Sentences with phrase «sniper class»

Officers and Specialists required a bit more patience to adjust to, despite each unit playing very similar to an engineering and sniper class respectively.
Sniper vs. sniper gameplay has its place, but I personally don't think it fits in the Star Wars galaxy and removing the option to have a sniper class really does make it more welcoming to newer and less hardcore players.
The scout class which is the sniper class; Assault class which has the big guns as you would expect; and the support class which is the medic class with the most skills.
Another class is known as SuperBrainz, a melee focused character class, while Captain DeadBeard is the first zombie sniper class.
The final class is the scout which represents the game's sniper class with the added bonus weapon of remotely detonated charges.

Not exact matches

The sound effects of the game are top class and you hear everything, from authentic German accents to sniper bullets that ricochet pass your head.
Characters also each belong to various classes, which enables the use of different weapons, ranging from handguns and machine guns to snipers and rocket launchers.
On a more positive note: The maps are huge and unique in geography, the vehicles are very much fun to use, all of them, except maybe the inflatable landing boats, and the combat roles the different classes play out is refreshing: The sniper can lay down claymores and sit back, plinking enemies from, in some maps, perhaps up to a quarter of a mile away, considering he / she is good, and has a good gaming rig, the combat medic can heal allies, and revive those who were fragged, saving them from having to respawn back at base, the support guy can lay down suppressing fire and resupply his allies with ammo, the spec ops guy can sabotage bridges, vehicles, and team assets (such as artillery and UAV trailers) with sticky C4 charges (pity the soldier who takes off in a jet only to have it explode in midflight from a hidden c4 charge stuck on it's body), The engineer repairs vehicles and lays down anti-tank mines, the anti-armour troop works on destroying said vehicles with wire - guided rockets (note that the armour guy in bf2 has his own gun ALONG with a pistol, not just a pistol like in 1942), and the assault guy....
I myself prefer the up - close - and - personal approach of the «Samurai Gunner» class, but I also understand the appeal of the long distance sniper / healer, «commando» class.
In it, I was able to choose one of several classes — from snipers to heavy weapon users — each with several loadouts.
Once in a multiplayer match, players are given the option to choose from one of four classes: the Assault focuses on shooting and blasting, the Heavy wields powerful guns and a barrage, the Officer places gun turrets and heals his comrades, the Specialist acts as a scout and sniper.
From what we've seen, Wildlands give you multiple classes to play as, such as a sniper or demolitions expert as you track down a drug lord and other high priority targets.
As for the Scout class, well he gets sniper rifles and PDRs as his weapons, but also comes packaged with the lovely optical camouflage, although in multiplayer you can only use this while sitting still, until you unlock a later piece of equipment which lets you move slowly around with it active.
As you can imagine this is useful for a sniper finding themselves in close combat, but other classes can use it as well to save reloading their main weapon which takes longer than simply swapping to a pistol, but ultimately only classes using Zoom scopes will find this useful.
The ammo - giving Support class was chosen 20 percent of the time, while the top spots went to the Assault class with 30 percent and the Scout (sniper) class 28 percent of the time.
-- COMMAND ADVANCED WEAPONRY: Maximize your firepower with multiple, upgradable weapon classes including sniper rifles, assault rifles, shotguns and machine guns.
Snipers are now part of the Scout class, meaning that you can promote any Scout you like to the role of Sniper.
There are a range of different classes all with their own strengths and weaknesses including Lancers, Scouts, Stormtroopers, Snipers, Engineers and even Tanks.
The bad news comes with the Power class, as for some reason sniper rifles, fusion rifles and shotguns are now classed as Power weapons.
There are more than fifty vessels spread across five classes: heavy, assault, sniper, support, and scout.
Scouts, shocktroopers, etc — the only new thing worth noting is that leveling up a class also levels up all advanced types of this class, meaning that leveling up scouts does in fact still give boosts to your snipers, or that leveling up Armored Techs will also make your Fencers even stronger.
