They make sure to clear all the civilians out of the way, and they leave out the original game's healing mechanic, where the monsters could
smash open buildings, snatch out struggling victims, and eat them for a health boost.
Not exact matches
Jordan managed to wreck 3 campervans by backing into a guard rail, clipping the roof of a
building and side swiping a boulder along the canyoning road (resulting in the door being
smashed shut and unable to
open)-- thank goodness for insurance!
It's hard to tell what'll happen since even if I'll be
open to the idea of an episodic
Smash where it consistently
builds upon a foundation SFV and KI (sort of) have shown the market the doesn't want that.
Buildings can be garrisoned and destroyed, and walls
smashed through to
open up new tactical opportunities.
Trying to
open the door to that
building I was interrupted by a monster on the other side, who incongruously
smashed it and myself down to the ground.
That kind of made the decision for us about moving to next - gen - because we wanted to
build this big,
open Gotham... and
smash it up.»