In this most recent outing, Baumbach delves back into the struggles of forty - something narcissists that he recently explored in his previous Ben Stiller vehicle, Greenberg, and though While We're Young may lack the disciplined structure and scathingly funny bitterness of that picture, it's still
packed to the brim with
snappy dialogue, inspired comic set pieces and wonderful performances.
And it provides a lesson to all game designers caught between the two sides of an old argument: is it better for a game to be well - written and
packed with
snappy dialogue, or to provide gameplay mechanics that allow you to feel as though you're telling a story of your own?