Not willing to limit himself to just console game, mobile game,
social networking game creation, he's also open to move in directions like movies, novels, or wherever the creative vision takes him.
Music simulation, music
creation games, rhythm / action music
games, dance
games, karaoke, exercise aids, meditation aids (a small genre admittedly), vehicle simulation,
social network Second Life stuff, Tetris, videogames that mimic traditional board and card
games,
games where you only avoid danger but never hurt anyone, farming
games,
games where you manage a business,
games where you create and manage a family or a hospital or even a civilisation, sex simulation, dating
games, art
creation, cooking guides, brain training, pet caring, extreme sports like skateboarding or biking or freerunning, all sorts of puzzle and collecting
games,
games where you navigate mazes and obstacles, pinball, nonviolent detective and adventure or rpg
games, interactive films or books.
It is never too late to get in on this
game, as few companies are fully investing (or doing so slowly) in these
networks due to longstanding strategy and a lack of
social tools to assist in content
creation.