Sentences with phrase «so than his protagonists»

The lip of a wave or force of a gale is painted in such a way that one is nearly convinced of Magrin's oceans and deserts more so than his protagonists.

Not exact matches

MacIntyre is not naive about the tenacity of liberals to refuse to give Aristotle a hearing simply because Aquinas had so successfully baptized him for the Church: «It is safe to predict that to the vast majority of such protagonists it will seem preferable to remain in almost any predicament than to accept a Thomistic diagnosis.»
We should seize the opportunity to do so, for as Familiaris Consortio 44 states: «Families should grow in awareness of being «protagonists» of what is known as «family politics» and assume responsibility for transforming society; otherwise families will be the first victims of the evils that they have done no more than note with indifference.»
In one scene, as protagonist leader Optimus Prime (an 18 - wheel Peterbilt truck that morphs into a two - story robot) slugs it out with an enemy Transformer known as Bonecrusher, animators slowed the scene as much as four times less than normal speed so that the audience could better take in the spectacle of two enormous robots crashing over a city bridge.
The supporting characters are usually an afterthought, but in Black Panther, they are so well drawn that they seem every bit as interesting, perhaps even more so, than the main protagonist himself, who is either mostly masked or obvious CG during his battle sequences, whereas we are always aware as the women fight, with full acting and facial expressions to root us into their fight in the moment.
The fact that Corvo is also a silent protagonist means that any NPC interaction is pretty much trimmed to a minimum and so your ability to care for anyone other than yourself becomes quite limited.
Yet unlike so many of the director's previous cinematic puzzle games, Redbelt cares far less about tricking its audience than about plumbing its protagonist's psyche in a way both viscerally exciting and intensely analytical, a nifty trick that's aided by a host of uniformly sturdy but tonally divergent supporting actors (dainty Emily Mortimer, chilly Rebecca Pidgeon, hammy Rodrigo Santoro, goofy Tim Allen) who don't, at first glance, seem well - suited to coexist with each other.
RKO, the film's studio, told Lupino she couldn't use the words «rape» or «rapist,» and «so she used visuals and sound more so than dialogue to tell the protagonist's story.»
So they need a new protagonist, or more than one protagonists.
mmm... a protagonist who complete dominates a long film to the detriment of context and the other players in the story (though the abolitionist, limping senator with the black lover does gets close to stealing the show, and is rather more interesting than the hammily - acted Lincoln); Day - Lewis acts like he's focused on getting an Oscar rather than bringing a human being to life - Lincoln as portrayed is a strangely zombie character, an intelligent, articulate zombie, but still a zombie; I greatly appreciate Spielberg's attempt to deal with political process and I appreciate the lack of «action» but somehow the context is missing and after seeing the film I know some more facts but very little about what makes these politicians tick; and the lighting is way too stylised, beautiful but unremittingly unreal, so the film falls between the stools of docufiction and costume drama, with costume drama winning out; and the second subject of the film - slavery - is almost complete absent (unlike Django Unchained) except as a verbal abstraction
Films like this often make the villains so heinous that they become far more fun to follow than the protagonists, to the point where we grow tired of seeing the good guys and wishing for more mayhem.
However, Sarah is so much more than that precisely because she and the protagonist share the same circumstances.
Though a critic quoted on the cover references Bertolucci's Stealing Beauty, this film focuses on a much younger protagonist, so there's nothing here that's more than vaguely racy.
Waititi, who may identify more with Loki than the real protagonist, seems to be winking at us: Why so serious?
Despite his delirious feelings about Vonnie, Bobby is also hard and hasty to a significant degree, more than is usual for Allen's partly self - based protagonists, so when circumstances dictate, he has no trouble pulling up stakes and returning to New York to work for his big - shot gangster older brother Ben (Corey Stoll), who puts him in charge of a high - end nightclub (hence the film's title).
It's more about the toxic relationship between the protagonists than the brawling monsters, which is precisely why the film is so groundbreaking.
When a plot ultimately means so little in the big picture, it is more than disheartening to see so much time and so much talent spent on relating the intricacies therein — intricacies that come to a conclusion that is as hastily arrived at as it is meaningless to the protagonist.
There have been romances with LGBT protagonists (or «homosexual romances» as you call them) with happy endings for more than half a century, so I am hardly impressed.
So if we have more than one protagonist, we want to answer the «whose story is this?»
- dmc original was a lot more comical - controls were done worst than past games, couldn't do I a stinger for the life of me - protagonist reminded me of twighlight - nothing kept to the original comical badassery of dantes diolgue - the demons infesting the news and media was a terrible story and I would rather not have such a pussy ass demon which were never ever portrayed to be so slimy in past games.
The storyline is just as epic as we're used to with the «big» [i] GTA [/ i] games and Toni gets to do more damage than any other [i] GTA [/ i] protagonist; even going so far as to level several city blocks.
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
So, protagonists are a little bit about aspiring to more than you actually are.
The Surges protagonist Warren isn't a silent one either as you will come across moments where you speak to a fellow survivor Sally who is held up somewhere safe waiting to meet up with you, there are dialogue options and questions you can ask so it makes your connection to your character feel stronger than any character I've played in this style of game before.
Higuchi: They are characters that grow by borrowing assistances from people, so we made the setting for them to be a bit younger than legacy protagonists.
While this may sound like hyperbolic praise for a game that also features karaoke rhythm mini-games and a protagonist lusting after bikini - clad cam girls, I can't help but feel that more so than any previous entry, the moments of humour and levity in Yakuza 6 only juxtapose and enhance the bittersweet nature of Kiryu's figurative «riding off into the sunset».
For instance, I chose to smash up most of my enemies with the protagonist's fists rather than with weaponry; and as I administered one pummeling after another, my character gradually became stronger, so I was able to sell off weapons to earn cash for acquiring other useful items.
The protagonist, B.J, is a straight - faced hero at first glance — someone who is there to get the job done without worrying about himself or what's around him — yet he is so much more complex as a character than that.
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