Sentences with phrase «small indie teams»

There are very few developers working on arcade racing games, let alone small indie teams, so we saw it as a unique opportunity to push this genre.
But for every massive open - world action game and fast - paced FPS, there are a handful of smaller, more focused and unique games coming from small indie teams around the globe.
The overall finalists list is incredibly varied, with small indie teams, larger in - house studios, growing independents and format holders all out in full force.
Sometimes, small indie teams produce the most engaging gameplay, the most captivating stories.
Gavin Price: We're really proud of what we accomplished, especially as a small indie team.
Basically, we saw proof that, being a small indie team, you can create awesome games, so we decided to try the same.
Of course, DICE aren't exactly a small indie team, but not every Star Wars game has been a visual beauty and so praise must be given for the impeccable lifelike recreation of the beloved big screen hit.
That's without getting into the fact that as a smaller indie team, they might want to retain their freedom, in which case some sort of multi-game contract would be the better option.
Originally developed by a small indie team for the PC crowd, Capcom is bringing Dustforce to PS3 and PS Vita.
The Adventures of Bertram Fiddle is a high quality production created by a small indie team based in Bristol, UK.
Youmaku Games is a small indie team that aims to make creative and artistic games that truly inspire people and put smiles on their faces.
But while triple - A studios like Eidos Montréal and the Sega - backed Amplitude will always be in a position to contemplate new fidelity standards, the conversation must be slightly different for smaller indie teams and one - person studios.
«There are some trends that are maybe less global — free - to - play never really became really popular for smaller indie teams here.
MADE WITH LOVE Our small indie team of racing enthusiasts has lovingly crafted the most realistic mobile racing game on the market for you.
Cells Games is a small indie team of professionals that got together a few years ago.
Created by a small indie team in Chicago, The Men Who Wear Many hats are very excited to make this game for you.
The small indie team behind this unique MMO previously said it had hoped to get the title out the door in 2017, but obviously that didn't happen.
This post-apocalyptic, modern FPS, single - player zombie game is a first from this small indie team, having only two casual titles (Golf and Pool) under its belt previously.
As a small indie team, we had a very limited marketing budget.
At the end of the day, we're a small indie team of two that dreamed of one day being able to release a project on a gaming console, so we're definitely thrilled about all of this!
Because we are a very small indie team, we generally need to make things that are out of the area of our expertise.
Laydon also returned to the stage with Hello Game's Shawn Murray to show off new footage of No Man's Sky, a massive procedurally generated space epic being created by a small indie team of developers.
A small indie team of around 20 people have created a masterpiece.
Upon first booting up the game I noticed that for a small indie team based out of Holland, developers Keoken Interactive have done a brilliant job with the visuals.
Binx Interactive, a small indie team from Zagreb, was attending the conference showcasing their iOS game called Monster Loops.
They are finally trying new things, and while the implementation feels like it was done by a small indie team, the game isn't bad.
Hell, building a big game of any sort, especially when you're a solo dev or small indie team, runs the risk of everything falling apart when you inevitably hit the wall.
The game was developed by a small indie team situated in Toronto, Canada.
Everyone from the smallest indie team to the biggest publishers, will retain up to 95 % of the sales proceeds, which is 25 % higher than the current industry standard.
Everyone from the smallest indie team to the biggest publishers, will retain up to 95 per cent of the sales proceeds, which is 25 % higher than the current industry standard.

Not exact matches

It's quite an achievement for a small team, and a reminder that not every indie game needs to be a blob of pixels in search of a retro niche.
Iron Wings by a small Italian indie developer Naps Team may take elements from World War II but turns them into an easily digestible pulp fiction.
An indie developer is small team of people who makes game.
Also, as most indie presses are run by very small teams, you can get a foothold by establishing goodwill for yourself with the people involved.
A «small team of reviewers» who are up on their indie comics will be going over submissions, and eventually, they're going to try to let users whose work is rejected exactly why that happened.
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Since many indie authors and smaller publishers are new to the world of audiobooks, I thought you might like to have a quick overview of the 7 players on an audiobook production team:
After all, the indie scene had always proved populous on PC, yet the console market was yet to present the world with a suitable outlet for the creativity of solo coders and small teams.
I'm much more of what you'd call an «indie gamer» since I seem to enjoy (and spend the most money) on smaller games that are often made by solo developers and small teams.
I am not a millennial, before that gets thrown out there by the only guy on here who's opinion is correct, but if I wanted bad indie titles I would pay for them, giving away a game designed with a small team who need the money doesn't really feel right to me.
We're a small team, doing our best to make a very unique take on the hack & slash genre with an indie soul and AAA level of polish.
The fund was more geared for the «Independent development company» Those firms with no publisher but a strong team, moreso than the smaller «indie devs» (there is a difference these days, who knew?)
Ninja Theory's Hellblade: Senua's Sacrifice proved that smaller - scale studios can still produce amazing indie games with stunning visuals that can rival what the bigger teams can pull off.
I've produced trailers for small team indie games, and worked with agencies to edit trailers for multi-million dollar epic action blockbusters.
Dark Day Interactive - is a small indie Development company, based in Australia and the United Kingdom, with past experience in the video game market, with the current release of Once Bitten, Twice Dead on PC, and iOS hits like Sky Island, the team has taken there past skills and knowledge from other projects and combined them into one tight company, answering to no major publishers, only making games they love, for the community and helped shape by the community.
For me the best MMO trend atm is more indie dev teams working on smaller, more focused games.
It's not easy to focus on different aspects of creating and selling a game when your indie team is so small.
Team Meat, the small team behind the indie sensation Super Meat Boy, also announced recently that they're working on their own sort of endless runner Team Meat, the small team behind the indie sensation Super Meat Boy, also announced recently that they're working on their own sort of endless runner team behind the indie sensation Super Meat Boy, also announced recently that they're working on their own sort of endless runner too.
When the Xbox Live Indie Games service was first announced, it was hoped that lowering the normally draconian barrier of entry for developing on a console would allow small, independent teams to create an explosion of creativity not bound down by the corporate world.
Successful indie studios are always the work of a small group of people with a lot of passion, but in this week's Humble Mumble I talk to a special kind of indie studio: the one man team.
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