Sentences with phrase «soldiers out of mission»

Assisted soldiers in receiving top secret clearances, reducing the number of soldiers out of mission due to clearance issues.

Not exact matches

Infantry soldiers have a fairly high level of discipline, they're physically fit, they're focused on mission success, they have no problem jumping out of helicopters, rappelling, or jumping out of airplanes.
He visits high schools to tell his heroic tale and, training to the point where he needs to be kicked out of the gym, uses his boxing as a kind of mission as «the Lord's foot soldier
Meanwhile, Berg as a director and co-screenwriter shows us the brotherhood of soldiers and their camaraderie in the barracks during their rigorous training routines prior to going out on their mission.
It follows a group of Rebel soldiers who set out on a dangerous mission to steal the plans for the original Death Star and bring hope to the galaxy.
0:00 — Intro / In - House Stuff 8:35 — Review: Lockout 36:45 — Headlines: Guy Pearce and Ben Kingsley Join Iron Man 3, Francis Lawrence to Direct Catching Fire, Analyst Recommends Variable Ticket Pricing, Magic Mike Trailer 52:40 — Other Stuff We Watched: Mission: Impossible — Ghost Protocol, Summer School, Joe Versus the Volcano, Edward Scissorhands, The Three Stooges, Dirty Mary Crazy Larry, About Schmidt, Birth, The Phantom, Game of Thrones, The Streak, Soldier, Escape from L.A., The Conversation, Girls 1:32:15 — Junk Mail: Actors That Are Insane, Movies You Can't Believe Are Out on DVD, Childhood Movies that Drove Your Parents Nuts, DVD Lending, Movies You Think You'll Probably Hate, What Happened to Dustin Hoffman?
So while you sneak up behind enemies to either knock them out or kill them, navigating the various missions are a joy as you search for scientists, soldiers and weapons of mass destruction.
After surviving a controlled landing / crash without landing gear, Zamperini and a handful of fellow soldiers (the most significant of which is Phil, played by Domhnall Gleeson's impressive American accent) go out on another mission that ends in less heroic fashion, as their aircraft crashes into the Pacific Ocean.
The movie opens in 1991, with a frozen Winter Soldier (Sebastian Stan) being thawed out for another in a series of murderous missions.
Then you need to upgrade your soldiers abilities, weapons, armor, equipment through the use of research, at the cost of supplies and unique materials collected from missions, get back out there and launch yet more missions.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alreadMISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has alreadmissions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
The manual features original concept artwork from Call of Duty: Advanced Warfare developer, Sledgehammer Games, as well as historical and tactical information that will bolster every soldier's potential for success in the field and prepare them to carry out Atlas» global mission.
I.E there's quite a few rocket launchers and other heavy weaponry for snake to unlock in Peace walker... and guess what you can do in Front mission evolved; get out of your mech and run around like a soldier with hand - held weapons including a rocket launcher (shown in some screenshots here and there)
Sending two of your favourite soldiers out on a covert mission only for them to get ambushed makes for heart - stopping escape sequences, and the waves of Lost which assault you on some missions also create a zombie - style horde mode vibe that XCOM has never delivered before.
Not for nothing did it have «terror missions», which lived up to their name as the initial weak little - grey - men Sectoids got politely pushed out of the way for the likes of the Chryssalids, hideous Giger style monsters who didn't just kill your jumpsuit - wearing soldiers, but implanted them with hideous alien wing - wang to turn them first into a zombie, and then into another bloody Chryssalid.
Then you need to upgrade your soldiers abilities, weapons, armor, equipment through the use of research, at the cost of supplies and unique materials collected from missions, get back out there and launch yet more missions.
The storyline campaign covers missions that span 1941 - 45, players will choose a four man squad from a pool of 30 soldiers as they set out on various missions that cover Europe, North Africa and Asia including Norway, Libya, Burma, Austria, France and Czechoslovakia.
The campaign puts you in the boots of Nick Reyes, a soldier who ends up at the helm of the Retribution: a space cruiser that acts as a hub world for the player to track their progress, customize their load outs, and select a variety of missions.
It includes two distinct game modes or phases that players control, one being the Geoscape mode which is basically base management and the other being Battlescape mode where players will equip and control a squad of soldiers out on a mission investigating Alien crash landings and invasions of cities.
The film will detail the earlier career of N7 - wannabe James Vega, the beefcake soldier who hung around your cargo bay and you never took out on missions.
In Apis Mellifera, the mouths of Adkins and another man are shown in close - up view as they repetitively chant the words «soldier, shepherd, prophet, martyr» while visual references to Brown's life and mission, including fleece, ringing bells, bees, and honey, fade into and out of the three panels on the screen.
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