This has certainly been proven over the years, as seemingly
small characters went on to become major characters (or at least larger roles than first expected).
Not exact matches
Let's get the facts straight here.He never demanded # 400,000 a week.All that is just media talk.However, I support your point of the fact that him
going does not mean disaster.We've survived with far better players leaving you know.If Arsenal had replaced Van Persie the season he left we would've challenged them for the title that season.However, at that time we were financially poor and had to settle for some second rate players.Now we are in a better financial position and I expect us to be more ambitious and that involves trying as much as possible to replace any player who leaves.This doom prediction doesn't show the
character of a top club.Even Chelsea won't behave like how we do if they lost Hazard.I hate the way Arsenal allows players to treat it.I actually thought only
smaller clubs behaved that way.
Make toilet training fun by using a
smaller potty in your toddler's favorite color or with his favorite fictional
character, and make time on the toilet fun by sharing books or songs while your toddler
goes.
So cagey is Rahim's performance that it's not until his
character goes to deliver faked documents to an Algerian Jewish family — he discovers the parents have already been arrested and rescues their two
small daughters — that the viewer is entirely sure his transformation from
small - time black market dealer to freedom fighter is complete.
After the tech hub is erected, one theory
goes, more residential and commercial development — such as luxury and market - rate apartment buildings, chain stores, and hotels — would change the community
character, make the surrounding areas less affordable to
small businesses and unrecognizable to long - time residents.
That Let's
Go to Prison remains fairly entertaining throughout is clearly due in no
small part to their efforts, and it's hard to entirely dismiss any film that features a
character singing along (quite badly, no less) to Technotronic's «Move This.»
It's clear immediately that Payne is
going for a nostalgic, unabashedly old - school feel, with the movie's black - and - white cinematography merely the tip of the iceberg in terms of its far - from - modern sensibilities - as Nebraska progresses at a seriously deliberate pace and, for the most part, emphasizes
small,
character - based moments over plot.
Going for ultimate authenticity, Reed also casts Hudson / Day veteran Tony Randall in a
small role, and Pierce's
character harkens back to the kind of sexually ambiguous role Randall usually played.
He is
going through his own Odyssey, trying to hide from locals who are apt to shoot deserters and meeting all sorts of
characters (which translates to a slew of big name actors in
small roles) along the way.
It's a tale as old as time: Shannon's
character, drunk and wandering through his
small New England town while wearing a gorilla costume, is mistaken for Bigfoot himself; this naturally leads to much hullabaloo, as all Sasquatch - related
goings on seem to.
After a brief reprieve with War of the Worlds, which cleverly
went for a
smaller cast, we're back to the obligatory dozen or so
characters, some of which we will expect to die before the movie's over.
Whatever's
going to happen in the upcoming fourth season of BBC's Sherlock, it seems like the title
character and his
small group of friends aren't
going to be having a lot of fun.
If you are
going to include
small films with
small character scripts, I would
go Sunshine Cleaning.
Known names Melissa George, Taye Diggs and Julia Stiles all
go to impressive lengths but it is David Harbour (a Tony nominated actor who is mostly known on screen for
small character roles) that just knocks it completely fucking out of the park.
The biggest kudos
go to Jack McElhone as Frankie, both his acting and the script respect the
character and convey intelligence, humor, and love — no
small feat for someone who, despite a lot of narration, only has one line of spoken dialogue.
And so the movie
goes, with each
character — even the
small ones — confronting an unexpected rush of emotion and desire brought on by the mere presence of a captive male in their midst.
That's also when the film
goes from great to greater, as the mostly
small - scale back - and - forth between Gerwig and Kirke expands to a dizzying series of interactions between nearly a dozen
characters over the course of one afternoon.
I just hope the roster of
characters for this one is big and not
small, but something tells me it's not considering it's gonna be handheld.
