Downshifts are noticeably faster, so powering out of tight turns and overtaking
slower vehicles seems to happen of its own accord..
Not exact matches
I'd like to point out that the missiles in this game, again in what
seems to be an attempt to balance the game out, go incredibly
slow, and most
vehicles can actually outrun your shot even if it is locked onto them.
In the deepest snow, the RAV4 Adventure
slowed almost to a stop despite keeping throttle applied and then the AWD system
seemed to get its bearings and the
vehicle actually resumed a normal pace on its own.
From then on, the acceleration moderates, although your adrenal glands will remain stimulated by the
slower vehicles that
seem to be suddenly standing still, even though they're moving at autobahn speeds.
It can also
slow or stop the
vehicle if a collision
seems likely.
I've driven other BMWs and MINIs with this system, but in this specific
vehicle it
seemed slow and subject to miscue.
My only gripe with the driving dynamics is a
slow power steering rack that
seems tuned for a softer
vehicle — the Murano could handle being flung about faster, but the steering won't let you.
Pancho's only need is a little help getting into high
vehicles and some anti-inflammatory pills on cold days, due to an old, naturally healed fracture in his pelvis, from some trauma in his past that caused some tendon shortening but hasn't
seemed to
slow him down otherwise.
It's a shame because there definitely
seems to be an even greater emphasis on infantry combat that's largely in part due to
slower vehicle respawn and repair times that have made tanks and planes less of a game changer than they once were when facing a coordinated team.
Keep your eyes open for drivers who might
seem slow, sluggish or otherwise not fully in control of their
vehicle.