Sentences with phrase «so than the original game»

I love New Leaf, probably more so than the original game, but the Gamecube game has a certain charm to it.

Not exact matches

This is a good game and is really fun you can do so much different stuff than on just the original one.
Quiplash XL also has more questions than the original game that was released last year, so if you're a fan of it, that makes Party Pack even more of a must - buy.
Character designs are gritty and realistic, more so than their respective games have portrayed them; it's a twisted view of a usually family - friendly world, and this is achieved without altering the original designs too much, barring one or two minor exceptions.
While sometimes a sequel fails to capture what made the original game so great, there are occasions where gamers are treated to a sequel that is so good, they're better than their predecessors.
The most interesting notion that the new «Tomb Raider» reboot has to offer apparently comes from the 2013 reimagining of the original»90s video game: It gives us a Lara Croft who's capable but not superhuman, making her more like Bruce Willis» legendary John McClane (in the first few «Die Hard» movies, anyway) than the usual impenetrable war machines who so often anchor action flicks and video games.
In many cases publishers release so - called «ultimate» editions of slightly older games that bundle together the base game and all DLC at a discounted price — usually substantially less than what the original game cost when it was brand new and lacked any add - ons.
Tetsuya Takahashi explains that Xenoblade Chronicles X was developed to allow fans to enjoy exploring a wide open world, but in Xenoblade Chronicles 2, the focus is more on the story (like the original), so it's a more «orthodox» game than its predecessor.
The port is so good that it's even better than the original version of the game.
- dmc original was a lot more comical - controls were done worst than past games, couldn't do I a stinger for the life of me - protagonist reminded me of twighlight - nothing kept to the original comical badassery of dantes diolgue - the demons infesting the news and media was a terrible story and I would rather not have such a pussy ass demon which were never ever portrayed to be so slimy in past games.
We have a much larger team than we did on the original BioShock, so we're doing simultaneous in - house development on the PS3, 360, and PC versions of the game
It seems that already Exotics are more common than the original game, appearing as a fairly rare drop from random events, so keep playing and you should gain a healthy roster.
city folk is the first one I've played but I put my self in a mindset as if I played wild world after I played it to do this so... city folk is not bad but I do admit from playing wild world and the original, Its a real down grade to the first and second animal crossings but the city was kind of more entertaining than waiting for the animals to show up in wild world and they did add a little bit more to the game so its not a downgrade but its better than wild world but worse than the original
But I am basing this on games that appeal to me, and those were the games shown by MS. Personally the original Crackdown was probably the game I've sunk the most hours into over the past decade, so I'm honestly more excited for that than really anything else shown.
Developed by Spark Unlimited rather than Capcom's internal team, the game's visuals look great, and while it's apparent that there's a slightly different style to the visuals, the characters look good and there's a definite continuity of the original Akrid designs and various other aspects of the game world, so it feels like part of the same universe.
The mode allows players to make their own levels and share them with their friends online, the mode boasts more creative options than the original so players can have fun making more complex levels then they could I'm the original game.
Based on this video alone, it looks more interesting and original than most games that score over 9, so I'm more willing to overlook the flaws it may have.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Jap developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
Velocity 2X is more about gameplay than story, but even so, the game has a simple yet decent story, which manages to continue from where the original title left off.
So Joe Danger and Joe Danger 2 will be available separately because they're both HUGE games — bigger than the original PS3 releases.
Bastion started development in September 2009, so development took a little less than two years for the original Xbox 360 version of the game.
As an added bonus, the Ultimate Edition extends the original game's campaign with a new chapter taken from the PC release of the game, so you get even more gameplay than you did in the Xbox 360 version of the game.
Rather than give us this new content, how about work on getting those DLC maps to the game too, tweaking the game, slowing it down a bit further, increasing hits to kill, changing the spawns back to how they were originally, changing the map voting back to the original in lobbies, allowing us to join a friends FFA again if slots are available and so on.
A single level in forthcoming FPS sequel - of - sorts BioShock Infinite features «three or four times» more scripting than the original game in its entirety, so says creator Ken Levine.
So, I get the impression we are very different board gamers, so this might just be me liking heavier games, but I'm very surprised to see both Roll versions of Through the Ages and Race for the Galaxy, but not the original games themselves, as well as a lack of any Vlaada Chvatil games other than CodenameSo, I get the impression we are very different board gamers, so this might just be me liking heavier games, but I'm very surprised to see both Roll versions of Through the Ages and Race for the Galaxy, but not the original games themselves, as well as a lack of any Vlaada Chvatil games other than Codenameso this might just be me liking heavier games, but I'm very surprised to see both Roll versions of Through the Ages and Race for the Galaxy, but not the original games themselves, as well as a lack of any Vlaada Chvatil games other than Codenames.
