Sentences with phrase «small wall area»

The greenery doesn't make up the actual wall support, but rather adds a living cover to a small wall area or expanse, which offers structural and nutritional support.

Not exact matches

When Congress crafted the Dodd - Frank bill of 2010 to overhaul the financial system it had Wall Street in mind, not the thousands of small and medium banks that help Average Joes across America — and especially in rural areas — pay for a car, a house or a new investment for their local business.
Community banks and credit unions are entities that have smaller volumes of business than Wall Street firms and derive most of their funds and lending operations in the local areas where they operate.
The birds look out at me, at the man holding his iPhone to the wall so a distant friend can pray into its mortar, at the Israeli soldiers completing their training and swearing to die for their country before this last remnant of the second Temple, at the masses of praying men and women — the women in a smaller area, separated from the men and further from the holiest part of the Wwall so a distant friend can pray into its mortar, at the Israeli soldiers completing their training and swearing to die for their country before this last remnant of the second Temple, at the masses of praying men and women — the women in a smaller area, separated from the men and further from the holiest part of the WallWall.
At the very least, see if you can get a «suite,» which isn't always the exorbitantly - priced, multiple room affair - sometimes it's just a half wall separating the sleeping area from a small «living area» - for not much more money.
The inner wall of the small intestine is lined with epithelial tissue covered in wrinkles and folds from which villi — microscopic fingerlike pieces of tissue — project, increasing the surface area for absorption.
Some of the complications that can arise include perforations (a small tear in the pouch in the colon), an abscess (a pus - filled area outside the colon wall that can cause pain, fever, and nausea), or a fistula (an abnormal «tunnel» that develops between two organs; for example, the colon and the bladder).
Broadly speaking, stage 2 cancers may have penetrated the walls of the surrounding muscle tissue and infiltrated a small number of very nearby lymph nodes, but they haven't reached more distant lymph nodes or other areas of the body.
Small injuries to the vascular wall — which can be caused by anything from high blood pressure to toxins — cause oxidized (damaged) LDL particles take up residence in the area.
«Small injuries to the vascular wall that can be caused by anything from high blood pressure to toxins attract all sorts of metabolic riff - raff, from bacteria to oxidized (damaged) LDL particles; the immune system sends inflammatory cytokines to the area, and more oxidation and inflammation takes place eventually resulting in the growth of plaque and, ultimately, to an increased risk for heart disease.
If your bladder cancer has spread to the muscle layer of your bladder wall but is only in a small area, a partial cystectomy can remove the cancer along with only a portion of your bladder.
There is a small narrow wall near our back garage door that leads into the kitchen area that I knew would be a perfect place for Bessie.
To valorize the area, numerous artists painted walls and Alex and I strolled through the area, tried small restaurants such as Drugstore Cowboy (advocado toast;)-RRB- and enjoyed the beautiful weather.
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Mix items into your grouping such as small mirrors or antler heads like I did here to allow this area to come to life by popping off the wall a bit (full tour of this space HERE)-LSB-...]
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Features a weighted base and fits into small spaces or in areas where there is no room for a wall - mounted model.
Mix items into your grouping such as small mirrors, candle holders, or antler heads like I did here to allow this area to come to life by popping off the wall a bit (full tour of the space below HERE)
► Lightning strikes a lighthouse and we see a close - up of gel spreading and becoming larger at the base of the building where a small fire burns briefly; a wall of gel rises like a curtain from a jungle forest into the sky, making noises like muttering and muffled roars as we hear that the phenomenon is spreading and destroying all species on Earth; five scientists armed with military rifles enter the area to find trees that have become covered with flowers, woody plants have grown into human shapes covered with blossoms, the bodies of three missing soldiers have been engulfed with vines, moss, and lichens that have grown out of the bodies and the head of a soldier is found in a path (we see no blood or facial expression).
Upon completing the wall map, a math activity comparing the area of one block on the small map with that of one block on the wall map is a great reinforcement lesson in the numerical meaning of map scales.
