We create quirky games that are built upon
solid gameplay design and humour, and love engaging with millions of gamers and fans on social media to share our passion for our art.
Aside from that, it's
a solid gameplay design that is diminished only by its controls.
Not exact matches
The Amazing Spider - Man tries very hard to emulate Batman Arkham City, but despite
solid controls, especially the well -
designed Web Rush, and a good amount of single - player
gameplay, the open - world concept doesn't offer much else in the form of any kind of really challenging
gameplay and engaging side - mission variety as its obvious inspiration, the award - winning Batman Arkham City.
A mature and deep storytelling and a variegated
gameplay figures out a
solid structure that blends with a good graphic
design.
Despite being
solid and fun - to - play Star Wars: The Force Unleashed 2 is poor in a lot of game aspects, for example
gameplay (really repetitive), level
design (linear) and enemies variety and AI.
It cartoony art
design is quite pleasing and the
gameplay is
solid.
Schrödinger's Cat and the Raiders of the Lost Quark's heart is certainly in the right place; for the most part it offers a weird and
solid platforming experience in an original format only to become bogged down by bland level
design and often unnecessarily complex
gameplay mechanics.
The
gameplay is
solid but less inspired than the rest of the game's
design.
Otherwise, it's a short platformer that delivers
solid level
design and delightfully entertaining projectile - throwing
gameplay.
However Dante's till deserves a bit of credit for its imaginative
design, its
solid gameplay and steadfast refusal to compromise on its setting and language.
I played World of Tank Blizt, is a freemium games with incredible
solid gameplay, great attention to
design and layout.
Some funny, original character
designs, good platforming, destructible environments (always fun in my book) and a
solid variety of
gameplay.
The visuals may well be basic, but the
solid gameplay and vast amount of content justifies the simplistic
design.
Video Game of the Year The Witcher 3: Wild Hunt - CD Projekt / CD Projekt Red Mobile Game of the Year Her Story - Sam Barlow Table Top Game of the Year Pandemic Legacy - Z - Man Games Excellence in
Gameplay Metal Gear
Solid 5: The Phantom Pain - Konami Excellence in Art Bloodborne - Sony Computer Entertainment / FromSoftware Excellence in Animation Rise of the Tomb Raider - Square Enix / Crystal Dynamics Excellence in Technical Achievement The Witcher 3: Wild Hunt - CD Projekt / CD Projekt Red Excellence in Visual Achievement The Order: 1886 - Sony Computer Entertainment / Ready at Dawn Excellence in Narrative The Witcher 3: Wild Hunt - CD Projekt / CD Projekt Red Excellence in
Design Bloodborne - Sony Computer Entertainment / FromSoftware Excellence in SFX Star Wars Battlefront - Electronic Arts / EA DICE Excellence in Musical Score Ori and the Blind Forest - Microsoft Studios / Moon Studios Excellence in Multiplayer Rocket League - Psyonix Excellence in Convergence Batman: Arkham Knight - Warner Bros..
At its core, the game was fun, with interesting level
designs and fairly
solid gameplay.
I mentioned in my review of VF5 that, at some point a series» strange, off - putting
design decisions just becomes that game's style, and can no longer be questioned or critiqued: If you didn't like endless cutscenes and almost no
gameplay, then why are you «playing» a Metal Gear
Solid game?
The
gameplay is
solid, there's a lot of missions to do and the purchase of new and interesting weapons from weaponized selfie sticks to full blown shotguns make for fun combat, the bikes albeit a little odd in
design are kinda neat and also allow for a decent amount of customization which is a very welcome addition, the content though is all too similar to each other so the game is best played in short burst, otherwise one might suffer the pain of repetition.
Starhawk is a
solid multiplayer experience, though the vehicles and
design are derivative, and fans of Warhawk will no doubt appreciate the build - your - own defense
gameplay innovations.
Velocity 2X offers unique, fast paced
gameplay with
solid controls and clever level
design.
Envisioned and executed by industry veterans behind such AAA games as F.E.A.R., Halo 4, and Metal Gear
Solid 4, and
designed specifically for iOS, République looks to bring console - quality
gameplay and graphics to the iPhone, iPad and iPod touch.
Idiotic AI, the lack of a
solid story and mediocre
gameplay outside of the actual sniping are all holding this game back from true greatness, and yet despite these problems this is an easy game to love, its brilliant level
design and satisfying sniping providing hours of fun.
Each designer (Kojima, Nakamura, and Tajiri) was at full - stride in their careers, so it's interesting to hear their different perspectives: the emphasis on cinematic devices and themes from Kojima (who was working on Metal Gear
Solid at the time) contrasts sharply with Tajiri and Nakamura's more «traditional» conception of
design as rules and
gameplay.
Hardcore Gamer — 80/100 Pyre represents another
solid effort from Supergiant, as the awe - inspiring world, both in terms of
design and depth, coupled with a lovable cast of heroes and villains, continue the studio's renowned streak for titles with big heart and unique
gameplay.
This game could have been anything other than a Tomb Raider adventure and still be great because of its
solid gameplay and puzzle
design.
Its
gameplay is still rock
solid, the level
design is impressive, and the highs that you get from solving a puzzle are still there.
This game has a great art direction, brilliantly
designed courses, and rock
solid gameplay.
Naughty Dog's franchise helped pave the way for platformers by creating a
solid narrative, interesting level
designs, and extremely fun
gameplay with pretty
solid mechanics.
All of the monsters are original
designs (though with obvious influences) and the scale is much smaller than what you expect from Godzilla (they're big monsters here, not really «giant») but the
gameplay is rock
solid and fast - paced with lots of destructible elements in the stages.
Eneloop batteries are
designed to last, and they provide some seriously
solid gameplay length over competing solutions.