Alice Englert («Ginger & Rosa «-RRB- and Iain De Caestecker (soon to be seen on the
small screen in Joss Whedon «s «S.H.I.E.L.D «-RRB- weren't shown the script, and didn't know what was
going to happen to their
characters, which has the potential to be something fresh and chilling, while production notes promises a film with smarts to match the scares.
I felt as though I was watching the slow decline of Kate's
character — Her bike is stolen, relationships didn't work out for her, she was downsizing to a
smaller apartment, she was messy and sloppy in her living conditions and relationships (she didn't rush her friend to the hospital when he hurt himself helping her move), she was about to lose her best friend to marriage (where she would have no place), she was starting to sleep around with the guys at work, her job was
going nowhere, she was shallow, and if she continued to drink at the same rate she'd most likely incur health problems, lose her job and wind up living under a freeway overpass.
Willis»
character is a P.I. named Steve Ford, who runs a
small agency with a young partner named John, played by Thomas Middleditch, who narrates because somebody's always narrating in a private - eye movie, one assumes the thinking
went.
In another standout track,
Small Fry's writer / director MacLane shares his influences (a day of fast food research in Portland, working in a ball pit) and the stories behind all of the short's
characters, i.e. the fictitious movies and TV shows where Neptuna and others come from (more thought
went into that than you might have guessed).
Vince Vaughn has
gone from a
small character actor to one of the biggest stars on the planet.
It's quite a
small piece — a chamber piece of a movie — basically centered around three
characters and the experiences they
go through.
Everything as you would expect, is scaled down to fit on a
smaller screen and the writing which isn't all that large when the game is in TV mode is now even
smaller, with some like the words being uttered by a certain
character, whilst out in the field is very hard to read and make out, so while you can take the game out on the
go and play it wherever you want on the Switch, your best bet is to only ever play it when docked.
In the ruins of adulthood King concocts the idea of
going home to recapture a moment of happiness and in meeting the adult versions of King's friends, despite their professional and personal success, a
small part of each
character lingers in Newton Haven.
Not that we totally identify with our deadpan sociopathic narrator and main
character, but that's precisely what happens to Lou Ford, the clean - cut young deputy sheriff of Central City, Texas, (Casey Affleck, in another masterful performance to rank with his work in «
Gone Baby
Gone» and «The Assassination of Jesse James By the Coward Robert Ford»), a
small - town psycho with a taste for compulsive, 1950s pulp sadism (really dirty, dangerous stuff — let's say S&M without the safe word).
The big finale in Civil War, however, involves only a couple of
characters — again, the movie
goes refreshingly
small — and the life - and - death stakes are grave, because the film has done such a good job of stressing these (mostly) ordinary people instead of their suits.
Gone are The Lone Gunmen, Cigarette Smoking Man and other colourful
characters of both the
small - screen series and the first big - screen adaptation, Fight the Future, released in 1998.
Shelly has infused Waitress with an appropriately low - key sensibility that proves effective at initially drawing the viewer into the proceedings, as the filmmaker does a superb job of establishing the
small - town environs in which the almost uniformly quirky
characters reside - with the pleasant, easy -
going atmosphere generally compensating for the movie's sporadic deficiencies (ie the difficult - to - swallow nature of Jenna's ongoing decision to stay with Jeremy Sisto's absurdly sinister Earl).
Seriously the entire story is your
character has taken on the burden of freeing a
small Montana town from the grips of a psychotic religious cult and you still hear the supposed sane thinking
characters thanking a higher power when something
goes well.
The credit
goes to Clark Gregg, who both adapted the novel, directed the film and appears in a
small role (as the film's only — semi — villainous
character).
«Their Finest» is
small - scale, as WWII movies
go, but that gives you time to appreciate its
characters (including Bill Nighy as a demanding aging actor with hidden softness) and the moments it captures related to the everyday horrors of war — the inconvenience / tragedy of crew members not showing up on set because they were killed in the Blitz, for example.
