PlayStation Home renovations make «a true
social game platform» By Joe Osborne at GamesBlog on Nov 2nd 2011»... Cogs can be found front - and - center in PlayStation Home's new Hub.»
PlayStation ® Network also provides access to PlayStation ® Home,
a social game platform featuring hundreds of games, many free - to - play.
«We are squarely focused on our goal of building the world's top
social games platform.
Not exact matches
«Generally, when you are the basis for a
platform, you don't want to scare away investment in your
platform developers by competing with them... There is a vibrant ecosystem of
game developers, headed by Zynga, who do a good job making successful
social games already, and Facebook gets a cut of what those developers make, so there is currently no need for Facebook to step in and make
games itself, either strategically or monetarily,» Hoskins recently explained via Quora.
For
game developers, Facebook and Zynga's breakup last week was much - welcomed news: Now that the two company's official relationship has been severed (and Zynga will be free to develop its own gaming
platform on Zynga.com), the
social network will also no longer play favorites — giving other independent
game developers a fair shake at the exposure and growth the Facebook
platform can offer.
To be prepared, it's that time of year to organize our
social - media tool boxes, adding some new tools that can be
game - changers in terms of how effective this
platform is for certain strategic objectives.
Facebook, for one, has said that it intends to develop Oculus's virtual reality technology, which is currently only used for immersive video
games, into a new type of
social platform.
Those
games will be available in China to stream for free on Tencent's variety of
platforms, including Tencent Sports and the company's flagship
social network WeChat, which touts roughly 960 monthly active users and accounts for almost 30 % of China's mobile apps usage.
«There was a golden age of
social gaming which was mainly on the Facebook
platform where
games were built on a
social platform,» says David Marcus, Facebook's vice president of messaging products.
The result was Pushing Buttons, a fantastic series pulled together by CBC employees from all
platforms — online, TV and radio — that looked at every aspect of
games, from economic to
social to cultural to historical.
Zynga was initially successful thanks to a lucrative strategy of making
social games for Facebook's desktop
platform, going public in a 2011 IPO that raised $ 1 billion for the company.
As with all
social media
platforms, consistency is the name of the
game.
The report suggests that the major VR and AR areas that will be generating revenue fall into one of three categories: Content (gaming, film and TV, health care, education, and
social); hardware and distribution (headsets, input devices like handheld controllers, graphics cards, video capture technologies, and online marketplaces); and software
platforms and delivery services (content creation tools, capture, production, and delivery software, video
game engines, analytics, file hosting and compression tools, and B2B and enterprise uses).
Today we will introduce you to 4 trendy
platforms that are «kicking it» in 2017, and can't be ignored if you are entering the
social media
game.
For example, Habbo Hotel hosts in -
game events and Innocent Drinks creates content for at least six
social media
platforms daily.
The Abyss essentially serves as a multi-level referral
platform allowing
gamers to participate in in -
game and
social activities.
Social networks are increasingly getting their hooks in the live sports streaming game, but we've seen a limited sample size for what baseball can do on a social pla
Social networks are increasingly getting their hooks in the live sports streaming
game, but we've seen a limited sample size for what baseball can do on a
social pla
social platform.
Occasionally we will get ticket allotment for Champions League
games and other events, again check our various
social media
platforms for updates.
Apart from on the
social networks, Indian Arsenal fans took up the issue on even online petition
platforms, gathering signatures asking for people to sign a petition to force ESPN - Star to live telecast all Arsenal
games live in the future.
The
game schedule will be available on the website for daily updates and also on
social media
platforms.
After news of the incident broke, many have taken to various
social media
platforms to commiserate with the team which was returning to their base in Kumasi from Accra after a Premier League
game.
Third - party developers create apps and
games for
social media
platforms, but are independent of the main
platform that the consumer is using.
They often fail to make the best use of the smartphone
platform, for instance, whether that's using
games to change behavior or tapping into
social networks to help connect people with similar illnesses.
I don't like that
social platforms are changing so much with algorithms, seems like a
game.
Surge app, the super-fast gay dating site and an open
platform for
social networking, has changed the dating
game.