Play spaces will typically involve combinations of: • Large areas of hard surfaces (for a range of ball games, rebound walls, etc.); • Smaller hard surfaced areas for hop - scotch, elastics and other small group games; • Large grassed area for running, ball games, athletics and other activities; • Play equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spareas of hard surfaces (for a range of ball games, rebound walls, etc.); • Smaller hard surfaced areas for hop - scotch, elastics and other small group games; • Large grassed area for running, ball games, athletics and other activities; • Play equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spareas for hop - scotch, elastics and other small group games; • Large grassed area for running, ball games, athletics and other activities; • Play equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spsmall group games; • Large grassed area for running, ball games, athletics and other activities; • Play equipment for different aged students, catering for potentially large groups of students at any one time and providing a range of types of activities; • Small spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spSmall spaces with seating for individuals and small groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spsmall groups; • Smaller grassed areas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spareas for a variety of activities requiring intimate spaces; • Sand play areas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spareas, dirt, water and planting for creative activities; • Areas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spAreas suitable for marbles, small cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spsmall cars and toys, digging, and play with loose materials and surfaces; • Areas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spAreas for dramatic / role play which might include decks, cubbies and planting; • Shade and shelter, drinking water and other utilities; • Shrubs and trees for hiding, shelter, imaginative games; • Tables and seats for a range of group activities; • Gathering spaces for assemblies, performances and community activities; and, • Quiet spaces as well as busy spaces.
Distinctive entrances, daylighting, large / medium / small group learning spaces, student display areas, thoughtful color palettes, flexible / mobile walls, spaces of solitude, creativity spaces, multimedia studios, performance areas, flexible / mobile furniture variations, student - accessible teacher work areas, technology anywhere - anytime, portable writing surfaces, and private, personalized spaces are some of the characteristics that signal to a customer that engagement and choice are a top priority in delivering 21st - century education.
Choice B: Young college grads with degrees in their desired career area — who complete 5 weeks of education training which includes teaching a class 1 hour daily and a small group 1 hour daily, pass the state required tests, continue basic education classes after they begin teaching, are hired with the district paying a minimum of $ 5,000 per teacher to a private organization, are paid salary and benefits negotiated by the district's union, are sought by big corporations, banks, and Wall Street because of their service and skills gained from 2 years of teaching, after 2 years get discounts and benefits from grad schools and employers, after 2 years receive $ 11,000 toward further degrees in education or that initial career choice, and after 2 years are now «experts» in education seeking positions in government to influence education policy.
If we were at any circuit other than Siverstone there would be a fair chance that I'd have been buried deep into a tyre wall, but this being the home of the British Grand Prix means it's thankfully festooned with run - off areas and I used all of this one, before scrabbling back onto the track via a small rough patch of earth.
You might try adding a bit of privacy to his litter tray area (while my rabbits have the run of the house, they enjoy a small roof and / or a wall or two nearby their litterboxes).
Wire vs. Solid Another continuing trend in small animal housing is the addition of areas of wire in the walls of plastic condo habitats for small rodents.
We noticed that large areas are skillfully broken up into smaller dining and conversation areas through the clever use of wall dividers and bookshelves.
Most of the dives in this area are drift wall dives interspersed with sand channels where you may spot southern stingrays, spotted eagle rays, moray eels, sea turtles, barracuda, grouper, dolphins, and a wide variety of smaller tropical fish.
Executive Rooms Located in the front of the hotel, these spacious rooms are equipped with a flat - screen TV with DSTV guesthouse bouquet, a small seating area, a private balcony, fan and wall heater, and a kitchenette cupboard with microwave, fridge, crockery and tea & coffee - making stations.
The pool is small, but has a shallow, area with a low wall for kids and a deeper area.
MASTER BEDROOM: - Located poolside on the ground floor - King - sized bed with mosquito netting - Adjoining ensuite bathroom with walk - in rain shower, twin marble vanities, walled garden with a second rain shower and large terrazzo bathtub GUEST ROOMS: - Two king - sized guest rooms; one located on the ground floor and one directly above - The ground - floor guest room opens onto the pool deck and the upstairs guest room opens onto a balcony overlooking the pool - Both have ensuite bathrooms equipped with walk - in showers and vanities and boast outdoor areas either with walled - garden or small balcony.
Accessed via a small lobby off the living room, the bedroom features a queen - size bed and small seating area facing the pool terrace beyond a wall of glass double doors.
Koh Dok Mai is a small island rising vertically out of the sea, that offers some of the best wall diving in the Phuket area.
Given the winery's illustrious history, guests may be surprised by the modest tasting room — a starkly lit area with a small wooden bar — although the property also includes mosaic - like quartzite floors, copper wall sconces, and 17th - century engravings of celestial maps.
