Sentences with phrase «so little screen time»

Ellie — How does a character with so little screen time make the top 10?
Perhaps the reason for such rapidity is that the film condenses nearly 150 pages of Rowling's long text into so little screen time.

Not exact matches

So I moved on to our giant Academy Broadway two - room tent (similar in concept to this Academy Broadway three room tent except ours has the main tent then a little side «porch» screened tent), found the two long cross poles, and yes, managed to pitch a tent for the first time.
How could a non — rocket scientist put together a revolutionary new rocket in so little time and beneath everyone else's radar screens?
Because so little of what occurs on - screen either engages or entertains, there's ample time for the boiler of your self - respect to build up quite a head of indignation at the forfeiture of your time, money, and (exceedingly minimal) cerebral exertion.
At the same time, Uchida is responsible for some of the most remarkable swordplay films of the 1950s and»60s; his five - film Musashi Miyamoto epic (not screened at MOMA), starring Kinnosuke Nakamura in the title role and Ken Takakura as his arch-nemesis Kojiro, surpasses the better - known Inagaki Samurai Trilogy starring Toshiro Mifune in terms of both drama and swordplay, yet remains little - known in the West (despite its availability on DVD in the U.S.) After the BAM retrospective (and others) in 2008, most of Uchida's films remained unscreened and undistributed in America, so with MOMA's bigger series recently ending, it's time again to encourage distributors like the Criterion Collection, Kino Lorber, and Arrow Video to bring out more of the director's masterpieces, both for critical reconsideration and for those whom the veteran filmmaker will be a major new discovery.
Fourteen members of the company is an awfully large number of characters for their audience to keep clear, and many are given so little time on screen as to be indistinguishable.
Naomi Watts — so wonderful in better horror fare like The Ring or thrillers like Mulholland Drive and Funny Games — does the best she can here with a comparatively inferior character, but Charlie Heaton, who broke out as the protective and lovelorn older brother in last summer's Stranger Things, and Jacob Tremblay, Oscar - nominated for his role in 2015's Room, are stymied in roles that require too little in the way of nuance or are lacking in enough screen time to show real depth.
So for most of her screen time, Gong is called on to do little more than look gorgeous, with Vivian coming off as more of an object than a flesh - and - blood person.
But when you take in the sheer volume of stuff on screen at all times with so little loading and technical hiccups, the actual next - gen power of Dead Rising 3 is more obvious.
Russell throws so much at the screen that there is little time to make your mind up.
It is a symptom of Marvel's oppressive world - building that so much of the film's run time is devoted to new characters like the twins, or Vision (Paul Bettany, actually having a face on screen for the first time in the franchise), or Ulysses Klaw (Andy Serkis, a villain for a movie that will not see the light of day for three more years), squeezing the interstitial moments down to little more than an afterthought.
So, it's not surprising that an impressive number of powerful women were also honored for their work both on the small screen, with Big Little Lies and The Handmaid's Tale, and on the big screen, with first - time writer - director Greta Gerwig winning Best Motion Picture, Comedy for her directorial debut, Lady Bird, along with leading lady, Saoirse Ronan winning Best Performance by an Actress in a Motion Picture, Comedy.
These a scene in the movie were one of them get's shot in the leg by accident and oh my god they reaction to getting shot was freaking dreadful and such bad acting it took me out of the movie a little bit, but luckily Maika Monroe was on screen most of the time in that scene so she pretty much saved it.
Rarely has a screen character said so much in saying so little, and Del Toro threatens to overshadow the rest of the cast every time he's on screen.
I'm a Hank Pym fan so I'm kinda bummed out that Pym will be relegated to the background and very little screen time since it's not like Douglas will regain the Ant - Man identity in time for «Avengers 3.»
Expect lots to be crammed into «American Made,» so much coming at you from the screen that you have little time to catch your breath or analyze the ways that the «based on a true story» is loaded with hype.
«So, we started to think a little about how we could use those digital screens that attract children in a way that it was not all about playing, but as a series of content that entertained them and at the same time educated them.
It is incredibly frustrating for her so we only use it a little bit at a time, but essentially she sees on the screen the words that other people hear when she talks.
The Kindle so far is winning as I want something to read books on, but I would like the advantage of a colour screen and all the bells and whistles that come with the Fire but as it looks like Amazon won't be bringing the good stuff to the UK any time soon I might stick to good old fashioned paper for a little bit longer.
Two player adds some longevity but is split screen local only and the screen does not draw back when you move away from your partner so seeing the level can be a little fiddly at times.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
It's a novel control scheme and interesting to add a bit of interaction with the game more so then ever before, but it feels a little erratic in control at times, especially when dealing with fast moving enemies or an abundance on screen.
Being somewhat limited in my freedom to be entertained as a kid, for many years of my life, gaming served as a diverse means of escape for me away from the trappings of a mostly mundane, repetitive life, at the end of the school day I would often think to myself «alright... so what are some of the good things that I have to look forward to when I get home...», one of the first things that I would do as soon as I got home after school was play FINAL FANTASY on PlayStation, I would eagerly walk home as quickly as I could just so that I could continue playing from the part where I had last left off the day before, as pathetic as this may come across, I can confidently say that many of the happiest moments that I have had in my life have been while being utterly enthralled by the developments in the games, I think that reminiscing about aspects of a video game with great fondness is a hallmark of an impactful form of entertainment, I would often be so «in the zone» while playing that anything aside from what was taking place on the screen would become completely null and void in my mind to the point where I forget that I was playing a video game, even though I did not live the events of the game, I can emphatise with them as if I had, that is the sort of impact that the emotional depth of the story, the characters, the music, the design and the overall world of the series have had on me, what appeals the most to me is that FINAL FANTASY allows us the luxury of divorcing ourselves of our current reality to assume that of a world of fantasy for a precious moment in time, which is a sentiment that makes me wish that our world as whole had a little more «FINAL FANTASY» within it so as to make us all want to wake up as soon as possible to enjoy another day
The big panic came the first time a little suctiony alien threw it's tentacle across the screen and a blast started traveling down it, so I had to rush full bore through a maze just to get to it in time, while all my strategy of the other enemies I had been facing just flew out the window.
That is great guidance, especially as recruiters and everyone else are so busy and have little time to spend screening any individual document and candidate.
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