The story is more captivating than the original game's story and the world is so much more enjoyable to explore.
This level of advancement is amazing considering how little the hacking actually featured in the first game, and it's the principal reason Watch Dogs 2 is so much better than the original.
If this game was remaked for the 3DS with more stuff than the original, i'd cry so much... Just think on the music remixes (Mainly the Chai Kingdom Theme) I've been wanting a China based world in recent Mario games and i hope someday the NSMB series has one in the future, since Dragon Driftway and Hands On Hall made me hope that it's still possible!
«It is so important that the game you are creating has its own identity and its not just mixing and matching what other games do, [Horizon] is really built from the ground up,» confirms Hulst, suggesting once more that the game is being led by the original concept, rather than the concept bending to fit a checklist of «RPG - must haves».
The Final Word Honestly if you loved the original game there's no problem with reliving nostalgia, and if you never played it before than this is a great chance to do so.
While Soul Sacrifice was surely a great game and had no real flaws per se, Soul Sacrifice Delta is a near perfect version of that same game idea — adding pretty much everything you could have asked for after experiencing the first game, and doing so with a much more beautiful flair than the original.
While sometimes a sequel fails to capture what made the original game so great, there are occasions where gamers are treated to a sequel that is so good, they're better than their predecessors.
While Soul Sacrifice was surely a great game and had no real flaws per se, Soul Sacrifice Delta is a near perfect version of that same game idea - adding pretty much everything you could have asked for after experiencing the first game, and doing so with a much more beautiful flair than the original.
To me that is great — where so many franchises seem content to churn out nearly identical clones until gamers (or viewers, for that matter) abandon the franchise, Gearbox has a game that is better in every way than the original, shows they have listened without pandering, and is a great PC shooter that everyone should check out.
I'd love to see Ys Celceta come over here and I'd love it even more to see the Vita Trails games (which is pretty unlikely since it looks like XSeed Games has abandoned the series after the first game didn't do so hot) but even more than those, I'd love to see more original JRPGs get announced for the system in Japan.
I hope though that everyone gets my point, which is they could do so much more with an original story than they could basing it off of one specific game.
The demo didn't have rooms with large numbers of enemies on the screen, so it can't be said that the game looks lag - free, but it's certainly better than the original version, which had lag that was absolutely appalling.
The original Pokémon games are coming to the eShop, Mother 3 is not dead, Xenoblade's censorship is going farther than we wanted, and there's oh so much more in undoubtedly one of our most packed episodes yet!
That game was an extended remake of the original Metroid, so it really is quite fitting that, more than a decade later, the next 2D series installment is a remake of Metroid II: Return of Samus from the original Game game was an extended remake of the original Metroid, so it really is quite fitting that, more than a decade later, the next 2D series installment is a remake of Metroid II: Return of Samus from the original Game Game Boy.
It'd certainly make sense not to stray too far from the formula that made the original such a gargantuan success — the first game sold more than 4.5 million copies, if you can believe it — and I am genuinely looking forward to returning to that world and not having to get used to too much of this «new» crap so many games are experimenting with these days.
-- First Medal of Courage — Four Swords I had to play through most of the original, link cable - dependent release of Four Swords with a friend who was a much better gamer than me, so suffice to say it was a tough ask to win even one Medal of Courage for grabbing more Rupees than my ally.
i would more than love to make a compleat retro sonic game with the original sonic but im not going to bash a game just because of a new desinge and it being 2.5 d. mabey some day ill make a new retro sonic searise but im in no posistion to do that now so im happy if i can get a game close enough to the game play of the classics.
So that's what I want in a third Luigi's Mansion game, a title which would arguably be even better than Luigi's Mansion Dark Moon and mix elements from both the original game and its sequel in a way that'd please everyone.
The fact that so many people claimed Nintendo to have won this year's E3 with nothing more than a 43 second teaser logo for Metroid Prime 4 is a testament to the lasting power of the impression that those two original Prime games left on gamers.
They did re-release it once on the PSP, Valkyrie Profile: Lenneth, but so few gamers had that handheld that it didn't reach a wider audience than the original PS1 game.
I can't say that I set out to do so (and every time I consider it, I decide against it), but I do have a few games that are worth more than their original purchase price today that I keep for a combination of availability to play, sentimental value, and investment worth.
As you can see, the 3DS XL has a vastly better battery life to the original 3DS as well as a much better one than the Playstation Vita, so if you want your 3DS to not run out of power too quickly and to play games on the go for longer, you should choose it over the competition as well as earlier 3DS models.
Although I never picked up the original game (the demo's cover system felt far too broken) the aesthetic values of the sequel really appealed to me, so I ignored the somewhat negative reviews and picked up the Limited Edition for less than half the RRP (rather worryingly) only two weeks after its UK release.
Speaking of XP all of my experience and skills carried over from my previous game which was nice, even more so considering that The Following is significantly more difficult than the original game.
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