Not exact matches
It's a fairly tight table in terms of
play, and I did find it hard to keep a rhythm going
during play with plenty of moments where I would have to spend a bit of
time getting myself back up to speed, but overall the layout feels
smooth, natural and suits the challenges well.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this
time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in
timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic -
during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a
smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them
during the middle of the game's development - SEGA knew Nintendo fans would want to
play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
The Wii U doesn't have the raw horsepower of the other systems of this generation, but a neat fact about Mario's cartoon - like style is that it doesn't need it in order to keep things running at a silky
smooth frame rate at all
times (except
during split - screen
play, but hey).
During our
time with the Vital, it was snappy — everything from opening apps to
playing games felt
smooth.
We
played Titanfall Assault, Arena of Valor and Gear Club extensively
during our
time with the Razer Phone, and the gameplay was slick and the graphics impressively
smooth.
Speaking from a general consumer's perspective, the phone ran smoothly without a single crash, the touch experience was
smooth, and before anyone asks, no, we did not have any heating problems with the device at all — it did heat up very slightly
during extended photography sessions and while
playing HD games like the Asphalt and FIFA series, but at no
time did we feel uncomfortable holding it or feel tempted to boil eggs on it.
There were no app crashes
during my
time with the phone, and gameplay was
smooth even when
playing a graphically intense game like Asphalt 8, which caused other phones (including the Ascend Mate 7) to stutter.
By and large
during my
time with FighterZ and
playing online, I had little to no issues as far as encountering a
smooth, steady online connection against friends and other players (which I
played mostly on PC).
It's
smooth, it's snappy, it can happily
play fairly demanding games from the Play Store and during the course of my time with it at least, there have been no dra
play fairly demanding games from the
Play Store and during the course of my time with it at least, there have been no dra
Play Store and
during the course of my
time with it at least, there have been no dramas.