BEDROOMS MASTER SUITE: - Housed in its own pavilion separated from the living and dining area - King - sized bedroom with vaulted ceiling, dark teak floors, glass doors leading out onto a private deck with garden and ocean views - TV lounge with comfortable sofas, large flat - screen TV with DVD player - Small reading room which «floats» above the fish pond with glimpses of the pool - Huge dressing room - Semi-open ensuite bathroom with large rectangular terrazzo bathtub, his - and - hers vanities, and walk - in rain shower - Private garden - Air - conditioned GUEST BEDROOMS 1 & 2: - Both guestrooms are housed in a separate pavilion adjacent to the dining area — designed for children but flexibly accommodate adults - One room has a queen - sized bed with large flat - screen TV and DVD player, while the other one has twin beds and a small outdoor balcony - A corridor with built - in - robes connects the two bedrooms while also giving access to the shared bathroom - Shared bathroom features grey slate walls and flooring, indoor terrazzo bathtub and walk - in shower, additional outdoor shower with water feature - Large shared wooden deck - Air - conditioned GUEST SUITES 1 & 2: - Two - bedroom guesthouse located 50m from the main house for privacy - Queen - sized beds complimented by light and airy cream walls and teak floors - Garden bathrooms with indoor shower and glass sliding doors leading onto a wooden deck - Adjoining living area for the two rooms - Self - contained kitchen with breakfast bar and sSmall reading room which «floats» above the fish pond with glimpses of the pool - Huge dressing room - Semi-open ensuite bathroom with large rectangular terrazzo bathtub, his - and - hers vanities, and walk - in rain shower - Private garden - Air - conditioned GUEST BEDROOMS 1 & 2: - Both guestrooms are housed in a separate pavilion adjacent to the dining area — designed for children but flexibly accommodate adults - One room has a queen - sized bed with large flat - screen TV and DVD player, while the other one has twin beds and a small outdoor balcony - A corridor with built - in - robes connects the two bedrooms while also giving access to the shared bathroom - Shared bathroom features grey slate walls and flooring, indoor terrazzo bathtub and walk - in shower, additional outdoor shower with water feature - Large shared wooden deck - Air - conditioned GUEST SUITES 1 & 2: - Two - bedroom guesthouse located 50m from the main house for privacy - Queen - sized beds complimented by light and airy cream walls and teak floors - Garden bathrooms with indoor shower and glass sliding doors leading onto a wooden deck - Adjoining living area for the two rooms - Self - contained kitchen with breakfast bar and ssmall outdoor balcony - A corridor with built - in - robes connects the two bedrooms while also giving access to the shared bathroom - Shared bathroom features grey slate walls and flooring, indoor terrazzo bathtub and walk - in shower, additional outdoor shower with water feature - Large shared wooden deck - Air - conditioned GUEST SUITES 1 & 2: - Two - bedroom guesthouse located 50m from the main house for privacy - Queen - sized beds complimented by light and airy cream walls and teak floors - Garden bathrooms with indoor shower and glass sliding doors leading onto a wooden deck - Adjoining living area for the two rooms - Self - contained kitchen with breakfast bar and stools
The bath area was clad in exquisite grey and burgundy marble with a small television built into the wall.
The spacious great room offers a nice living area with a couch and lounge chair as well as a small entertainment area facing a wall mounted LCD television.
Entered via a door in the garden wall, guests immediately alight upon a small outdoor area highlighted by the clear waters of a swimming pool.
Visitors can lounge on one of the many nearby sandy beaches or take a stroll along the medieval city walls, visit the museum in the Dominican monastery, and climb up the hillside for spectacular views of the red rooftops of Dubrovnik's UNESCO World Heritage old town.The hotel's guest rooms are functional and modest, each with private en suite bathroom, handy refrigerator, and a small sitting area.
This seat has ample legroom, you can get in and out without disturbing someone seated beside you, it gets really cold in this area so you may have to wear sweater to keep you warm.drawbacks are: the armchair table is too small, audio for tv doesn't work, and the wall tv is mounted right in front of you (about 2 feet close).
They have access to an area south of Manado called Popooh which offers «macro» diving on small coral bommies in an area rich in sea - grass, muck diving in the dark sands of Manado Bay, the coral reef covered walls of nearby Bunaken Island, the soft coral around the volcanic island of Bangka Island, and renowned muck diving of the Lembeh Strait.
Featuring two wall - mounted flat screen TV's, granite - top tables, and seating for up to 24 people, our Hospitality Room is perfect for small gatherings, meetings or groups in the Plymouth area.
From the area where you tore down the wall with a Sherm, look on the right side of the wall to see small platforms.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begismall delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begiSmall tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Sure there are flying games and what not but they are constrained to small areas that are limited by invisible walls.
Even while aiming, the targeting cursor is quite small and I had a few problems with it getting lost among white building walls, but it can be seen well for most areas despite that discrepancy.
Shantae has her signature Monkey, Elephant and Mermaid forms allowing her to crawl up walls, bash through rocks and freely swim underwater, but the latest installment adds the abilities to transform into a hovering Bat, a Spider that clings to ceilings, a hardened Crab with sharp claws, a flying Harpy, and a bewilderingly small Mouse to infiltrate tight areas.
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