Crypt Run is being made by Lost Decade Games,
a small independent game company in the California bay area.
We are
a small independent game company.
Not exact matches
Matt is a veteran
game developer with over 15 years professional
game development experience, both at large
companies including EA and THQ and at
smaller independent studios.
In the wake of the relatively high profile ousting of the
company heads of queer
games studio Midboss (developers of 2015 adventure
game Read Only Memories), I wanted to get an idea of what conditions were on the ground level of
small and midsize
independent development studios.
Magique Productions is a
small independent company with experience in publishing role - playing
games and producing
independent films / TV shows.
Our previous
game, Wizorb was a success for a new
independent game company like us, but it was a relatively
small production and even though the revenues earned from it are good enough to allow us to fund another
small production, they would not suffice to fund a more ambitious project.
There will probably also be room for
smaller retail publishers who bring
independent games to different parts of the world (
companies like GMX, Black Bean, Lighthouse, Meridian4, Deep Silver, et.c.).
Chen noted of his
small Los Angeles - based developer Thatgamecompany, founded largely using staff from
Independent Games Festival student finalists: «We have great passion for
games, and we have a very different vision from other
companies.»
Perhaps that's why the
company recently released this video showcasing 15 of those hot titles, including AAA
games right on down to titles by
smaller and
independent developers.