It has faults, and it's certainly aged a wee bit, but the final product is still an incredibly strong example of thorough game design and
solid character work.
Every now and then an actor appears to delivers such rock -
solid character work that you can only imagine what TheLincoln Lawyer might have been with less reliance on rote characters and situations.
Not exact matches
Due to the increasingly technological nature of modern warfare, veterans today return home with not only determination and a
solid work ethic —
character traits of good scientists as much as of good soldiers — but also with technical and other important job - related skills.
Director Ron Howard delivers an admittedly appealing opening stretch that effectively establishes Willow's fantastical world and raft of quirky
characters, with, in terms of the latter, the movie certainly benefiting from Davis and Kilmer's thoroughly charming and affable
work as the disparate protagonists (and it doesn't hurt, either, that the chemistry between the two couldn't be more
solid).
The film is anchored by two excellent central performances; normally known for stand - up comedy, Dave Johns as the titular
character delivers
solid work in his film debut but it's Hayley Squires as the single mother of two who finds herself in some devastating circumstances that truly captures your heart.
With
solid actors, good writing, vibrant costume
work, a terrific score from Coogler - regular Ludwig Goransson (Central Intelligence, Stretch), humor that's delivered with refreshing subtlety, and Coogler's taut pacing that also takes the time to build up its scenarios, Black Panther succeeds at delivering an unlikely solo effort in the superhero genre, and leaves skeptics and those completely unaware of the
characters within the comic books hungry for more.
In Nigel Cole's crowd - pleasing «Made in Dagenham,» we already know Sally Hawkins is a
solid contender in a dense lead actress field for her
work as Rita O'Grady, a composite
character representing a number of ladies who stood up for equal pay in late - 1960s England.
The
character leveling also means that you have an incentive to play with each
character, and have some
solid progress to
work toward in the game toward not just getting high scores and unlocking new areas, but also making your
characters even better.
For what it's worth, Paul Giamatti and Paul Rudd actually deliver fairly
solid performances, but they're hampered by a script that doesn't give them much to
work with, and though it's supposed to be a story about redemption, neither
character learns his lesson in the end — at least, not really.
The similarities should end there, as there's no question that The Descent is the superior film,
working mainly due to the investment in building up the
characters for the first half, while also putting in a cast of
solid actresses in each role.
Solid look at how the X-Men came to be - Stellar Cameos - January Jones looks rockin» in go - go boots Cons: - The original X-Men were not used - Some of the dumbest characters were chosen for this film - Azazel» action sequences couldn't hold a light to Nightcrawler» in X2 - The action overall felt held back and the film lacked any «real» edge - The ending was too predictable and too conveniently wrapped up Impressions: Matthew Vaughn is an incredible director and Brian Singer has done solid work with this mate
Solid look at how the X-Men came to be - Stellar Cameos - January Jones looks rockin» in go - go boots Cons: - The original X-Men were not used - Some of the dumbest
characters were chosen for this film - Azazel» action sequences couldn't hold a light to Nightcrawler» in X2 - The action overall felt held back and the film lacked any «real» edge - The ending was too predictable and too conveniently wrapped up Impressions: Matthew Vaughn is an incredible director and Brian Singer has done
solid work with this mate
solid work with this material.
Despite very
solid work by Wolfe to capture the fear of a girl who has no idea what's going on (as well as to be truly scary when she needs to be), the
characters in «The Conjuring 2» don't resonate, so we don't care as much about what happens to them.
With a
solid cast of
character actors to
work with, Mamet avoids the usually stiff and static styles of films past with the energy and life needed to make this lighthearted comedy
work.
Works from J.R.R. Tolkien's The Lord of The Rings and C.S. Lewis» The Chronicles of Narnia emphasized the grand scope in which riveting stories with rich
characters and
solid life lessons could be told.
Wonder Boys is about
characters and interactions; it's about one of our most talented screenwriters, Steve Kloves (The Fabulous Baker Boys, Flesh and Bone),
working at the absolute top of his profession; and it's about a cast so very sublime and dead
solid perfect that wondering what will happen next doesn't drive the film so much as hoping that whatever it is takes its sweet time: We want these people to stay put.
Jenny Agutter provides «Call the Midwife» with a
solid center as the head of the order of nuns with whom the midwives live and
work, and several other razor - sharp
character actors fill out other roles extremely well, but Miranda Hart, who plays Chummy, walks off with the show.
What makes Three Billboards... McDonagh's most well - rounded, likeable piece of
work, is that the framework holding all those
solid, well - written
characters together feels delicately honed and precise; there is no fat on the bones of this film, and editor Jon Gregory deserves plaudits for keeping the whole thing moving while still allowing time for the script to indulge, in a good way, in its
characters.
The screenplay by Scott Neustadter and Michael H. Weber (based on the book by John Green), which does such
solid work in presenting one
character, falters quite a bit when it concentrates on the bond between Hazel and Augustus, which centers on an adventure in Amsterdam to speak with the reclusive author (Willem Dafoe) of Hazel's favorite book about what happens to the story's
characters after its abrupt ending.
