Sentences with phrase «smaller indie releases»

According to Epic, only the biggest blockbuster triple - A titles and smaller Indie releases will ever sell in large numbers, with the «Middle Class» game doomed to obscurity and poor sales.

Not exact matches

Everything from the latest releases to smaller Indie games and even retro classics are available.
Below are 50 additional noteworthy films — including both big - budget tentpoles and smaller indie and foreign films — that either have confirmed 2013 release dates or seem extremely likely to reach theaters this year.
Then we have The Darkness II for PS3 and Downwell, that's quite a remarkable title but pretty small indie game also released on PC via Steam.
It was a diverse year of releases, with unusual spin - offs, small indie projects, and risky new IPs taking the forefront of Nintendo's marketing.
Time - and - again indie titles from small studios are released and they turn out to be of high - quality.
You can see the power of Jenkin's performance already; despite a small release with little to no fanfare, he managed to get an Indie Spirit Award nomination, a surprising and — for those who've seen it — deserving pick.
Freestyle Digital Media has released an official trailer for an indie psychological thriller titled A Good Dream, the feature directorial debut of filmmaker Mahum Jamal, which premiered at a few smaller film festivals last year.
Originally developed by one man, Daisuke «Pixel» Amaya, and released for free in 2004, it's often regarded as the father of modern indie games — in no small part due to its creativity, efficiency and mastery of game design.
Indie releases large and small dominated the headlines.
One such fringe production is Thor: Legend of the Magical Hammer, a film released straight to DVD today as a Walmart exclusive by small indie studio ARC Entertainment.
The Powered by Indie event is a celebration of the great books that self - published authors and small press publishing houses have released, and Amazon is offering some pretty incredible... [Read more...]
There are over 600,000 e-books that are submitted every year by indie authors and 100,000 titles released by major publishers and small presses.
I think that the days of traditional publishers with print books, where sales had to be made right at / immediately after release in order to make best - seller lists, aren't the case with small press and indie publishing.
AuthorEarnings, a website that uses data services to determine Amazon book sales, has released a comprehensive report this week that tallies up how much indie authors, Big Five authors, small / medium press authors, and Amazon - imprint authors are currently making from Amazon.com sales.
There are a few reasons this isn't as far - fetched as you may think — lots of backlist books being released as ebooks, indie authors continuing to sell books at $ 1, smaller publishers and new publishers taking advantage of Amazon and Apple's 70 % cut model.
While it is equally important to see how Big Five published authors are continually releasing their bestselling titles and earn a laudable status, several graphs signify the increasing popularity of eBooks not only published by indie authors, but for the ones done by small or medium publishers, and Amazon imprints.
Whether it's releases from small indie authors or titles from major publishers, I continued to stumble across eBooks that are shoddy at best.
He and his small Indie Publishing Company would go on to release a total of five books in the next 90 days, and cross five figures in monthly income at that same time.
This indie title from a small French studio called Pastagames released on both PlayStation Vita and PlayStation 4 as part of October's PlayStation Plus Instant Game Collection.
With Octodad: Dadliest Catch finally arriving on PS4 this week, along with a PS3 - PS4 - Vita cross-buy enabled remake of the long forgotten car combat sim Cel Damage HD, Sony's plan to supplement the PS4 with «smaller» downloadable and indie titles in between some of their new machine's more high - profile releases continues to work wonderfully well.
While we may not be spoiled for major releases overall, there's a number of ports, indie games, and other smaller games to look forward to, this month.
And because indie titles tend to be smaller in scope than AAA releases, you can probably play them on slightly older computers — perfect for those of us who can't afford to update to the latest and greatest in computer hardware
From AAA blockbusters to small indie titles, there is a consistent serving of high quality releases.
Dark Day Interactive - is a small indie Development company, based in Australia and the United Kingdom, with past experience in the video game market, with the current release of Once Bitten, Twice Dead on PC, and iOS hits like Sky Island, the team has taken there past skills and knowledge from other projects and combined them into one tight company, answering to no major publishers, only making games they love, for the community and helped shape by the community.