The full version is planned to feature multiple classes from scout to sniper, with maps spanning around the globe and covering over 50 years of history.
You can mix and match skills from all classes, creating a biotic sniper, or an engineer with a love for heavy weapons, for example.
The artillery class is the sniper of the game, its elongated design best used from a good distance away.
The marksman (sniper) class for example has given his spot & mark ability to the tactician in favor for a scrambler that disables the radar of enemies when they're near you and the medic now has a drone that will follow him around shooting enemies for you and can bring you back from the brink of death if possible.
The game features 4 main classes, and players are given a variety of weapons from close range melee to long range snipers.
The Scout class is essentially designed for long range engagement as these come equipped with a sniper rifle and abilities such as a cloak that make you somewhat invisible but only able to melee, emergency teleport - a powerful ability that does what it says by randomly teleporting you somewhere in the map and others such as tactical echo and stun drone.
Pre-order from Steam and you'll also receive the Multiplayer Pack which includes a Ninja class, Outside High - rise map and extra sniper rifle and handgun weapon types.
Suit Up Soldier: Customize your character with a class: heavy, medium, or light; and a weapon like assault rifles, snipers, pistols, SMGs, and more.
This isn't HooDoo Games» first title either as they have already released a first - person sniper game called First Class Sniper which is available on mobile.
There's the Assault class, with a sub-machinegun; the Marksman, with a sniper rifle; the Rifleman and Elite Rifleman; and a few others.
For some reason the class selection screen wasn't clear to me at first, so I kept choosing the Recon class, which ended up equipping me with a sniper rifle.
The last class is the Sniper, who unsurprisingly uses a sniper rifle, and has no special ability.
Units are divided into six classes: Scouts, Shocktroopers, Lancers, Engineers, Snipers and Tanks.
In Ghost War plaers will take part in a 4v4 deathmatch game mode with several classes to choose from including assault, sniper, and support.
Classes like Snipers, Support, and Tanks each have their own unique way through the level, and each can take down the other.
There are no longer medics, snipers, or assault classes that have specific roles they need to perform in order to win the match.
Classes in first - person shooters are nothing new, but this game straps that pedestrian idea (sniper, soldier, assassin... yawwwwwn) to a rocket ship bound for the moon.
At this moment in time, we are not certain if players can choose other weapons, but we are certain that players can choose from 5 different classes, all with a different variant of the MORS rail gun sniper rifle.
Finally, the Recon class returns as the sniper of the group but now requires players to hold their breath with a click of the thumbstick in order to achieve optimum accuracy.
-- weapons in 5 classes, including LSAT, SAIGA - 12K shotgun, and M24 sniper rifle!
Each of the five classes has been custom designed by our development team and OpTic NaDeSHoT, to test the true sniper skill of Advanced Warfare in this new custom mode.»
The new grenade launcher weapon type will be sorted into the power weapon class along with sniper rifles, fusion rifles and rocket launchers.
In assault mode there are three types of player classes: sniper, engineer and soldier.
The Dan Marshall Pack gives bionic upgrades and weaponry, and the romantically named Multiplayer Pack gives a class (Ninja), map (Outside High - rise) and extra weapon types (a sniper rifle and handgun).
The one negative thing is that SCE Studios Cambridge has eliminated the class - based warfare that allowed players to choose medic, assault, engineer, or sniper.
The Medic is self explanatory but vital to any real chance of victory, and the Scout is a sniper — arguably the most fun and potentially most overpowered of the four classes.
Shotguns and sniper rifles, which in Destiny 1 were secondary weapons, are now power weapons - the class that replaces heavy weapons.
Comparisons have already been made between Overwatch and Team Fortress 2 with the different class make up of sniper, scout, heavy assault and engineer - like classes.
The three classes (plus the odd drone) add enough of a mix to keep you on your toes though, as the heavy really only dies on headshots and the sniper always seems to materialize over your head and land a laser - scoped rifle round to your head.
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