On
working with Reitman again, Theron says, «Working with him again felt like picking up on the last day of shooting Young Adult, just with a different film and character this time around... Our relationship has been so solid and consistent all these
working with Reitman again, Theron says, «
Working with him again felt like picking up on the last day of shooting Young Adult, just with a different film and character this time around... Our relationship has been so solid and consistent all these
Working with him again felt like picking up on the last day of shooting Young Adult, just with a different film and
character this time around... Our relationship has been so
solid and consistent all these years.
John Hawkes, «Winter's Bone» With Jennifer Lawrence's deserved Best Actress nomination looking all but a sure thing at this point, the question remains whether voters who are only now popping in their screeners will notice the rock -
solid band of
character actors bolstering her
work.
Based on the emotional intelligence research and
work from Daniel Goleman, the following quote, «A growing number of students are failing in a core subject needed for successful living:
solid character,» is a urgent call for action to use Social Emotional Learning Practices in our school communities.
On top of their quality
work, they are
solid, caring people with strong
character who I respect immensely.
The aim is to ensure the pacing of the story
works, your
characters are
solid and believable, and that your story is logical with no obvious problems or holes.
With its edge - of - your - seat pacing, finely drawn
characters, and rock -
solid prose, Tonight I Said Goodbye would seem to be the
work of a
Beta reading typically falls in our editing schedule before submitting our
work to agents or publishers so we can make sure our storytelling and
characters are
solid.
While the issue itself does very little to push the story along until the final few pages of reveals, there's a
solid bit of
character development here, allowing new readers a chance to
work out the dynamics of the different teams.
Also liking someone as a voice actor doesn't necessarily mean you agree with their
character and choices they make I'm sorry but even as a fan of his
work on the previous Metal Gear
Solid games I don't agree with his actions about going with this.
Setting the standard for action - adventure stealth video games, it mainly revolves around the now - legendary
character of
Solid Snake and his nemesis Big Boss, who are both
working to infiltrate and take down an evil organization that poses a threat to the world.
There is some great
character design in Final Fantasy XIII (some of my favourite) and
solid voice
work, but the writing steps on all the potential.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to
work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct
character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion
character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be
solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
The next morning, I typed up a couple pages of
solid coherent dream memory and other ideas that spawned from it — continuity, utilizing all the
characters in an unconventional fashion, mini games — the
works.
The quality of the voice
work varies greatly, with many peripheral
characters playing to the camera like exaggerated horror film stereotypes but Crane's
solid vocal performance and the high quality of the soundtrack and the environmental sounds more than makes up for this minor niggle.
The voice acting is
solid, but outside of Ronan and Joy, the supporting cast doesn't have much to
work with in order to create memorable
characters.
This definitive collection of Yoji Shinkawa's
work contains 800 pages of concept and key art for
characters, weapons, and vehicles from Metal Gear
Solid, Metal Gear
Solid 2: Sons of the Patriots, Metal Gear
Solid 3: Snake Eater, Metal Gear
Solid 4: Guns of the Patriots, and Metal Gear
Solid: Peace Walker.
They throw the overall pacing in the game down by a quite a bit, and controlling your
character doesn't
work quite as well as it does with
solid ground under your feet or while riding a mosquito's back.
In the sound department you will find an JPG - style soundtrack, that is both epic and emotional, without ever being truly amazing, but the voice over
work is
solid, and really gives the
characters an extra dimension to their personalities.
Deserts, cities, and ghost towns look
solid and
work to sell the game's «modern western» theme, though
character animation is stiff and uninteresting, and the models themselves are unimpressive.
Proof of the quality of their
work lies in how memorable
characters from the Metal Gear
Solid and Devil May Cry games are.
The sheer volume of content coupled with the
solid 60 fps gameplay does
work to offset the shoddy
character graphics.
Which is why the news of Versus «action director directing the cutscenes for Devil May Cry 3 didn't make me mad (I'm a fan of Devil may Cry) even though I didn't like the cutscenes for The Twin Snakes — because Dante is a
character that would
work well with Kitamura's style, unlike everyone who isn't the Ninja in Metal Gear
Solid (as a matter of fact I mentioned in a review how
Solid Snake seems to be doing moves Dante would... months before Devil May Cry 3 was announced).
Walt Hall Los Angeles - based artist Walt Hall (www.thesappystudio.com) has been hooking people on the endearing
characters featured in his
work for years, using the
solid wood grain found on his canvas of choice to enhance his illustrative
work.
magazine «When Annie Leonard came to
work at the Center for Study of Responsive Law, she brought a special
character — a dynamic curiosity; a willingness to scour the countries of the Earth to understand and document
solid and chemical wastes» production, consumption, and disposal; the intellectual and emotional intelligence to mobilize everyone she could reach to respect the ecosphere; and health and safety concerns.
Much of this is thanks to the
solid voice
work and eccentric
characters that make up this world.
While a
solid resume and a tailored cover letter provide information about your skills, your references give the hiring manager a glimpse into your
work ethic,
character, and potential fit within the company.
Well it has
worked, after 6
solid years of lies and defamation of
character, I left.
Are there rare and attractive features of your location that make it a good place to live and
work, like a beautiful lake, a university, a nature preserve, a
solid infrastructure or an old town with
character?