On the reverse of the packaging you'll find
smaller character shots lining the lower part of the slip along with an epic shot of the film's climactic Kylo - Luke battle on Crait.
Not exact matches
By the time the shocking (yet not entirely unexpected) conclusion rolls around, Breathe has established itself as a promising effort from an exciting new filmmaker - with Laurent's stylish sensibilities setting her apart from many of her contemporaries (ie it's impossible not to be captivated by an outdoor tracking
shot that follows a
character through the rooms of her
small apartment).
I understand that there are limitations given the
small company, but even moving the
character felt sluggish,
shooting (while not an important aspect) was incredibly stilted and uneventful, and the animations range from passable to awkwardly stilted.
After the passing of another
character, there are various
shots of her photographs, her empty bedroom, and
small tokens of her existence such as a flash drive and a backpack.
There's little doubt, ultimately, that the
character works best in extremely
small doses and yet much of the narrative is focused entirely on his somewhat obnoxious (and completely unsympathetic) exploits, which ensures that large swaths of The Disaster Artist completely fail to completely capture and sustain one's interest - although it's hard to deny the effectiveness of certain making - a-picture sequences in the film's midsection (eg the
shooting of the infamous «oh, hi Mark» scene).
He is going through his own Odyssey, trying to hide from locals who are apt to
shoot deserters and meeting all sorts of
characters (which translates to a slew of big name actors in
small roles) along the way.
This starts out as your typical
small town murder mystery involving various shady
characters, but then turns into some crazy alien horror half - way through (the trailer) with some freaky
shots.
Young
characters celebrate their victory by drinking «nectar» from
small shot glasses.
Blood is sometimes depicted in these conflicts, which include a few detailed scenes of men impaled by spears, swords slashed across chests and throats, and
characters shot multiple times by
small steel arrows that are shown protruding from their bodies.
The movie does have some pretty impressive production design considering its presumably
small budget, so it's a shame to see all that hard work wasted on a director more interested in unnecessary visual flourishes (like a POV
shot from a water bucket) than focusing on important things like
character and story.
Mostly these are
small character bits that don't bring much to the table, though some will miss the shirtless beefcake
shots.
Instead, the screens utilize a low - key, alternating colors vertical - line design, with tiny pictures of four
characters adorning the Main Menu and a
small shot of Hayley Mills attached to the Set Up menu.
Michael Cera gets a whole
character arc dedicated to him halfway through as a
small - time lawyer, taking on the big
shots.
Shot in black and white, with a running time of just under seven hours (it's designed to be shown with two short intermissions), it boasts a decrepit, squalid rural setting enveloped in constant rain and mud and a cast of about a dozen greedy,
small - minded
characters, none of whom has any remotely redeeming qualities.
Anyhoo, your
character automatically marches back and forth along the floor of a
small 2D arena and it's your job to turn them around, dash, jump, and
shoot.
Viola Davis, Bryce Dallas Howard — these are actresses that typically get relatively
small film roles, and deserve to have a
shot at more meaningful
characters with actual significance.
As the company hot -
shot Damon is solid, giving a
small town sensibility to his
character.
In terms of its esoteric eastern influences it's another wonderfully diverse tick list of kookiness; giant robots shaped like crabs with glowing weak parts on them to helpfully aim at, stereotypical foreign
characters with all the subtlety of an anvil sandwich,
smaller robots that go «Bzzzttt» when you
shoot them, futuristic utopian landscapes, a 90's inspired soundtrack, all wrapped up with enough unfathomably weird plot twists and double crosses to sink Rosie and Jim's narrow boat.
The more you
shoot your enemies, the bigger your
character gets, and the
smaller they get.
To celebrate the new set, Disney commissioned Un Petite Monde (A
Small World) photographic artist Kurt Moses to create 15 vistas using Disney Infinity
characters shot in the real world from a low - down perspective and they look stunning.
iRaft Wars is a strategy
shooting game where players take control of
small fruit like
characters on a raft.
-- \» Bacteria World \» is online game based on original \» Spore \» principles — The rule of this world is simple: become the biggest bacteria — Eat
smaller cells and run from bigger — Level - up your
character — Emoticons chatting — Smooth online multiplayer gameplay — Nice skins — Cool and deformable bacterias — Online leaderboard — No annoying ads Controls: — Move with left pad — Split and
shoot mass with double - touch ------- Coming soon: — Clan game mode — Clan ratings — New game modes — New Skins!
It shows three
characters, each lying in a
small white boat
shot from above; each perform gestures that allude to struggle against unseen restraints as the vessels slowly fill with water.
The relationship between the two
characters in the scenes simultaneously deteriorates along with the increasingly convoluted settings of each
shot, starting in a detailed and object - heavy
small car and ending in an aphotic and murky void.