Sentences with phrase «so than dialogue»

RKO, the film's studio, told Lupino she couldn't use the words «rape» or «rapist,» and «so she used visuals and sound more so than dialogue to tell the protagonist's story.»

Not exact matches

This list is not exhaustive, but it need not be so; more important than any one of the specific items above is the general principle that crafting a reasonable agenda for dialogue requires a commitment to allowing the other party to define itself on its own terms.
In his book, The Bible Tells Me So, Peter Enns invites Christians to read the Bible as a conversation or dialogue, rather than an infallible text or guide.
«So rather than starting the debate himself, actually it's grassroots... because of the very specific situation in Brazil, have requested the Pope, and the Pope is a pope of dialogue and is saying, «yeah, let's talk about this».
If the Church is cautious in questions of doctrine and discipline, perhaps even more so than in the past, if she waits for more information, carrying on a dialogue, perhaps even leaves much to the conscience of the individual, all this does not mean that the authorities have grown cowardly, they have not, for this reason, given up their responsibility and their power.
Public dialogue in the U.S. about the Persian Gulf war has drawn heavily on the language of the just war tradition — more so than has been the case with any war since at least the 1860s.
«It is clear to me that whilst our theological dialogue will face new challenges, there is nonetheless so much troubling our world today that our common witness to the Gospel is of more importance than ever.
This is just my opinion so hopefully we can all have a good dialogue on the above rather than have a go at each other
I think it's far worse than that, with shades of Gentile's corporatism); that it has continued the conversion of competing and / or divergent centres of power into a recursive bureaucratic autarchy, emptying out the wider polity of any sort of dialogue or dialectic, shades of Gentile again, and that socially and fiscally it has been profoundly regressive, continuing the marketisation of the severely wounded NHS and of education, also badly bleeding, treating school and university students as «product», not as people; adopting a broadly Powellite attitude to migrants (useful economic fodder, mustn't change the culture, «British jobs for British people»); devising the catastrophe of PFI / PPP within a broader neo-liberal agenda, and so on.
The poor word choices, which resulted from the passion expressed by some, diverted the attention away from the legitimate concerns of the more than 500 hardworking mental - health workers, correctional officers, caregivers for developmentally - disabled individuals, administrative personnel and others who attended the rally to call for substantive dialogue with the governor about the direction we need to take the Empire State so that it serves all its citizens well, especially the most vulnerable among us.»
That means the fan runs a little quieter than some other models so there's less chance that it will distract you from the movie dialogue.
Faster than you can train your infra - red crosshairs on your next target, our not - so - merry band of transplanted hunters become the hunted in a lush, jungle - like setting complete with freaky fanged creatures and plenty of deliciously cheesy dialogue.
There are so many things wrong with this game, first of all the plot is too linear you play as Mario throughout the whole game you don't get to play as peach or bowser, there are no new characters other than kersti, all the characters in the game are from the Mario platformers, there are no exp so you can't level up and if you run out of stickers you have no choice but to run away, peach only has about five lines, bowser is the main antagonist and he has no dialogue, in the previous installments the main antagonist always had dialogue, and one of this game's worst problems is that luigi went from being a playable character to a glorified cameo, I have no idea what nintendo was thinking when they made this game.
Everyone on the moon is literally gay, the dialogue is so poorly written I cringed through half of it, the enemies seem much less imaginative than Borderlands 2's, and there are a tremendous amount of bugs and glitches that take away what little enjoyment that I had from playing this game.
But conventional though the patterns are, the dialogue, in black and Latino lingo, is topically hot and is heated further by contemporary street naturalism, which in fact is less «natural» than consciously theatrical; so the familiarity of the story is disguised by the crackle of the production.
Even when the director takes it too far — unceasingly pushing his camera through hallways and into ringing phones, or tilting up to the ceiling and spinning around a morally conflicted Graham — his curiosity is never less than winning, and his direction has rarely felt so energetic, giddy with scenes of overlapping dialogue and deftly orchestrated, impromptu conference calls.
As relentless (sometimes more so) than the narrative's anxious rhythm, its gamified energy swallows dialogue up and spits it back out.
This is Tarantino, so the film is all about dialogue and character and not really breathtaking cinematography, so other than Tarantino's firm belief in preserving 70 mm, I'm not clear why he's pushing it for this particular film.
A movie so silly and banal that it may take us a bit longer than usual to realize how actually stupid, implausible and empty it is once it is over, with an awful amount of expository dialogue, poorly - developed characters and a non-linear structure adopted for no purpose at all.
I liked the discussion of how a certain actor was conveying so much with his eyes that his deathbed soliloquy got whittled down to a single line of dialogue; it's these signs of cultivated wisdom that make Affleck easier to listen to than your average Park City protégé.
Unfortunately, the dialogue is so impossible to deliver, and in the mouths of friends and family who need a lot more help than this.
The opening credits music is mixed at a significantly higher volume than the rest of the film, so once the dialogue kicks in, you'll need to adjust accordingly.
Even more horrific than the dialogue were the cameos: Tom Skerritt as the grizzled ranch owner, Randy Travis as the gun - slinging sergeant, and, strangely enough, Usher as the scout who knows he can be so much more.
And that's never more so than in this film because there's great stretches without dialogue.