MeetMe provides a
platform for meeting new people through
social games and apps on Apple and Android smartphones and tablets.
«The main driver of this growth is the increase of paying user engagement,» said CEO Dmitry Grishin, «especially in virtual gifts and services, as well as in our API
platform and self - developed
social games.»
It also boasts of security tools which are second to none, with the site staying ahead of the
game through merging with
social media
platforms and offering gorgeously designed and easy to use mobile applications for all Android and iOS users.
Hiufriend is a translation based international
social platform, providing you with the international community, multi language international dating hi5 makes it easy to meet and socialize with new people through
games, shared interests, friend suggestions, browsing profiles, and much more.
Twitch is the world's leading
social video
platform and community for
gamers.
Based on the music selection,
social / community functionality, and the fact that it's a new Lumines
game for a new
platform, Lumines: Electronic Symphony is totally worth checking out.
Our mission is to create groundbreaking local /
social multiplayer experiences driven by novel interfaces and new technologies on any
platform from traditional console
games to connected toys.
But consider these three parallel and seemingly independent phenomena: More than 98 percent of all children and young people play video
games; the time devoted to
social networking, whether on Facebook or newer
platforms, has grown explosively; and the favored means of both information - seeking and communications, especially among young people, is no longer via computers or laptops but smartphones.
From the
social media
platform you visit most frequently to your favorite
game on your mobile device, they all come packaged as mobile apps.
It showed that as pupils move up to secondary school, there is a shift as pupils begin to use
social platform apps opposed to
games after entering year 7.
The single biggest «
game changer» in the use of information and communications technologies (ICT) in the classroom was probably the introduction of tablets — more specifically iPads — which, to a certain extent, coincided with a mass take - up and subscription to
social media
platforms such as Facebook, Twitter, and more, into the classroom.
There is growing interest in learning through virtual reality, digital
games and
social media
platforms.
Global education, given its relatively brief heritage as experiential curriculum that aims to develop student awareness of
social problems, inquiry skills, and capacity and attitude for civic action (Gaudelli, 2003), would seem to be an ideal
platform for the introduction of serious video
games, since their educational aims are essentially the same.
You can find a long list of tools broken into authoring tools,
games / simulations, quiz / test tools,
social media, delivery
platforms, tracking and whether they support mobile.
is a
game - based learning
platform that makes learning a fun,
social experience.
With a vivid color display, Kobo takes the reading experience to a whole new level and offers even more content — rich color books, newspapers, magazines,
games, music, video,
games and
social feeds — all on an open Android
platform.
With a vivid color display, Kobo takes the reading experience to a whole new level — rich color books, newspapers, magazines, music, video, over 15,000 apps,
games and
social feeds — all on an open Android
platform.
For some authors this is a piece of cake, still others a daunting task, and for the majority of us, it becomes a
game of figuring out which
social media
platforms we excel in and enjoy the most.
As we move towards the right of the axis, forms become more merged the lines between digital books that maintain print conventions and digital
games, hypertext websites, and even
social networking
platforms, become more blurred.
«The BBM
Social Platform will allow us to bring innovative social features to our games that get friends playing tog
Social Platform will allow us to bring innovative
social features to our games that get friends playing tog
social features to our
games that get friends playing together.
Twitch is the world's leading
social video
platform and community for
gamers.
Using things like BBM — which is almost a
platform in and of itself — helps to make
games social and bring additional features that wouldn't otherwise be possible.
With
social media functionality, the site will also give players a
platform to meet other
gamers, swap ideas and items, and team up in -
game.
Every
game that was multi
platform I picked up for the Xbox due to the
social aspect of that console.
- 2.3 million viewers -
Game Awards 2016 show is very likely - next show may have eSports competition during the day of the event - top streaming
platforms were Twitch and YouTube - show trended worldwide on Twitter, with more than one billion impressions with tweets using #TheGameAwards - this ended up doubling last year's
social impact - more than 175,000 different people used that hashtag, writing about 279,000 tweets - top streaming channels saw more than half a million comments - Snapchat was used to deliver virtual access to the show and after party - money-wise, Keighley believes the show broke even this year.