about Yahtzee is that it is slower than most Kindle games.
It's the kind of game where those born with naturally faster fingers / reflexes / mental - reaction - speed will always have a higher advantage than those born without it, regardless of training level [waveshining under pressure, as one example], and hitstun is the go - to for any sort of kill set - up, with most slower characters, like my main Link, or Bowser, DK, Ganondorf, etc, being at a severe disadvantage against any other character with a higher amount of speed inherent to them.
Games like 2 very fast cores and a bank of slower cores - or just 4 or more very fast cores; kind of how Sony have done this gen with 1x fast and 7x medium speed cores (though faster than most PC cpus with floating point which is great for simulations, like games)- but it is confusing developers.
For the most part the game is a lot slower and more manageable than the last two Armored Core games but wall jumping returns a modicum of that ninja speediness to the proceedings.
Granted, I tend to play Pokémon games at a slower pace than most people, but still; if you're looking for an adventure that really differs from Sun and Moon, don't expect to find it until you're already about 20 or 25 hours into the game and about 5/6 through the game's story (based on the fact that I beat the main story at about 30 hours in).
In addition to expressing disappointment, Kotick referred to Wii U's «slower - than - expected adoption» as posing a challenge to Skylanders, the company's most popular game developed specifically for young children.
Turf War is exactly the same as it was in the first Splatoon, just with a few new maps to jump into — essentially, instead of the game being decided on kills and deaths, the winner is the team that has most of the map floor covered in their colour ink — a nice fact is that you'd be doing this anyway, as swimming through your ink on the floor is faster than walking, and enemy ink slows you down and damages your health.
It has a much slower pace than most driving games but doesn't come off as boring due to the focus needed to traverse the hazards.
As it is, most players would be far better served playing Dear Esther, a game which even in its slowest moments is in every way more moving, attractive and well - designed than Estranged at its best.
I've mentioned the pacing of Inner Chains is much slower than I am used to in horror games where most of the time I find myself running around shooting everything at a breakneck pace.
While the game is reminiscent of Dynasty Warriors (as were most of KT titles), it added some flare to the gameplay as you can instantly change between the three main characters, the main male character being the most balanced, who can also use magic, the huge dude who is strong but slow, and the female who can double jump, lightning fast, but weaker than the male characters.
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