... As well as battling Earth's Mightiest Heroes in Avengers: Infinity War, Josh Brolin is set to portray Cable next year in Deadpool 2, and the actor has revealed this week that he has a four film deal to play the
character long term, as well as touching upon his part in the film, and his next outing in X-Force: «I'm not
going to tell you how much I'm in the film, but it's his introduction, and I think his introduction, even in the
small promos and teasers that [director] David Leitch has shown me, I think it's a proper reveal.
In an entertainment landscape where
small, writerly projects tend to start from the outside and gaze intensely inward on the lives of its
characters, Gerwig's stories begin with a self - focused
character and then gives you a front row seat to how they projects themselves outwards, onto the people in their lives and the places they'd like to
go.
Even so, despite the various individual stories and
character developments
going on, the battles between the Avengers and Ultron's robotic armies and even between the Avengers themselves highlight the seamless work of the various special effects departments (which could populate a
small army) and continue the amazing and stellar FX work of this franchise.
San Andreas suffers from that typical big - disaster movie syndrome where there's so much
going on it's difficult to take it all in, while on the other hand focusses in on such a
small group of
characters that we're totally uncaring for the rest of the population who are succumbing to this epic disaster.
Made on a
small budget, with recognisable, though indie - ish actors, this film is about love and regret, posing the
characters and audience with the questions - what personal mistake would you
go back and change if you could?
Supporting
characters come and
go, however Elizabeth Moss is memorable in a
small role.
The comments come from current Teachers, Teaching Assistants, SEND co-ordinators, heads of house, inclusion managers and Form Group Tutors...: We used this in
small groups in our new class every morning for a week, what a great start, everyone is still buzzing... Builds a strong sense of belonging to something special... your class... Encourages differences and similarities to recognised and valued... Hugely improves our efforts at inclusion... The students quickly came out of their shells and are blossoming... Reveals much of the nature of the students... Gets us buzzing as a group... Encourages participants to take part in their own game and
go and find things out from others... brilliant ice breaker game... Helped to resolve a huge problem we had in getting students to gel... Switches the students brains on from the moment
go... Helps to break down various barriers... Gives a big boost to developing important life skills... This gives a great insight and a fantastic array of examples, clues and hints as to the
characters of each individual in the group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzing...
What surprised me about this diagnosis was that a number of
characters in
Small Bombs fear blindness — or do
go blind: the motif of eyes is ever - present in the book.
Though it all takes place in (and under) a very
small town and the surrounding countryside, it feels expansive — there are tree homes, sewers, helicopters, broad fields, and a train
going by in the distance — and the
characters move through it with the ease and exploratory fervor of wild animals.
Razer is highly regarded in the industry and most serious people who play MMORPG's such as Old Republic, WOW and RIFT will love the ability to play their
characters, check auctions and run
small quests while on the
go.
My two primary
characters are boyhood friends from the south side, blue - collar kids and
small time criminals; when a robbery
goes wrong, one of them lands in Stateville Maximum Security, and the years he spends there warp him.
First time novelist, Diane Hammond, explains why the weather takes on the aspect of a
character in
Going To Bend, why she chose to write about a
small town community when she was brought up in New York herself and whether she has plans for a sequel.
So many factors
go into the
character of a dog, and breed is only a
small factor in the long run.
At the latter, the Great Story of a
small Island - Nation through 100 Objects revealed a Greek theatrical mask and an Islamic book showing cultural influences from various invaders, simple peasant clothing from Gozo that the locals wore while the main island of Malta was
going through a cultural revolution and a she - wolf statue feeding the twin Romanesque
characters of Romulus and Remus.
Beyond the archaeological sites and museums which are undoubtedly of great beauty and significance, the traveler has the opportunity to enjoy everyday life, in the big bustling cities as well as the
smaller villages and towns where traditional Greek hospitality is alive and well and
goes along way in defining Greek
character.
Game features a cute pink
character and a
small story of
going to the beach and discovering the world.
-- Nintendo previously made Zelda games by making
small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct
character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly
go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can
go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion
character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world