These can range from
small stat boosts to rule changes such as the disabling of lifting or ranged attacks.
On your journey you'll acquire a few different weapons to equip, and through gold you can upgrade them with
some small stat boosts, but there's no hunting the corpses of the dead for sweet gear, and treasure chests just throw out gold with which to buff your character a little.
It also has the effect of making the mid-game and late - game less interesting as quite often you'll have researched and developed most of the big tech available, leaving you with
small stat boosts.
Not exact matches
As an ally, the Dry Bones's skill can change all Water and Wood Orbs into Fire Orbs, while its Awoken Skill
boosts the HP
stat for all team members by a
small amount.
As an ally, Dry Bones & Cheep Cheep can change all Orbs into Fire, Water, and Heart Orbs, while their Awoken Skill
boosts the HP
stat for all team members by a
small amount.
While the Digimon do get a
small boost in their base
stats and live expectancy, it can take away from playing the game proper.
New on the defensive side are
Boost towers,
small platforms that not only serve to block aliens from progressing, but also allow other towers to be built upon them for improved
stats, as well as new upgrade options, like more firepower for towers, or the ability to reveal invisible enemies or disable enemy shields.
Costume change discs appear to offer
stat buffers to the player, giving him a
boost in one or more of their
stats such as defense, strength, attack, ect... activating the discs ads a special animation to the character,
small symbols that circle the fighter while the buff is still active.
Luigi adds a
small speed
boost to his karts, but his best bonus is the weight
stat.
Baby Peach receives a
small speed, acceleration, and handling bonus, but her best
stat boost is the weight
stat.