Sentences with phrase «small against the monsters»

I see them beating fringe contenders, earning a few bucks but just too small against the monsters @ HW....

Not exact matches

After 9/11, progressive Muslim scholars openly declared their stance against «those whose God is a vengeful monster in the sky issuing death decrees against the Muslim and the non-Muslim alike... those whose God is too small, too mean, too tribal and too male.»
And, when you're a small, dog - sized pre-mammalian reptile, sometimes the only way to protect yourself against these monsters is to turn your saliva into a deadly venomous cocktail.
After half - century of the war against gigantic monsters, the human race, deciding to escape the planet Earth for safety, creates a small group to go on a exhibition mission back to the planet.
Monster Kill is a tower defence style game where players are matched against a slew of classic movie monsters as they try to smash through a small gate at the base of the level.
therefore its best to use against small monsters that have low hp bars, and is worse against large bosses like elder dragons cuz they'll build up tons of resistance over the fight.
Which means it doesn't take long before the endless fights against the same small pool of monsters becomes extremely tedious.
- your party will find a mysterious door in the desert - there is also a small town that is completely devoid of people - go up against a group of 4 monsters at the top of a strange stairway - these monsters can «merge» in order to become a rather formidable enemy - in the «Ultimate Trial» dungeon you'll happen upon a dragon - he calls himself the «God King Dragon» (voiced by Kenjiro Tsuda)- once you finish the fight, a shocking truth about the protagonist will be revealed
Users have to defend their small American towns against hordes of attacking giant B - movie monsters.
The team explored (and rejected) many scenarios designed to make the player feel small or vulnerable: hiding until a monster passes; building a shelter against a giant sandstorm; collaboratively climbing to reach great heights.
And lurking within each of these them are massive monsters who stand at the top of the food chain, leaving you with the unenviable position of having to face off against them with little more than a small — yet deadly — cat, known as a Palico, as back up.
Alongside these you also have boss battles which usually pit you against gigantic monsters surrounded by hordes of smaller ones, which is a fantastic way of seeing just how capable the system they have developed for this game is.
You use it to crush the skulls of small monsters, carve them for resources, craft better (and sillier) weapons and armour and repeat the process against larger monsters.
Indeed, Evolve blends the cooperative and competitive sides of multiplayer action, pitting one extremely powerful monster against four well - armed, but very small and smashable hunters that can work together to take it down.
Stand out lots include a monster sale of Sam Gilliam's Rain for $ 684k against a $ 150k high estimate; and untitled de Kooning estimated at $ 200 - 300k but selling for $ 792k; Alexander Calder's small stabile, Pup, sold for $ 660k over a $ 350k high estimate; Joan Mitchell's Parasol sold for $ 3.3 m over a $ 2m high estimate; and Helen Frankenthaler's Haze which made $ 972k.
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