THE KILLING OF A SACRED DEER Yorgos Lanthimos's best film to date, is an wonderful demonstration of why Colin Farrell is so suited to deliver his dialogue, and Nicole Kidman is a more than welcome edition in to his Greek Weird universe where a slighted teenager can make children bleed from their eyes by will alone, and where people love to talk about the materials in the wristbands of their watches.
Her premise was interesting enough, but the dialogue and execution were sketchy and instantly forgettable, amounting to little more than «Grandpa's trapped, so let's go find some trinkets in a dungeon!
The main extra on Warner's New Year's Eve Blu - ray is a running commentary by Marshall, who not only falls into the trap of simply describing either the action or dialogue of a scene instead of imparting much background information and stories about the production (going unaddressed, disappointingly so, is the widely reported last - minute Heigl - for - Berry recast, with the latter rejoining the project in a smaller capacity once her schedule cleared), he does so in a sing - song fashion that presumably is supposed to come off folksy - friendly but quickly becomes more than a little obnoxiously self - amused.
Lucky Number Slevin starts off well, introducing its larger - than - life characters with comical sense of dialogue and violence that gives the film that Elmore Leonard vibe that Tarantino exploited so well.
I'd also been watching all the American «mumblecore» films so wasn't afraid to be a bit less precise with the dialogue than is typical.
What you might not have heard is that this adaptation of Pete Dexter's pulp novel is less a so - bad - it's - great pleasure than the cinematic equivalent of the Hindenburg crash, and that no amount of Matthew McConaughey daringness, drag - queen - ready dialogue or shots of Efron in his tighty - whities can save this movie from its own incoherence.
Characters are poorly developed, the dialogue is clunky and obvious, and director James Cameron's not - so - subtle political message carries the condescending grate of a smarmy activist who thinks he knows much more than you do.
The trickiest aspect of character preparation for Manville was developing the kind of off - camera ease with Day - Lewis that would inform Reynolds and Cyril's interconnectedness on screen — so potent they often communicate with a look or gesture rather than dialogue.
I have no idea how this got a T rating rather than an M. Maybe the ESRB doesn't parse the dialogue of these games, so the fact that the game's various rapes happen off - camera somehow makes it okay for teens?
«Many times, we don't agree across the board on everything, but even in this conversation we agree with more things than we don't, and when we are given the opportunity to have a real dialogue and respect and regard what everybody brings to the table, we will be so much further ahead and be able to make those measurements count.»
I had expected that this trip would just be German publishers pitching books to us, but this trip was so much more valuable than that in that everywhere we went there was a real dialogue among the participants that will benefit the Germans and the Americans equally.»
Although I find the premise intriguing, I can't help but hope immigration is handled with a lighter touch than health care was in So Much for That, where the dialogue occasionally crossed into preachy polemic territory.
Skyrim allowed players to fast travel whenever they felt like it while DA: I's maps were so cramped that there was no benefit to using a mount other than shutting out the party dialogue.
I enjoyed unlocking the sub-event conversations almost more than the main event dialogues because they were so hilarious.
Sneaky Ninja obviously isn't an RPG, but it also has much more dialogue and more of a story than a typical Mario platformer, so I wanted to capture that sort of tone.
While this is better than the 3D customization, so far it hasn't affected gameplay in any way, with the exception of origin - exclusive dialogue choices that seem to have no apparent effect.
However, the entire concept is rather spoiled by the fact that the writers so obviously put more emphasis on making everything rhyme than in actually writing sharp dialogue that even makes sense, resulting in numerous sections that made me wince.
It's not overbearing or bogged down in dialogue so it's ideal for gaming on the go, and the only major hindrance comes in the form of the locked camera angle which can make solving puzzles and navigating rooms far more difficult than it needs to be.
The Surges protagonist Warren isn't a silent one either as you will come across moments where you speak to a fellow survivor Sally who is held up somewhere safe waiting to meet up with you, there are dialogue options and questions you can ask so it makes your connection to your character feel stronger than any character I've played in this style of game before.
As our story on the news mentions, mods should mostly consist of text changes that can be as small as 1 MB, so expect creations like a level editor with new quests and dialogue, or changes to how the world behaves, than anything new and unusual.
Painting has and continues to mean more to me than any other part of my expressive life and I am so grateful to have found this medium which allows me to dialogue with artists past and present as well as my faithful viewers and most of all to continue my own journey.
I felt that since I had spent so many years being so anxious as a child and a teenager, painting became a way for me to speak, a means for me to deal with an internal dialogue that I had never known how to deal with before, and rather than trying to relate to what was going on in the art world or even the world - politic at the time I was very involved with my own drama, dialogue.
While some of these perspectives are more intended than others (not so much the latter for instance), it's very rewarding to begin a dialogue about a system that is otherwise so intangible.
These issues have been so well developed in the past that we must excoriate those who opretend they do not exist and persist in little more than a boring «dialogue of the deaf».
Clinton's State department will focus on climate change in its talks with China, likely more so than Hank Paulsen did during his multi-year Strategic Economic Dialogue with Chinese officials.
But rather than cut the grandparents off, the custodial or surviving parent should engage them in constructive dialogue so that grandparent contact will have the desired effect of nurturing the child, rather than causing confusion and distress.
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