Sentences with phrase «small indie projects»

Not only that, it was originally an incredible way to garner the community's interest in small indie projects.
However the programme has been a resounding success is broadening and diversifying games and genres, with visual novels, small indie projects and breakout hits being able to be seen alongside triple - A titles.
It was a diverse year of releases, with unusual spin - offs, small indie projects, and risky new IPs taking the forefront of Nintendo's marketing.
The CVAs were created to honour and celebrate the «best and brightest» in Canadian videogame and feature games from big mainstream titles to smaller indie projects.

Not exact matches

It's true that it's a relatively small indie studio, that it's a project with a very specific vision and that has really new features that are also great, but the final result has more the look of an unfinished beta than a totally finished game.
The many highlights of the festival included Tributes to Errol Morris and Aaron Sorkin; conversations with Sofia Coppola, Patty Jenkins (AFI Class of 2000), Angelina Jolie and Loung Ung, Martin McDonagh and Sam Rockwell, Christopher Nolan, Jordan Peele, Andy Serkis and Agnès Varda; the Indie Contenders Roundtable with panelists Sean Baker («The Florida Project»), Richard Gere («Norman: The Moderate Rise and Tragic Fall of a New York Fixer»), Salma Hayek («Beatriz at Dinner»), Diane Kruger («In the Fade»), Kumail Nanjiani («The Big Sick»), Robert Pattinson («Good Time»), Margot Robbie («I, Tonya») and Lois Smith («Marjorie Prime»); and the Doc Roundtable with panelists Evgeny Afineevsky («Cries from Syria»), Greg Barker («The Final Year»), Kasper Collin («I Called Him Morgan»), Feras Fayyad («Last Men in Aleppo»), Yance Ford («Strong Island»), Bryan Fogel («Icarus»), Steve James («Abacus: Small Enough to Jail»), Amanda Lipitz («Step») and Brett Morgen («Jane»).
But even outside of working with those filmmakers, Martinez has mostly scored indie or smaller - budgeted studio fare, with more blockbuster - sized projects off his résumé.
Into the White Rated R for language Available on DVD and Blu - ray Since Harry Potter we've seen much of Hermione and Harry in various films, but Ron (Rupert Grint) has chosen much more obscure projects like this little indie about British and German airmen shot down over snow - covered Norway and forced to cohabitate in a small mountain cabin until it is safe to travel.
Deadpool 2 was the first true comedy he says he's ever directed, outside of a couple small personal projects or indie ventures made for friends.
Some of the smaller companies have accurate statements as well — or at least, statements that match or improve upon the sales figures I'm seeing on indie projects.
Before long, I was receiving queries via email about my services and the small indie press I started, which has led me to participate in approximately 100 book projects to date.
Good literary citizenship ensures that readers get great books, authors obtain the exposure they deserve, indie bookstores remain viable and small presses can fund worthy projects.
Indie authors of course have used Kickstarter before too, usually for smaller scale projects, like funding a hard - cover edition.
DCL pioneered the use of in - house Adobe Content Servers to manage ebooks purchased directly from authors, small publishers, and indie distributors such as Smashwords, and they were eager to help launch similar projects elsewhere.
At that point, the government also started to look for smaller projects or indie titles because we had a few of those.
Most of us are experienced professionals that have been on multiple projects with both AAA companies like Capcom, Marvel, DC Comics, Cartoon Network, Sony; and smaller Indie companies like WadjetEye Games, Indestructible Cannon, Hotslug, and more!
• Gwen (or Gwendoline) has been in the gaming industry for five years, first working as a 3D character artist in a small studio in Paris called F4, then worked for three years with Gameloft Montreal on the Dungeon Hunter series, finally leaving to pursue more indie projects.
I've been wary of Kickstarter in general, but I've got a gut feeling that there will be a rash of smaller projects that fail, and may really ultimately hurt the indie devs trying to get funding through kickstarter as others become wary as well.
Dark Day Interactive - is a small indie Development company, based in Australia and the United Kingdom, with past experience in the video game market, with the current release of Once Bitten, Twice Dead on PC, and iOS hits like Sky Island, the team has taken there past skills and knowledge from other projects and combined them into one tight company, answering to no major publishers, only making games they love, for the community and helped shape by the community.
Nowadays, smaller games, including bigger projects that got cut down, are easier to market through digital distribution and a broad market of casual gamers, «but in that period the market of digital indie games was not taken seriously yet», Van den Wijngaarden explains.
I imagine that no major publisher would be interested in having a division that focuses on indie games because they would much prefer to devote their resources to their large financial risks, so they don't have the bandwidth to put people on these smaller projects that could be profitable, but are a small fraction of the company's revenue.
Now with all of the fiction lined up for the campaign, I'm excited to take Solar Warden much further than what was just supposed to be a «small project» to step into Indie Development.
Some of these games were part of the Twitch Prime Indie Amplifier program, which saw smaller scale projects streaming via the platform with users voting for their favourite game.
Even at a glance, it's obvious that School of Talent is very much a passion project by a small, unknown indie studio sailing on a hope and a prayer.
To me, it looks as if it may be a smaller 2D indie - style project after seeing the teaser, but there is no way to really predict until we find out tomorrow.
At the end of the day, we're a small indie team of two that dreamed of one day being able to release a project on a gaming console, so we're definitely thrilled about all of this!
Indie outfit Adhesive Games posted a new trailer for Hawken, its much buzzed about multiplayer online mech combat game, demonstrating what the small, Los Angeles - based team has accomplished so far after working on the project for around nine months.
If such assessment was made about a regular, multi-platform publisher, the idea would surely have been abandoned — however, since it was, in a way, a very prestigious project that was eagerly anticipated by a small, albeit quite important group of dedicated players, the work was eventually carried through, and the players got an amazing, absolutely unique game, the production of which was only motivated with the need to have extraordinary games available for PlayStation — otherwise, it would have been nothing more than a super-modest indie game.
That is why I want to help small GM indie developers by providing them with feedback and encouragement as well as promotion of their projects.
Indiana Kuffer is a small - time indie developer looking for any excuse to bust out a quick game jam project.
When it was first leveraged as a way to earn money to fund the development of independent video games, it was lauded as the new bastion for indie game development, a ray of light in a place where so many small developers struggled to gain any traction on their projects.
This hand - painted puzzle platformer was brought to life by Swing Swing Submarine, a small indie studio whose previous projects include Blocks That Matter and Tetrobot & Co..
Without clearer context, the project could be as small as a portable indie title or something as big as Watch Dogs 2.
Kickstarter is responsible for millions of dollars being donated to established names that offer no more legal guarantees than small - i indie projects.
Other developers, particularly indie game makers with small teams, have used procedurally generated environments to great effect, but never for a project of this scale.
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