After all, recent history has seen the small indie developer go from strength to strength, with its previous release, Time Recoil, faring pretty well.
With March 2018 we've had a month full to the brim of new releases, from the very small indie titles right up to the biggest IPs the world has known.
Originally developed by one man, Daisuke «Pixel» Amaya, and released for free in 2004, it's often regarded as the father of modern indie games — in no small part due to its creativity, efficiency and mastery of game design.
Indie developers are attempting to capture the attention of a niche market or a small segment of the overall gaming market with a first release, and to break - even as many first time indies are working with very tiny budgets to begin with.
We here at TGP always start out our indie game reviews / previews the same way, we shine light on the fact that so many games are released every year flies right under the radar of most gamers simply because of either lack of publishing or the fact that a lot of these diamonds in the dirt are made up by a small team of developers that simply do not have the stage to adress a huge audience or the money to their word across.
We here at TGP always start out our indie game reviews / previews the same way, we shine light on the fact that so many games are released every year flies right under the radar of most gamers simply because of either lack of publishing or the fact that a lot of these diamonds in the dirt are made up by a small team of developers that simply do not have the stage to address a huge audience or the money to their word across.
Sadly, problems like this can plague any game rather it's a small indie title or a big AAA release.
The 3DS library is vast, with high - profile Nintendo releases like Zelda: A Link Between Worlds and Pokémon Sun and Moon, big third - party titles like Monster Hunter Generations, a long list of classic Virtual Console games, and many smaller and indie offerings like Pushmo and BoxBoy.
At the end of the day, we're a small indie team of two that dreamed of one day being able to release a project on a gaming console, so we're definitely thrilled about all of this!
Eric Tereshinski, the lead programmer at the small indie game studio ETeeski LLC, just released a video update telling all the fans that the game has been cancelled and that he has resigned from the development studio.
The large list of nominees for The Game Awards has just been released and runs the gamut from Triple - A blockbusters to small indie titles.
Sony released the full list of PS4 indie games that it announced at Gamescom, amounting to 14 small titles that got significant screen time at the event in Germany.
The indie hero's latest title has a smaller scope that helped inform its price tag and release plan
Released as part of the Sportsfriends compilation of small Indie games in 2014, Johann Sebastian Joust is a game about getting your opponents to move without moving too much yourself.
Another alumni of the Meat Boy School of Challenging Platformers, like the recently released Slime - San, Necrosphere is a fun and potentially infuriating little game developed by Cat Nigiri, presented not only at their indie booth, but also at Sony's, in a small section dedicated to recently released and upcoming Brazilian titles coming out for the PS4.
Kind of funny that I'm basing my eventual purchase of a One on when smaller indie games begin to be released.
Ever since Sony brought PlayStation Minis to the PlayStation Network, indie developer Halfbrick firmly positioned themselves as a foremost developer of the small PlayStation 3 and PlayStation Portable titles, releasing hit games like Blast - off and Echoes.
On July 5th of 2015 an inconspicuous development studio released a small indie game as part of the PlayStation Plus free games lineup and nobody could have predicted, not Psyonix or Sony, the kind of impact that PS + partnership would have.
On the outside, the games are very different experiences, but fundamentals in both games were tested on the field by Score Rush's release on the smaller Xbox LIVE Indie Games (XBLIG) platform.
Last generation its Xbox Live Arcade lead the charge into this brave new world of small - budget indie titles and saw a number of breakout hits including Geometry Wars 2, Braid, and Fez released first or exclusively on its platform.
In a lengthy blog post on the issue, Vogel said that despite years of a rising and successful indie scene, the sheer number of small developers releasing games on services such as Steam was becoming unsustainable.
Starwhal is a game recently released for the Xbox One (already available for Steam, Wii U, and PlayStation 4) made by the company Breakfall who is responsible for a small handful of other indie titles you've most likely never heard of.
The 3DS library is vast, with high - profile Nintendo releases like Zelda: A Link Between Worlds and Pokémon Sun and Moon, big third - party titles like Monster Hunter Generations, a long list of classic Virtual Console games, and many smaller and indie offerings like Pushmo and BoxBoy.
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